Player Matchup

Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
GodLIkeImmortal
Fenrir
Level 105
God Stats
1W - 2L
1,269 SR
Queue Stats
119W - 102L
1,528 Elo+
Solo
Jormungandr
Jormungandr
Soulblaze1025
Jormungandr
Level 143
God Stats
4W - 3L
1,485 SR
Queue Stats
293W - 263L
1,522 Elo+
Party 2
Mulan
Mulan
TEAMBLACK5287
Mulan
Level 68
God Stats
100W - 69L
1,574 SR
Queue Stats
360W - 322L
1,521 Elo+
Solo
Charybdis
Charybdis
WolvesAreChil
Charybdis
Level 148
God Stats
87W - 73L
1,579 SR
Queue Stats
375W - 378L
1,500 Elo+
Party 2
Team Averages
Level 121
1,481 SR
1,514 Elo+

VS

Team Averages
Level 76
1,591 SR
1,497 Elo+
Cerberus
Cerberus
Grimance309
Cerberus
Level 49
God Stats
4W - 8L
1,411 SR
Queue Stats
74W - 82L
1,432 Elo+
Party 1
Thanatos
Thanatos
Link16
Thanatos
Level 113
God Stats
3W - 4L
1,563 SR
Queue Stats
70W - 65L
1,495 Elo+
Party 1
Sobek
Sobek
O_FAT-E_O
Sobek
Level 45
God Stats
3W - 2L
1,753 SR
Queue Stats
35W - 49L
1,502 Elo+
Solo
Thoth
Thoth
Riley10zz
Thoth
Level 92
God Stats
2W - 2L
1,554 SR
Queue Stats
152W - 110L
1,483 Elo+
Party 1
Sol
Sol
taylorgangbaby
Sol
Level 80
God Stats
11W - 8L
1,672 SR
Queue Stats
87W - 72L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 0 / 5
8,787
628
10,046
7,323
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 10
7,200
514
6,340
12,454
6,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Soulblaze1025
Jormungandr
12
3 / 2 / 4
8,104
579
5,550
12,116
8,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 0 / 5
9,203
657
15,093
11,534
9,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
WolvesAreChil
Charybdis
15
5 / 4 / 2
8,869
634
5,350
8,993
3,262
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Grimance309
Cerberus
10
0 / 6 / 1
5,969
426
3,371
15,064
7,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Link16
Thanatos
12
1 / 3 / 2
6,666
476
5,403
14,440
6,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
O_FAT-E_O
Sobek
10
1 / 3 / 4
7,237
517
4,161
11,157
7,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thoth
Riley10zz
Thoth
11
0 / 5 / 1
6,361
454
4,328
10,138
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 3 / 0
7,918
566
10,424
11,299
3,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
20
Kills
8
8
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
5
7.5
W
1
2
10
3
L
Cerberus
Grimance309
Cerberus
0
6
1
0.08
L
Thanatos
Link16
Thanatos
1
3
2
0.67
L
Sobek
O_FAT-E_O
Sobek
1
3
4
1
L
Thoth
Riley10zz
Thoth
0
5
1
0.1
W
Jormungandr
Soulblaze1025
Jormungandr
3
2
4
2.5
W
6
0
5
8.5
W
Charybdis
WolvesAreChil
Charybdis
5
4
2
1.5
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,379
Damage
27,687
52,420
Taken
62,098
29,640
Mitigated
27,955
16,413
Healing
18,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,046
558
0
2,431
7,323
2,882
544
3,490
3,789
69,367
0
W
6,340
1,031
0
2,772
12,454
6,006
48
4,055
8,355
0
46,095
L
Cerberus
Grimance309
Cerberus
3,371
92
0
2,182
15,064
7,573
0
1,443
13,541
23,958
0
L
Thanatos
Link16
Thanatos
5,403
1,792
0
8,009
14,440
6,476
0
1,410
12,976
0
52,939
L
Sobek
O_FAT-E_O
Sobek
4,161
147
227
4,150
11,157
7,350
162
2,671
8,438
20,272
1,980
L
Thoth
Riley10zz
Thoth
4,328
160
0
540
10,138
2,949
0
4,791
4,985
37,569
1,205
W
Jormungandr
Soulblaze1025
Jormungandr
5,550
1,022
0
2,862
12,116
8,315
78
5,182
6,934
35,112
932
W
15,093
1,938
0
5,071
11,534
9,175
0
3,599
7,449
0
73,391
W
Charybdis
WolvesAreChil
Charybdis
5,350
2,675
0
3,277
8,993
3,262
3,178
4,594
4,399
0
67,352
L
10,424
5,311
0
3,247
11,299
3,607
923
4,580
6,597
63,434
4,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,163
Gold Earned
34,151
444
Minions Killed
329
0
Camps Cleared
0
1,387,715
Distance Traveled
1,338,489
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,787
628
125
9
0
286,066
0
W
Fenrir
7,200
514
55
4
0
290,127
0
L
Cerberus
5,969
426
48
3
0
235,570
6
L
Thanatos
6,666
476
75
5
0
289,381
0
L
Sobek
7,237
517
27
2
0
302,371
0
L
Thoth
6,361
454
70
5
0
263,747
2
W
Jormungandr
8,104
579
54
4
0
292,926
2
W
Mulan
9,203
657
106
8
0
276,694
0
W
Charybdis
8,869
634
104
7
0
241,902
1
L
Sol
7,918
566
109
8
0
247,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role