Player Matchup

Hera
Hera
Bronze IV
FuryDestroyer09
Hera
Bronze IV
Level 44
God Stats
0W - 1L
1,605 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
M1ghtyNTiny
Ne Zha
Bronze III
Level 46
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
cantaim73
Gilgamesh
Bronze III
Level 46
God Stats
0W - 3L
1,392 SR
Queue Stats
0W - 4L
1,354 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 45
1,488 SR
1,418 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,592 SR
1,378 MMR
Chaac
Chaac
Bronze III
nhaueisen
Chaac
Bronze III
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Surtr
Surtr
Silver II
phoenix_4563
Surtr
Silver II
Level 101
God Stats
3W - 1L
1,775 SR
Queue Stats
11W - 18L
1,252 MMR
Party 1
Vulcan
Vulcan
Silver I
sivartenochs7
Vulcan
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,381 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,391
639
4,363
6,963
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
10
0 / 2 / 1
5,918
592
2,936
9,341
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Gilgamesh
cantaim73
Gilgamesh
10
0 / 4 / 1
5,735
574
4,861
14,221
9,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
RaThothArachneAo KuangBellona

VS

Bans
AchillesAnubisCharybdisMedusaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
nhaueisen
Chaac
12
4 / 0 / 5
7,726
773
7,017
8,354
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 1 / 6
7,458
746
9,855
8,271
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 0 / 6
8,139
814
10,041
3,629
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Ne Zha
0
2
1
0.25
L
Gilgamesh
cantaim73
Gilgamesh
0
4
1
0.13
W
Chaac
nhaueisen
Chaac
4
0
5
6.5
W
2
1
6
5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,160
Damage
26,913
30,525
Taken
20,254
16,081
Mitigated
14,070
1,649
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,363
881
0
572
6,963
2,527
0
2,607
4,063
26,870
627
L
Ne Zha
2,936
49
0
698
9,341
3,687
0
2,803
6,142
0
17,491
L
Gilgamesh
cantaim73
Gilgamesh
4,861
885
0
379
14,221
9,867
0
4,095
9,179
0
15,615
W
Chaac
nhaueisen
Chaac
7,017
1,250
0
2,888
8,354
7,826
0
1,700
6,654
0
22,772
W
9,855
3,963
0
3,967
8,271
4,644
233
1,824
6,447
518
27,341
W
10,041
437
0
500
3,629
1,600
784
905
2,724
32,887
337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,044
Gold Earned
23,323
107
Minions Killed
138
0
Camps Cleared
0
553,276
Distance Traveled
602,221
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,391
639
52
5
0
158,283
0
L
Ne Zha
5,918
592
33
3
0
202,698
2
L
Gilgamesh
5,735
574
22
2
0
192,295
0
W
Chaac
7,726
773
29
3
0
191,941
1
W
Surtr
7,458
746
44
4
0
189,811
0
W
Vulcan
8,139
814
65
7
0
220,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role