Player Matchup

Morgan Le Fay
Morgan Le Fay
Alexe1927
Morgan Le Fay
Level 102
God Stats
7W - 3L
1,850 SR
Queue Stats
219W - 194L
1,464 Elo+
Party 2
He Bo
He Bo
LM jugga
He Bo
Level 87
God Stats
1W - 1L
1,704 SR
Queue Stats
17W - 26L
1,504 Elo+
Party 1
Neith
Neith
ProGamersMaster
Neith
Level 87
God Stats
4W - 3L
1,678 SR
Queue Stats
244W - 212L
1,478 Elo+
Party 2
Zeus
Zeus
XiKash
Zeus
Level 109
God Stats
10W - 2L
1,858 SR
Queue Stats
305W - 337L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
uce juice7145
Sylvanus
Level 66
God Stats
1W - 2L
1,490 SR
Queue Stats
160W - 179L
1,490 Elo+
Party 1
Team Averages
Level 90
1,716 SR
1,488 Elo+

VS

Team Averages
Level 117
1,572 SR
1,476 Elo+
Janus
Janus
GhostyRWG
Janus
Level 81
God Stats
7W - 2L
1,820 SR
Queue Stats
177W - 157L
1,515 Elo+
Solo
Hun Batz
Hun Batz
Purple_Mango87
Hun Batz
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,381 Elo+
Solo
Maui
Maui
cheezit8926a
Maui
Level 127
God Stats
2W - 1L
1,294 SR
Queue Stats
247W - 254L
1,486 Elo+
Solo
Nox
Nox
ismx100
Nox
Level 101
God Stats
4W - 1L
1,725 SR
Queue Stats
261W - 253L
1,476 Elo+
Solo
Chang'e
Chang'e
xSasix
Chang'e
Level 159
God Stats
5W - 5L
1,522 SR
Queue Stats
343W - 357L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alexe1927
Morgan Le Fay
11
0 / 1 / 0
5,368
895
2,776
4,372
1,963
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

He Bo
LM jugga
He Bo
10
0 / 2 / 0
4,980
830
3,536
4,267
1,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,913
819
993
2,799
1,166
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
XiKash
Zeus
9
0 / 4 / 0
5,084
847
4,924
5,642
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
uce juice7145
Sylvanus
11
0 / 2 / 0
5,386
898
3,017
7,814
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GhostyRWG
Janus
10
1 / 0 / 6
5,699
950
6,705
2,716
1,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
10
0 / 0 / 6
5,703
951
3,838
4,546
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 6
6,341
1,057
1,523
8,239
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nox
12
4 / 0 / 6
6,736
1,123
6,217
4,920
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
xSasix
Chang'e
11
3 / 0 / 6
6,184
1,031
4,271
5,314
4,414
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
10
10
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Alexe1927
Morgan Le Fay
0
1
0
0
W
Janus
GhostyRWG
Janus
1
0
6
4
L
He Bo
LM jugga
He Bo
0
2
0
0
L
0
1
0
0
W
Hun Batz
0
0
6
3
L
Zeus
XiKash
Zeus
0
4
0
0
W
2
0
6
5
W
Nox
4
0
6
7
L
Sylvanus
uce juice7145
Sylvanus
0
2
0
0
W
Chang'e
xSasix
Chang'e
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,246
Damage
22,554
24,894
Taken
25,735
13,895
Mitigated
18,317
9,943
Healing
17,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Alexe1927
Morgan Le Fay
2,776
81
186
1,402
4,372
1,963
0
3,171
1,201
14,533
0
W
Janus
GhostyRWG
Janus
6,705
260
1,516
766
2,716
1,283
0
1,575
1,141
11,361
0
L
He Bo
LM jugga
He Bo
3,536
79
0
1,008
4,267
1,633
0
2,598
1,669
5,561
0
L
993
214
800
1,033
2,799
1,166
0
2,390
409
0
3,238
W
Hun Batz
3,838
405
437
705
4,546
3,084
0
3,676
870
0
10,196
L
Zeus
XiKash
Zeus
4,924
427
170
962
5,642
2,088
0
4,378
1,264
10,202
0
W
1,523
136
858
2,122
8,239
6,832
0
3,315
4,924
3,793
0
W
Nox
6,217
473
82
799
4,920
2,704
0
3,158
1,762
12,323
1,968
L
Sylvanus
uce juice7145
Sylvanus
3,017
596
1,528
2,854
7,814
7,045
0
5,731
2,083
3,695
0
W
Chang'e
xSasix
Chang'e
4,271
539
6,894
3,160
5,314
4,414
112
2,529
2,785
11,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,731
Gold Earned
30,663
47
Minions Killed
66
0
Camps Cleared
0
498,516
Distance Traveled
674,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,368
895
25
4
0
102,426
0
W
Janus
5,699
950
10
2
0
138,506
0
L
He Bo
4,980
830
1
0
0
124,428
0
L
Neith
4,913
819
8
1
0
68,005
0
W
Hun Batz
5,703
951
19
3
0
128,772
0
L
Zeus
5,084
847
13
2
0
101,323
0
W
Maui
6,341
1,057
3
1
0
147,061
0
W
Nox
6,736
1,123
19
3
0
127,828
0
L
Sylvanus
5,386
898
0
0
0
102,334
0
W
Chang'e
6,184
1,031
15
3
0
132,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role