Player Matchup

Mercury
Mercury
 
Mercury
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
APUKI123
Vulcan
Level 125
God Stats
7W - 6L
1,780 SR
Queue Stats
267W - 243L
1,501 Elo+
Solo
Terra
Terra
Glazixl
Terra
Level 24
God Stats
35W - 34L
1,385 SR
Queue Stats
77W - 96L
1,326 Elo+
Party 2
Gilgamesh
Gilgamesh
Muller935
Gilgamesh
Level 123
God Stats
4W - 2L
1,263 SR
Queue Stats
222W - 198L
1,607 Elo+
Solo
Charybdis
Charybdis
c0meta
Charybdis
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 207L
1,407 Elo+
Party 2
Team Averages
Level 111
1,486 SR
1,468 Elo+

VS

Team Averages
Level 133
1,511 SR
1,503 Elo+
Osiris
Osiris
 
Osiris
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Darompwn
Hercules
Level 67
God Stats
13W - 12L
1,481 SR
Queue Stats
128W - 117L
1,515 Elo+
Party 1
Janus
Janus
FHerculano
Janus
Level 174
God Stats
1W - 3L
1,272 SR
Queue Stats
216W - 202L
1,494 Elo+
Solo
Agni
Agni
Gmvalban
Agni
Level 162
God Stats
8W - 4L
1,801 SR
Queue Stats
263W - 262L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
1 / 0 / 0
3,452
690
820
5,550
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
APUKI123
Vulcan
7
1 / 2 / 0
3,676
735
1,535
3,406
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Terra
Glazixl
Terra
6
0 / 0 / 0
3,601
720
398
3,285
1,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Muller935
Gilgamesh
7
2 / 0 / 1
4,233
847
3,521
4,825
2,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charybdis
c0meta
Charybdis
6
0 / 0 / 0
3,355
671
1,239
968
257
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
5
0 / 3 / 0
3,265
653
2,635
5,788
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charybdis
 
Charybdis
2
0 / 0 / 0
2,570
514
82
457
94
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
Darompwn
Hercules
6
0 / 0 / 0
3,231
646
604
3,381
1,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
7
0 / 0 / 2
3,749
750
1,026
3,118
1,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
6
1 / 1 / 0
3,641
728
2,507
3,158
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
4
Kills
1
2
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
0
1
L
Osiris
 
Osiris
0
3
0
0
L
Charybdis
 
Charybdis
0
0
0
0
W
Vulcan
APUKI123
Vulcan
1
2
0
0.5
L
Hercules
Darompwn
Hercules
0
0
0
0
L
Janus
0
0
2
1
W
Terra
Glazixl
Terra
0
0
0
0
L
Agni
1
1
0
1
W
Gilgamesh
Muller935
Gilgamesh
2
0
1
2.5
W
Charybdis
c0meta
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,513
Damage
6,854
18,034
Taken
15,902
6,498
Mitigated
6,571
6,812
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
820
185
0
2,438
5,550
1,536
0
1,013
4,423
0
14,438
L
Osiris
 
Osiris
2,635
1,247
0
2,082
5,788
2,738
0
0
5,365
0
17,624
L
Charybdis
 
Charybdis
82
0
0
70
457
94
0
0
457
0
1,773
W
Vulcan
APUKI123
Vulcan
1,535
115
0
500
3,406
1,037
0
1,857
1,319
20,802
0
L
Hercules
Darompwn
Hercules
604
35
0
1,876
3,381
1,906
0
398
2,983
0
8,322
L
Janus
1,026
212
0
702
3,118
1,034
0
226
2,892
20,150
559
W
Terra
Glazixl
Terra
398
0
124
1,513
3,285
1,346
0
0
3,285
5,768
0
L
Agni
2,507
236
0
670
3,158
799
0
1,309
1,849
16,964
0
W
Gilgamesh
Muller935
Gilgamesh
3,521
1,272
0
1,780
4,825
2,322
0
256
4,569
0
23,489
W
Charybdis
c0meta
Charybdis
1,239
777
0
457
968
257
0
0
968
0
25,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,317
Gold Earned
16,456
167
Minions Killed
116
0
Camps Cleared
0
534,938
Distance Traveled
491,367
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,452
690
40
8
0
112,866
0
L
Osiris
3,265
653
32
6
0
111,675
0
L
Charybdis
2,570
514
3
1
0
46,871
0
W
Vulcan
3,676
735
33
7
0
99,372
0
L
Hercules
3,231
646
13
3
0
109,039
1
L
Janus
3,749
750
38
8
0
121,054
0
W
Terra
3,601
720
5
1
0
111,866
0
L
Agni
3,641
728
30
6
0
102,728
0
W
Gilgamesh
4,233
847
45
9
0
110,159
0
W
Charybdis
3,355
671
44
9
0
100,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role