Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Crusher4611477
Fafnir
Level 180
God Stats
3W - 5L
1,417 SR
Queue Stats
292W - 275L
1,549 Elo+
Solo
Neith
Neith
DarkEnergy23
Neith
Level 81
God Stats
214W - 168L
1,582 SR
Queue Stats
347W - 274L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kyohh
Cu Chulainn
Level 28
God Stats
4W - 5L
1,590 SR
Queue Stats
16W - 25L
1,459 Elo+
Party 1
Cernunnos
Cernunnos
ShinKatsuo
Cernunnos
Level 42
God Stats
6W - 3L
1,550 SR
Queue Stats
36W - 51L
1,441 Elo+
Party 1
Team Averages
Level 95
1,528 SR
1,491 Elo+

VS

Team Averages
Level 75
1,563 SR
1,518 Elo+
Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HollowedRising
Scylla
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 36L
1,496 Elo+
Solo
Rama
Rama
RiceEnjoyer
Rama
Level 42
God Stats
11W - 12L
1,681 SR
Queue Stats
125W - 132L
1,466 Elo+
Solo
Hades
Hades
Sacatera
Hades
Level 85
God Stats
14W - 16L
1,656 SR
Queue Stats
249W - 238L
1,589 Elo+
Solo
Geb
Geb
TSmith1314
Geb
Level 61
God Stats
13W - 12L
1,479 SR
Queue Stats
223W - 238L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 0 / 1
6,377
709
1,875
3,784
1,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 0 / 1
6,051
672
2,397
6,154
6,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 1
5,160
573
6,012
5,953
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
Kyohh
Cu Chulainn
9
1 / 1 / 3
5,180
576
3,031
6,749
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
ShinKatsuo
Cernunnos
9
0 / 5 / 0
5,181
576
2,693
9,627
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 1 / 0
5,676
631
3,183
7,723
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

3
0 / 1 / 0
3,654
406
496
1,369
302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 0
4,911
546
3,653
5,973
2,406
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Sacatera
Hades
11
3 / 1 / 2
6,709
745
6,420
6,923
3,262
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 0
5,409
601
4,859
7,398
5,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
4
Kills
5
6
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
0
1
1.5
L
Mercury
 
Mercury
2
1
0
2
W
1
0
1
1.5
W
1
0
1
1.5
L
0
1
0
0
W
Cu Chulainn
Kyohh
Cu Chulainn
1
1
3
2.5
L
0
1
0
0
L
Hades
Sacatera
Hades
3
1
2
4
W
Cernunnos
ShinKatsuo
Cernunnos
0
5
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,008
Damage
18,611
32,267
Taken
29,386
16,373
Mitigated
14,835
10,701
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
1,875
409
0
1,833
3,784
1,300
0
916
2,868
36,184
12,781
L
Mercury
 
Mercury
3,183
1,423
0
758
7,723
3,413
69
866
6,857
0
38,533
W
2,397
80
0
2,774
6,154
6,229
0
2,210
3,944
19,688
1,734
W
6,012
2,174
0
2,497
5,953
2,541
0
2,587
3,366
0
38,046
L
496
158
0
477
1,369
302
0
337
1,032
6,613
0
W
Cu Chulainn
Kyohh
Cu Chulainn
3,031
606
0
1,442
6,749
2,956
0
1,467
5,282
0
29,294
L
3,653
2,928
0
2,874
5,973
2,406
0
941
5,032
0
42,364
L
Hades
Sacatera
Hades
6,420
807
100
4,788
6,923
3,262
0
0
6,923
50,021
1,695
W
Cernunnos
ShinKatsuo
Cernunnos
2,693
1,445
0
2,155
9,627
3,347
0
5,700
3,927
0
29,946
L
4,859
254
0
2,114
7,398
5,452
0
795
6,603
22,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,949
Gold Earned
26,359
274
Minions Killed
286
0
Camps Cleared
0
887,999
Distance Traveled
818,414
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,377
709
80
9
0
168,320
0
L
Mercury
5,676
631
65
7
0
205,407
0
W
Fafnir
6,051
672
28
3
0
184,850
2
W
Neith
5,160
573
68
8
0
178,387
1
L
Scylla
3,654
406
13
1
0
47,047
0
W
Cu Chulainn
5,180
576
43
5
0
203,328
0
L
Rama
4,911
546
97
11
0
177,299
1
L
Hades
6,709
745
95
11
0
170,993
2
W
Cernunnos
5,181
576
55
6
0
153,114
0
L
Geb
5,409
601
16
2
0
217,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role