Player Matchup

Charon
Charon
BearJewTheGolem
Charon
Level 155
God Stats
2W - 4L
1,325 SR
Queue Stats
141W - 91L
1,599 Elo+
Solo
Vulcan
Vulcan
Mrbaldhead21
Vulcan
Level 119
God Stats
53W - 34L
1,696 SR
Queue Stats
142W - 125L
1,532 Elo+
Solo
Vamana
Vamana
TekMule
Vamana
Level 106
God Stats
6W - 5L
1,529 SR
Queue Stats
135W - 144L
1,451 Elo+
Party 1
Zhong Kui
Zhong Kui
YoungThug5796
Zhong Kui
Level 96
God Stats
5W - 9L
1,561 SR
Queue Stats
209W - 214L
1,498 Elo+
Party 1
Tiamat
Tiamat
乂RaenYu乂
Tiamat
Level 96
God Stats
1W - 1L
1,751 SR
Queue Stats
52W - 38L
1,556 Elo+
Solo
Team Averages
Level 114
1,572 SR
1,527 Elo+

VS

Team Averages
Level 100
1,516 SR
1,488 Elo+
Sylvanus
Sylvanus
Knighthawk024
Sylvanus
Level 129
God Stats
6W - 4L
1,513 SR
Queue Stats
88W - 83L
1,522 Elo+
Party 2
Janus
Janus
Lunget
Janus
Level 28
God Stats
17W - 18L
1,441 SR
Queue Stats
44W - 53L
1,432 Elo+
Party 2
Skadi
Skadi
Tyranicshua
Skadi
Level 157
God Stats
1W - 0L
1,758 SR
Queue Stats
73W - 73L
1,505 Elo+
Party 2
Charon
Charon
Zebrow
Charon
Level 49
God Stats
9W - 3L
1,660 SR
Queue Stats
38W - 51L
1,422 Elo+
Party 2
Cu Chulainn
Cu Chulainn
iBuno
Cu Chulainn
Level 137
God Stats
1W - 2L
1,209 SR
Queue Stats
110W - 109L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
8,132
904
5,194
10,705
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
10
1 / 1 / 0
7,053
784
594
1,152
354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
TekMule
Vamana
13
0 / 2 / 4
7,511
835
8,835
11,854
11,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
YoungThug5796
Zhong Kui
13
1 / 7 / 1
7,647
850
7,026
12,757
9,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
15
2 / 1 / 2
8,739
971
8,397
8,961
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Knighthawk024
Sylvanus
14
2 / 2 / 8
8,531
948
7,188
7,755
6,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Lunget
Janus
13
2 / 2 / 3
8,026
892
7,694
6,723
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 0 / 2
9,107
1,012
10,932
9,043
4,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
Zebrow
Charon
13
1 / 1 / 6
7,908
879
3,916
5,023
4,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
iBuno
Cu Chulainn
15
4 / 0 / 9
8,951
995
11,767
11,234
11,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
5
Kills
15
15
Deaths
5
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Sylvanus
Knighthawk024
Sylvanus
2
2
8
3
W
Janus
Lunget
Janus
2
2
3
1.75
L
Vulcan
1
1
0
1
L
Vamana
TekMule
Vamana
0
2
4
1
W
6
0
2
7
L
Zhong Kui
YoungThug5796
Zhong Kui
1
7
1
0.21
W
Charon
Zebrow
Charon
1
1
6
4
W
Cu Chulainn
iBuno
Cu Chulainn
4
0
9
8.5
L
Tiamat
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,046
Damage
41,497
45,429
Taken
39,778
35,549
Mitigated
29,360
6,935
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,194
834
0
1,071
10,705
9,111
0
4,818
5,400
11,382
567
W
Sylvanus
Knighthawk024
Sylvanus
7,188
1,984
2,543
3,231
7,755
6,711
576
5,101
2,369
17,974
2,807
W
Janus
Lunget
Janus
7,694
417
0
340
6,723
3,040
82
3,501
3,061
21,323
0
L
Vulcan
594
0
0
250
1,152
354
0
200
914
657
0
L
Vamana
TekMule
Vamana
8,835
2,983
0
1,090
11,854
11,160
0
4,079
7,204
240
17,666
W
10,932
4,110
0
500
9,043
4,229
693
4,586
4,279
0
32,754
L
Zhong Kui
YoungThug5796
Zhong Kui
7,026
938
0
1,740
12,757
9,290
0
5,308
7,010
18,481
777
W
Charon
Zebrow
Charon
3,916
166
0
1,132
5,023
4,065
0
2,323
2,661
10,494
0
W
Cu Chulainn
iBuno
Cu Chulainn
11,767
2,477
0
530
11,234
11,315
0
5,239
5,656
0
30,609
L
Tiamat
8,397
525
0
2,784
8,961
5,634
0
2,361
6,476
36,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,082
Gold Earned
42,523
157
Minions Killed
206
0
Camps Cleared
0
770,789
Distance Traveled
932,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,132
904
19
2
0
184,851
0
W
Sylvanus
8,531
948
35
4
0
171,462
0
W
Janus
8,026
892
39
4
0
202,412
0
L
Vulcan
7,053
784
1
0
0
23,167
0
L
Vamana
7,511
835
19
2
0
198,344
0
W
Skadi
9,107
1,012
62
7
0
183,772
0
L
Zhong Kui
7,647
850
38
4
0
163,449
0
W
Charon
7,908
879
15
2
0
172,565
0
W
Cu Chulainn
8,951
995
55
6
0
202,420
0
L
Tiamat
8,739
971
80
9
0
200,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role