Player Matchup

Ra
Ra
JamerTheGamer7
Ra
Level 81
God Stats
7W - 4L
1,826 SR
Queue Stats
24W - 26L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
V8Getsu
Ao Kuang
Level 23
God Stats
6W - 12L
1,453 SR
Queue Stats
151W - 163L
1,412 Elo+
Party 1
Rama
Rama
V8slasher-_-
Rama
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 191L
1,406 Elo+
Party 1
Team Averages
Level 76
1,593 SR
1,423 Elo+

VS

Team Averages
Level 47
1,524 SR
1,366 Elo+
Ix Chel
Ix Chel
Barcagoal9182
Ix Chel
Level 68
God Stats
3W - 1L
1,684 SR
Queue Stats
26W - 19L
1,513 Elo+
Solo
Izanami
Izanami
likeamitten
Izanami
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,262 Elo+
Solo
Sobek
Sobek
xXGlardanXx
Sobek
Level 39
God Stats
5W - 10L
1,387 SR
Queue Stats
30W - 36L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,534
656
10,466
8,232
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
V8Getsu
Ao Kuang
12
1 / 5 / 4
8,554
658
5,088
12,063
5,288
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
5 / 2 / 2
9,882
760
11,319
10,618
4,392
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
17
7 / 2 / 2
10,876
837
11,728
11,077
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
likeamitten
Izanami
14
3 / 4 / 7
9,771
752
8,927
10,667
4,237
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 9
9,331
718
5,704
13,355
11,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
11
11
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
7
2
2
4
L
1
4
2
0.5
L
Ao Kuang
V8Getsu
Ao Kuang
1
5
4
0.6
L
5
2
2
3
W
Izanami
likeamitten
Izanami
3
4
7
1.63
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,873
Damage
26,359
30,913
Taken
35,099
13,277
Mitigated
20,060
7,629
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
11,728
1,863
2,221
4,790
11,077
4,757
531
5,528
4,938
53,687
625
L
10,466
105
2,624
1,573
8,232
3,597
0
4,969
3,257
35,827
0
L
Ao Kuang
V8Getsu
Ao Kuang
5,088
1,601
0
2,704
12,063
5,288
0
5,455
6,591
17,824
1,008
L
11,319
9,350
0
728
10,618
4,392
0
6,433
4,166
0
31,400
W
Izanami
likeamitten
Izanami
8,927
7,053
0
889
10,667
4,237
1,977
3,431
6,752
0
27,178
W
5,704
354
0
3,671
13,355
11,066
240
4,045
8,523
15,310
1,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,970
Gold Earned
29,978
131
Minions Killed
155
0
Camps Cleared
0
703,087
Distance Traveled
753,545
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,876
837
77
6
0
247,353
0
L
Ra
8,534
656
58
4
0
257,612
0
L
Ao Kuang
8,554
658
22
2
0
224,740
6
L
Rama
9,882
760
51
4
0
220,735
0
W
Izanami
9,771
752
67
5
0
221,822
0
W
Sobek
9,331
718
11
1
0
284,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role