Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BackHandingYou
Surtr
Level 158
God Stats
24W - 21L
1,500 SR
Queue Stats
134W - 146L
1,391 Elo+
Party 1
Skadi
Skadi
PoisonLord63
Skadi
Level 123
God Stats
1W - 1L
1,526 SR
Queue Stats
9W - 16L
1,444 Elo+
Party 2
Ymir
Ymir
RIP10EMMIR
Ymir
Level 3
God Stats
2W - 5L
1,870 SR
Queue Stats
3W - 6L
1,707 Elo+
Party 2
Baron Samedi
Baron Samedi
blackhammer69x
Baron Samedi
Level 149
God Stats
26W - 31L
1,491 SR
Queue Stats
177W - 180L
1,465 Elo+
Party 1
Team Averages
Level 136
1,577 SR
1,502 Elo+

VS

Team Averages
Level 128
1,599 SR
1,419 Elo+
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Hzpandy
Skadi
Level 103
God Stats
2W - 2L
1,934 SR
Queue Stats
79W - 79L
1,470 Elo+
Solo
Nemesis
Nemesis
Jobbadahutt
Nemesis
Level 157
God Stats
6W - 5L
1,607 SR
Queue Stats
130W - 146L
1,480 Elo+
Solo
Chronos
Chronos
Phantasmagoriko
Chronos
Level 96
God Stats
1W - 3L
1,619 SR
Queue Stats
12W - 23L
1,285 Elo+
Solo
Nu Wa
Nu Wa
kittentigerman
Nu Wa
Level 126
God Stats
2W - 7L
1,338 SR
Queue Stats
12W - 18L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
5 / 0 / 3
6,859
1,143
5,012
4,565
2,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 1 / 2
6,265
1,044
5,476
8,597
6,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 3
5,858
976
3,984
6,010
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 4
5,661
944
440
3,800
1,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
blackhammer69x
Baron Samedi
11
1 / 0 / 6
6,040
1,007
6,278
3,421
1,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 2 / 0
5,287
881
1,732
3,569
3,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
Hzpandy
Skadi
11
1 / 3 / 0
6,159
1,027
5,523
6,315
2,378
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Jobbadahutt
Nemesis
9
0 / 3 / 0
5,438
906
3,975
5,013
2,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 0
5,631
939
2,833
6,567
2,370
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 1
5,794
966
4,651
2,745
1,009
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
11
Kills
1
1
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
0
3
6.5
L
Bacchus
 
Bacchus
0
2
0
0
W
4
1
2
5
L
Skadi
Hzpandy
Skadi
1
3
0
0.33
L
Nemesis
Jobbadahutt
Nemesis
0
3
0
0
L
0
2
0
0
W
1
0
3
2.5
W
0
0
4
2
W
Baron Samedi
blackhammer69x
Baron Samedi
1
0
6
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,190
Damage
18,714
26,393
Taken
24,209
14,568
Mitigated
11,580
3,856
Healing
1,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,012
1,333
0
478
4,565
2,047
44
1,423
3,107
0
20,081
L
Bacchus
 
Bacchus
1,732
235
0
634
3,569
3,819
0
668
2,901
6,127
0
W
5,476
1,913
0
1,245
8,597
6,801
138
2,307
6,251
396
12,142
L
Skadi
Hzpandy
Skadi
5,523
2,325
0
0
6,315
2,378
24
1,577
4,738
0
17,619
L
Nemesis
Jobbadahutt
Nemesis
3,975
1,802
0
334
5,013
2,004
0
946
4,067
0
8,505
L
2,833
694
0
624
6,567
2,370
0
2,508
4,059
12,990
370
W
3,984
1,533
0
736
6,010
1,889
0
1,771
4,119
0
10,339
W
440
29
0
228
3,800
1,952
0
1,204
2,558
2,828
0
W
Baron Samedi
blackhammer69x
Baron Samedi
6,278
334
583
586
3,421
1,879
41
1,898
1,523
14,243
0
L
4,651
1,278
109
116
2,745
1,009
19
1,276
1,469
15,441
966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,683
Gold Earned
28,309
97
Minions Killed
95
0
Camps Cleared
0
621,953
Distance Traveled
522,942
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,859
1,143
40
7
0
149,163
0
L
Bacchus
5,287
881
5
1
0
69,782
0
W
Surtr
6,265
1,044
14
2
0
125,355
0
L
Skadi
6,159
1,027
33
6
0
113,923
0
L
Nemesis
5,438
906
17
3
0
116,994
0
L
Chronos
5,631
939
27
5
0
117,188
0
W
Skadi
5,858
976
16
3
0
101,934
0
W
Ymir
5,661
944
4
1
0
113,033
0
W
Baron Samedi
6,040
1,007
23
4
0
132,468
1
L
Nu Wa
5,794
966
13
2
0
105,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role