Player Matchup

Fenrir
Fenrir
Gold V
Anpanic
Fenrir
Gold V
Level 110
God Stats
4W - 5L
1,426 SR
Queue Stats
98W - 112L
1,312 MMR
Party 2
Vulcan
Vulcan
Gold V
AttackOnGaming
Vulcan
Gold V
Level 162
God Stats
2W - 2L
1,534 SR
Queue Stats
54W - 63L
1,476 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Nevermore190
Tsukuyomi
Gold IV
Level 125
God Stats
3W - 4L
1,510 SR
Queue Stats
526W - 536L
1,447 MMR
Solo
Ares
Ares
Platinum III
WildWolfFire
Ares
Platinum III
Level 159
God Stats
9W - 10L
1,593 SR
Queue Stats
175W - 169L
1,449 MMR
Solo
Chaac
Chaac
Gold II
edwarrrd
Chaac
Gold II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 77L
1,567 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,513 SR
1,450 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,647 SR
1,457 MMR
Bellona
Bellona
Gold I
 
Bellona
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Gold V
AbeAbeAbe
Ullr
Gold V
Level 125
God Stats
5W - 5L
1,750 SR
Queue Stats
169W - 179L
1,461 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Elfeex
Baba Yaga
Gold III
Level 148
God Stats
22W - 29L
1,500 SR
Queue Stats
164W - 175L
1,416 MMR
Solo
Serqet
Serqet
Gold III
UndeadWrld
Serqet
Gold III
Level 107
God Stats
7W - 3L
1,844 SR
Queue Stats
209W - 207L
1,434 MMR
Party 1
Cerberus
Cerberus
Gold I
namechanged167
Cerberus
Gold I
Level 202
God Stats
30W - 26L
1,639 SR
Queue Stats
237W - 251L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anpanic
Fenrir
9
0 / 2 / 0
4,921
492
3,171
9,141
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 3 / 0
4,896
490
3,804
5,289
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Nevermore190
Tsukuyomi
11
0 / 1 / 0
5,517
552
3,049
5,314
1,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 0
5,029
503
3,495
7,034
6,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
edwarrrd
Chaac
9
0 / 2 / 0
5,177
518
6,631
14,545
10,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
SurtrBastetSkadiArachneOlorun

VS

Bans
ThorLokiThanatosAgniKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 0 / 3
6,498
650
9,063
11,121
11,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
11
1 / 0 / 1
5,645
565
1,436
5,737
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Elfeex
Baba Yaga
11
1 / 0 / 3
6,187
619
4,372
3,069
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
UndeadWrld
Serqet
12
6 / 0 / 1
6,595
660
5,163
8,797
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
9
1 / 0 / 4
5,226
523
4,438
8,046
6,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
9
9
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
3
1.5
W
Ullr
1
0
1
1.5
L
Fenrir
Anpanic
Fenrir
0
2
0
0
L
0
3
0
0
W
Baba Yaga
Elfeex
Baba Yaga
1
0
3
2.5
L
Tsukuyomi
Nevermore190
Tsukuyomi
0
1
0
0
W
Serqet
UndeadWrld
Serqet
6
0
1
6.5
L
0
1
0
0
L
Chaac
edwarrrd
Chaac
0
2
0
0
W
Cerberus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,150
Damage
24,472
41,323
Taken
36,770
24,241
Mitigated
25,369
12,014
Healing
12,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,063
4,813
0
5,484
11,121
11,209
0
299
10,822
0
50,777
W
Ullr
1,436
823
0
3,105
5,737
2,126
0
865
4,872
0
32,786
L
Fenrir
Anpanic
Fenrir
3,171
1,279
0
2,144
9,141
3,978
0
1,063
7,832
0
35,648
L
3,804
103
0
500
5,289
2,119
0
3,499
1,790
31,306
0
W
Baba Yaga
Elfeex
Baba Yaga
4,372
187
0
772
3,069
1,081
0
822
2,247
41,283
1,423
L
Tsukuyomi
Nevermore190
Tsukuyomi
3,049
582
0
1,685
5,314
1,686
0
582
4,558
0
50,095
W
Serqet
UndeadWrld
Serqet
5,163
1,267
0
979
8,797
4,037
0
1,887
6,910
0
44,895
L
3,495
230
0
1,234
7,034
6,034
0
2,870
4,164
14,460
0
L
Chaac
edwarrrd
Chaac
6,631
2,247
0
6,451
14,545
10,424
0
308
14,121
0
39,298
W
Cerberus
4,438
215
0
1,899
8,046
6,916
0
3,426
4,620
21,475
2,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,540
Gold Earned
30,151
272
Minions Killed
366
0
Camps Cleared
0
1,029,597
Distance Traveled
1,096,148
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,498
650
93
9
0
206,175
0
W
Ullr
5,645
565
61
6
0
200,877
0
L
Fenrir
4,921
492
60
6
0
218,342
3
L
Vulcan
4,896
490
54
5
0
208,145
3
W
Baba Yaga
6,187
619
84
8
0
210,862
0
L
Tsukuyomi
5,517
552
82
8
0
212,468
1
W
Serqet
6,595
660
76
8
0
257,337
1
L
Ares
5,029
503
18
2
0
188,978
4
L
Chaac
5,177
518
58
6
0
201,664
0
W
Cerberus
5,226
523
52
5
0
220,897
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role