Player Matchup

Fafnir
Fafnir
ElTamalito
Fafnir
Level 82
God Stats
9W - 4L
1,824 SR
Queue Stats
167W - 156L
1,580 Elo+
Party 4
Neith
Neith
GhxstlyEvil
Neith
Level 64
God Stats
21W - 18L
1,576 SR
Queue Stats
165W - 143L
1,531 Elo+
Party 2
Xbalanque
Xbalanque
Huachinange
Xbalanque
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 85L
1,587 Elo+
Party 4
Arachne
Arachne
Mxmlcl
Arachne
Level 141
God Stats
97W - 95L
1,564 SR
Queue Stats
306W - 306L
1,521 Elo+
Solo
Hades
Hades
Settyy
Hades
Level 120
God Stats
1W - 2L
1,308 SR
Queue Stats
155W - 140L
1,556 Elo+
Party 2
Team Averages
Level 91
1,554 SR
1,555 Elo+

VS

Team Averages
Level 107
1,572 SR
1,515 Elo+
Chaac
Chaac
 
Chaac
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BigJohnMadey
Skadi
Level 38
God Stats
9W - 2L
1,729 SR
Queue Stats
232W - 247L
1,571 Elo+
Party 3
Vulcan
Vulcan
ChickenDidles
Vulcan
Level 33
God Stats
4W - 1L
1,581 SR
Queue Stats
38W - 41L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
Sean Bizz
Kuzenbo
Level 128
God Stats
10W - 14L
1,550 SR
Queue Stats
94W - 115L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ElTamalito
Fafnir
9
0 / 0 / 1
5,800
527
1,958
7,511
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 0 / 2
6,215
565
5,104
4,700
1,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
Huachinange
Xbalanque
10
1 / 5 / 0
5,431
494
6,294
9,134
3,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Mxmlcl
Arachne
12
2 / 1 / 1
6,173
561
3,687
10,079
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Settyy
Hades
10
0 / 4 / 0
5,689
517
2,933
10,412
5,870
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 0 / 0
8,363
760
8,386
8,637
4,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Loki
 
Loki
12
2 / 0 / 1
6,181
562
4,463
8,767
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 3
6,826
621
7,410
7,824
3,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 2 / 0
5,698
518
3,590
7,032
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Sean Bizz
Kuzenbo
10
1 / 0 / 2
6,362
578
3,463
5,758
5,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
10
10
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
0
5
W
Loki
 
Loki
2
0
1
2.5
W
2
1
3
3.5
W
0
2
0
0
L
Fafnir
ElTamalito
Fafnir
0
0
1
0.5
L
0
0
2
1
L
Xbalanque
Huachinange
Xbalanque
1
5
0
0.2
L
Arachne
Mxmlcl
Arachne
2
1
1
2.5
W
Kuzenbo
Sean Bizz
Kuzenbo
1
0
2
2
L
Hades
Settyy
Hades
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,976
Damage
27,312
41,836
Taken
38,018
22,463
Mitigated
19,059
15,268
Healing
15,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,386
2,835
0
3,222
8,637
4,899
0
2,933
5,704
0
68,017
W
Loki
 
Loki
4,463
492
0
5,455
8,767
3,181
0
218
8,549
0
57,095
W
7,410
3,089
0
1,871
7,824
3,154
0
872
6,952
0
62,301
W
3,590
135
0
856
7,032
2,770
0
197
6,835
37,928
0
L
Fafnir
ElTamalito
Fafnir
1,958
282
0
2,898
7,511
7,254
0
2,161
5,350
15,514
0
L
5,104
979
0
1,424
4,700
1,799
0
2,233
2,467
0
52,498
L
Xbalanque
Huachinange
Xbalanque
6,294
3,190
0
2,079
9,134
3,466
0
1,193
7,941
0
41,548
L
Arachne
Mxmlcl
Arachne
3,687
2,796
0
5,626
10,079
4,074
0
1,127
8,952
0
54,756
W
Kuzenbo
Sean Bizz
Kuzenbo
3,463
1,084
1,761
2,067
5,758
5,055
5
671
5,087
17,480
1,763
L
Hades
Settyy
Hades
2,933
880
0
3,241
10,412
5,870
0
0
10,412
40,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,308
Gold Earned
33,430
343
Minions Killed
429
0
Camps Cleared
0
1,101,872
Distance Traveled
1,175,416
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,363
760
118
11
0
225,272
2
W
Loki
6,181
562
99
9
0
281,244
0
W
Skadi
6,826
621
112
10
0
215,957
0
W
Vulcan
5,698
518
69
6
0
209,114
0
L
Fafnir
5,800
527
23
2
0
197,272
3
L
Neith
6,215
565
96
9
0
228,261
1
L
Xbalanque
5,431
494
61
6
0
190,391
0
L
Arachne
6,173
561
93
8
0
293,729
0
W
Kuzenbo
6,362
578
31
3
0
243,829
2
L
Hades
5,689
517
70
6
0
192,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role