Player Matchup

Surtr
Surtr
LF_JOKER
Surtr
Level 159
God Stats
26W - 30L
1,317 SR
Queue Stats
263W - 279L
1,435 Elo+
Solo
Pele
Pele
Solar_Frost1312
Pele
Level 104
God Stats
2W - 8L
1,249 SR
Queue Stats
179W - 155L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
gio5671
Sylvanus
Level 113
God Stats
12W - 5L
1,514 SR
Queue Stats
205W - 178L
1,523 Elo+
Party 1
Nox
Nox
ninjaman1444
Nox
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 51L
1,507 Elo+
Party 1
Charybdis
Charybdis
suttonbro_14
Charybdis
Level 90
God Stats
9W - 6L
1,524 SR
Queue Stats
21W - 21L
1,420 Elo+
Party 1
Team Averages
Level 114
1,421 SR
1,481 Elo+

VS

Team Averages
Level 72
1,615 SR
1,459 Elo+
Anubis
Anubis
ASRENZO237
Anubis
Level 107
God Stats
54W - 38L
1,687 SR
Queue Stats
437W - 444L
1,526 Elo+
Solo
Thanatos
Thanatos
Borleu
Thanatos
Level 30
God Stats
25W - 20L
1,372 SR
Queue Stats
243W - 234L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
Ch33s3burg
Cthulhu
Level 42
God Stats
6W - 2L
1,705 SR
Queue Stats
171W - 169L
1,444 Elo+
Solo
Neith
Neith
MrWoofgang
Neith
Level 58
God Stats
26W - 11L
1,746 SR
Queue Stats
282W - 279L
1,460 Elo+
Party 2
Nike
Nike
xFaIlenAngeI
Nike
Level 123
God Stats
10W - 6L
1,563 SR
Queue Stats
559W - 515L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
LF_JOKER
Surtr
8
0 / 1 / 1
4,707
471
3,544
8,646
4,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 2
4,929
493
2,764
9,120
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
gio5671
Sylvanus
7
0 / 3 / 1
4,756
476
3,244
8,286
5,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 4 / 0
5,288
529
6,741
7,061
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
suttonbro_14
Charybdis
8
1 / 0 / 0
4,668
467
1,948
5,185
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ASRENZO237
Anubis
10
1 / 0 / 0
5,480
548
5,131
6,263
2,652
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Borleu
Thanatos
10
5 / 1 / 1
5,785
579
3,638
9,657
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Ch33s3burg
Cthulhu
10
2 / 2 / 2
5,847
585
5,044
6,532
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
9
0 / 0 / 2
5,136
514
5,086
4,656
1,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
2 / 1 / 2
5,775
578
4,817
8,037
5,084
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
10
10
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
ASRENZO237
Anubis
1
0
0
1
W
Thanatos
Borleu
Thanatos
5
1
1
5.5
W
Cthulhu
Ch33s3burg
Cthulhu
2
2
2
1.5
L
Surtr
LF_JOKER
Surtr
0
1
1
0.5
W
Neith
0
0
2
1
L
0
2
2
0.5
L
Sylvanus
gio5671
Sylvanus
0
3
1
0.17
L
2
4
0
0.5
L
Charybdis
suttonbro_14
Charybdis
1
0
0
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,241
Damage
23,716
38,298
Taken
35,145
17,285
Mitigated
15,213
13,882
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ASRENZO237
Anubis
5,131
740
0
3,471
6,263
2,652
0
252
5,580
32,976
2,063
W
Thanatos
Borleu
Thanatos
3,638
705
0
6,146
9,657
3,699
0
254
9,338
0
38,452
W
Cthulhu
Ch33s3burg
Cthulhu
5,044
299
0
890
6,532
2,557
0
4,396
1,789
30,382
22
L
Surtr
LF_JOKER
Surtr
3,544
1,026
0
3,203
8,646
4,619
20
4,578
4,068
889
24,461
W
Neith
5,086
1,441
231
1,948
4,656
1,221
90
2,254
2,318
0
36,439
L
2,764
835
0
3,590
9,120
2,777
0
1,014
7,980
0
27,375
L
Sylvanus
gio5671
Sylvanus
3,244
1,425
660
2,833
8,286
5,796
0
906
7,287
15,071
0
L
6,741
1,284
0
1,020
7,061
2,527
0
2,805
3,781
28,425
154
L
Charybdis
suttonbro_14
Charybdis
1,948
551
0
2,576
5,185
1,566
0
0
5,185
0
25,237
W
4,817
490
209
2,313
8,037
5,084
0
2,538
5,469
0
26,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,348
Gold Earned
28,023
211
Minions Killed
254
0
Camps Cleared
0
954,084
Distance Traveled
955,068
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,480
548
57
6
0
176,402
2
W
Thanatos
5,785
579
67
7
0
219,152
0
W
Cthulhu
5,847
585
48
5
0
163,797
1
L
Surtr
4,707
471
39
4
0
188,916
0
W
Neith
5,136
514
53
5
0
184,846
0
L
Pele
4,929
493
50
5
0
239,543
2
L
Sylvanus
4,756
476
19
2
0
177,877
2
L
Nox
5,288
529
55
6
0
171,759
0
L
Charybdis
4,668
467
48
5
0
175,989
0
W
Nike
5,775
578
29
3
0
210,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role