Player Matchup

King Arthur
King Arthur
Silver II
 
King Arthur
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold II
 
Susano
Gold II
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
Figuritav
Merlin
Bronze III
Level 49
God Stats
1W - 0L
1,465 SR
Queue Stats
15W - 22L
1,400 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
skariwalker
Kuzenbo
Gold I
Level 159
God Stats
16W - 17L
1,594 SR
Queue Stats
552W - 550L
1,503 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,512 SR
1,481 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,538 SR
1,525 MMR
Ares
Ares
Gold I
 
Ares
Gold I
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum IV
 
Awilix
Platinum IV
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Platinum V
ArmedGalaxy
Janus
Platinum V
Level 149
God Stats
14W - 17L
1,552 SR
Queue Stats
59W - 67L
1,774 MMR
Solo
Sol
Sol
Gold IV
Oniich4n
Sol
Gold IV
Level 160
God Stats
6W - 5L
1,638 SR
Queue Stats
107W - 117L
1,404 MMR
Solo
Mulan
Mulan
Gold III
TECULIODURO
Mulan
Gold III
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 37L
1,446 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
2 / 1 / 0
4,067
813
2,392
4,569
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
 
Izanami
7
1 / 2 / 2
3,972
794
2,647
4,308
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Susano
 
Susano
7
2 / 1 / 3
3,963
793
3,451
3,923
1,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Figuritav
Merlin
7
1 / 0 / 1
4,039
808
312
1,558
374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
skariwalker
Kuzenbo
5
1 / 1 / 1
3,644
729
1,315
4,195
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
SurtrAnhurThoth

VS

Bans
ThorAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
2 / 0 / 1
3,927
785
2,157
4,602
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
 
Awilix
4
0 / 2 / 1
2,934
587
762
3,303
1,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 2 / 0
3,728
746
508
2,171
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 2 / 2
3,737
747
3,773
3,428
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

6
1 / 1 / 0
3,567
713
2,013
4,086
1,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
7
Kills
5
5
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
0
2
W
Izanami
 
Izanami
1
2
2
1
W
Susano
 
Susano
2
1
3
3.5
L
Ares
 
Ares
2
0
1
2.5
L
Awilix
 
Awilix
0
2
1
0.25
L
1
2
0
0.5
W
Merlin
Figuritav
Merlin
1
0
1
1.5
L
1
2
2
1
L
1
1
0
1
W
Kuzenbo
skariwalker
Kuzenbo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,117
Damage
9,213
18,553
Taken
17,590
8,947
Mitigated
6,562
6,298
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,392
426
0
1,570
4,569
2,589
0
0
4,569
0
21,183
W
Izanami
 
Izanami
2,647
1,562
0
1,205
4,308
1,482
0
3,216
1,092
0
25,803
W
Susano
 
Susano
3,451
1,625
0
1,800
3,923
1,117
0
224
3,667
0
17,692
L
Ares
 
Ares
2,157
328
0
1,778
4,602
2,400
0
1,038
3,564
8,799
0
L
Awilix
 
Awilix
762
424
0
502
3,303
1,062
0
62
3,241
0
8,804
L
508
41
0
50
2,171
561
0
312
1,859
19,668
0
W
Merlin
Figuritav
Merlin
312
0
0
750
1,558
374
0
305
1,213
19,853
0
L
3,773
2,293
0
602
3,428
1,038
0
215
3,213
24,128
2,455
L
2,013
557
0
1,573
4,086
1,501
0
0
4,086
0
17,494
W
Kuzenbo
skariwalker
Kuzenbo
1,315
635
0
973
4,195
3,385
0
2,465
1,730
7,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,685
Gold Earned
17,893
176
Minions Killed
140
0
Camps Cleared
0
580,182
Distance Traveled
523,476
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,067
813
38
8
0
128,756
3
W
Izanami
3,972
794
44
9
0
110,570
0
W
Susano
3,963
793
36
7
0
122,753
0
L
Ares
3,927
785
10
2
0
109,754
4
L
Awilix
2,934
587
18
4
0
80,345
0
L
Janus
3,728
746
44
9
0
122,764
0
W
Merlin
4,039
808
45
9
0
107,327
0
L
Sol
3,737
747
41
8
0
98,093
0
L
Mulan
3,567
713
27
5
0
112,520
1
W
Kuzenbo
3,644
729
13
3
0
110,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role