Player Matchup

Surtr
Surtr
ElderlyKoala
Surtr
Level 64
God Stats
2W - 0L
1,730 SR
Queue Stats
22W - 2L
1,862 Elo+
Party 2
Ao Kuang
Ao Kuang
KAISERB0T
Ao Kuang
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 10L
1,837 Elo+
Party 2
Achilles
Achilles
LEOWHEELSS
Achilles
Level 154
God Stats
65W - 72L
1,608 SR
Queue Stats
973W - 998L
1,465 Elo+
Solo
Ganesha
Ganesha
Senorgato123
Ganesha
Level 95
God Stats
9W - 0L
1,910 SR
Queue Stats
87W - 35L
1,758 Elo+
Party 2
Ah Puch
Ah Puch
Tropical_Shogun
Ah Puch
Level 121
God Stats
72W - 48L
1,594 SR
Queue Stats
905W - 985L
1,541 Elo+
Solo
Team Averages
Level 111
1,668 SR
1,693 Elo+

VS

Team Averages
Level 124
1,550 SR
1,534 Elo+
Janus
Janus
ABIGREDX
Janus
Level 139
God Stats
26W - 53L
1,300 SR
Queue Stats
350W - 408L
1,444 Elo+
Solo
Zeus
Zeus
AezirBloodfalln
Zeus
Level 128
God Stats
3W - 1L
1,720 SR
Queue Stats
63W - 48L
1,640 Elo+
Party 1
Bacchus
Bacchus
Agrimak
Bacchus
Level 129
God Stats
1W - 1L
1,649 SR
Queue Stats
57W - 35L
1,654 Elo+
Party 1
King Arthur
King Arthur
MadManMarcos
King Arthur
Level 96
God Stats
23W - 23L
1,580 SR
Queue Stats
453W - 497L
1,456 Elo+
Solo
Awilix
Awilix
TinTurtle
Awilix
Level 127
God Stats
7W - 6L
1,500 SR
Queue Stats
165W - 163L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
6,643
1,107
4,187
7,472
5,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
KAISERB0T
Ao Kuang
12
3 / 0 / 3
7,276
1,213
5,215
3,010
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Achilles
LEOWHEELSS
Achilles
12
3 / 0 / 3
7,732
1,289
5,597
8,857
6,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Senorgato123
Ganesha
13
0 / 1 / 8
7,826
1,304
3,882
8,225
7,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 6
7,133
1,189
8,603
2,654
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

358

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ABIGREDX
Janus
11
1 / 1 / 1
6,500
1,083
3,350
2,773
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 2
6,734
1,122
7,918
2,568
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Agrimak
Bacchus
12
0 / 3 / 3
7,240
1,207
6,442
10,810
10,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
MadManMarcos
King Arthur
11
2 / 3 / 2
7,025
1,171
5,108
11,200
7,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
TinTurtle
Awilix
11
0 / 0 / 2
6,488
1,081
2,948
2,850
1,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
8
Kills
4
4
Deaths
8
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
ABIGREDX
Janus
1
1
1
1.5
L
1
1
2
2
L
Bacchus
Agrimak
Bacchus
0
3
3
0.5
W
1
3
3
0.83
W
Ao Kuang
KAISERB0T
Ao Kuang
3
0
3
4.5
W
Achilles
LEOWHEELSS
Achilles
3
0
3
4.5
L
King Arthur
MadManMarcos
King Arthur
2
3
2
1
W
Ganesha
Senorgato123
Ganesha
0
1
8
4
L
Awilix
TinTurtle
Awilix
0
0
2
1
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,484
Damage
25,766
30,218
Taken
30,201
22,270
Mitigated
21,122
9,119
Healing
2,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ABIGREDX
Janus
3,350
211
110
369
2,773
1,044
0
1,387
1,259
16,606
280
L
7,918
745
0
0
2,568
805
0
894
1,548
16,750
0
L
Bacchus
Agrimak
Bacchus
6,442
660
142
1,033
10,810
10,874
0
6,662
3,624
14,180
0
W
4,187
971
0
1,369
7,472
5,843
0
4,898
2,574
171
9,865
W
Ao Kuang
KAISERB0T
Ao Kuang
5,215
778
0
1,100
3,010
1,389
0
1,003
2,007
15,887
0
W
Achilles
LEOWHEELSS
Achilles
5,597
1,234
0
3,160
8,857
6,484
0
5,381
3,476
0
18,608
L
King Arthur
MadManMarcos
King Arthur
5,108
322
0
639
11,200
7,331
0
7,056
3,616
0
12,548
W
Ganesha
Senorgato123
Ganesha
3,882
1,023
0
2,873
8,225
7,422
0
4,558
3,667
12,326
0
L
Awilix
TinTurtle
Awilix
2,948
675
0
0
2,850
1,068
0
1,341
1,432
0
14,465
W
8,603
72
0
617
2,654
1,132
0
1,744
910
21,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,610
Gold Earned
33,987
136
Minions Killed
139
8
Camps Cleared
3
634,988
Distance Traveled
593,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,500
1,083
35
6
0
76,842
0
L
Zeus
6,734
1,122
33
6
2
113,311
0
L
Bacchus
7,240
1,207
20
3
0
136,453
0
W
Surtr
6,643
1,107
17
3
2
106,612
0
W
Ao Kuang
7,276
1,213
30
5
2
130,053
0
W
Achilles
7,732
1,289
40
7
3
140,722
0
L
King Arthur
7,025
1,171
13
2
0
125,249
0
W
Ganesha
7,826
1,304
0
0
0
127,423
0
L
Awilix
6,488
1,081
38
6
1
141,818
0
W
Ah Puch
7,133
1,189
49
8
1
130,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role