Player Matchup

Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Grimance309
Fafnir
Level 49
God Stats
8W - 3L
1,655 SR
Queue Stats
74W - 82L
1,421 Elo+
Party 1
Erlang Shen
Erlang Shen
Link16
Erlang Shen
Level 113
God Stats
6W - 3L
1,491 SR
Queue Stats
70W - 65L
1,487 Elo+
Party 1
Hades
Hades
Riley10zz
Hades
Level 92
God Stats
35W - 13L
1,688 SR
Queue Stats
152W - 110L
1,474 Elo+
Party 1
Ra
Ra
vCheetah
Ra
Level 98
God Stats
4W - 1L
1,821 SR
Queue Stats
102W - 97L
1,525 Elo+
Solo
Team Averages
Level 102
1,631 SR
1,481 Elo+

VS

Team Averages
Level 46
1,488 SR
1,430 Elo+
Janus
Janus
CaptTortoise
Janus
Level 106
God Stats
37W - 30L
1,561 SR
Queue Stats
278W - 256L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
Noah7979
Baron Samedi
Level 48
God Stats
1W - 2L
1,263 SR
Queue Stats
42W - 44L
1,414 Elo+
Party 2
Nike
Nike
Polargyster
Nike
Level 29
God Stats
3W - 4L
1,557 SR
Queue Stats
41W - 39L
1,468 Elo+
Party 2
Neith
Neith
QuantumSZNN
Neith
Level 4
God Stats
2W - 2L
1,557 SR
Queue Stats
2W - 2L
1,372 Elo+
Party 2
Pele
Pele
TTVOberrated
Pele
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
3 / 0 / 1
6,271
627
6,459
4,979
1,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fafnir
8
1 / 0 / 2
5,621
562
1,036
3,090
2,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Link16
Erlang Shen
12
6 / 1 / 0
6,110
611
5,427
10,397
5,582
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Riley10zz
Hades
11
0 / 0 / 4
5,840
584
3,321
7,014
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 0 / 2
7,220
722
4,944
4,623
2,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,478
548
5,437
6,078
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Noah7979
Baron Samedi
9
0 / 0 / 0
4,834
483
1,552
4,634
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 4 / 0
4,805
481
1,421
8,366
4,179
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

7
0 / 4 / 0
4,150
415
2,712
7,189
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
4,938
494
1,338
10,529
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
13
Kills
1
1
Deaths
13
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
1
3.5
L
1
2
0
0.5
W
Fafnir
1
0
2
2
W
Erlang Shen
Link16
Erlang Shen
6
1
0
6
L
Baron Samedi
Noah7979
Baron Samedi
0
0
0
0
L
0
4
0
0
L
0
4
0
0
W
Hades
Riley10zz
Hades
0
0
4
2
L
0
3
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,187
Damage
12,460
30,103
Taken
36,796
14,934
Mitigated
15,399
14,820
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,459
2,450
0
1,105
4,979
1,787
528
998
3,981
0
53,022
L
5,437
357
0
1,341
6,078
1,956
0
2,506
3,572
38,142
0
W
Fafnir
1,036
21
0
1,314
3,090
2,425
0
554
2,536
6,815
1,245
W
Erlang Shen
Link16
Erlang Shen
5,427
2,959
0
3,383
10,397
5,582
0
1,723
8,446
0
41,554
L
Baron Samedi
Noah7979
Baron Samedi
1,552
92
218
2,194
4,634
3,105
0
291
4,343
23,201
0
L
1,421
502
0
1,286
8,366
4,179
0
4,892
3,467
0
29,934
L
2,712
395
0
646
7,189
2,354
0
627
6,562
0
15,794
W
Hades
Riley10zz
Hades
3,321
44
750
4,933
7,014
2,814
0
3,099
3,528
43,002
2,941
L
1,338
307
0
4,266
10,529
3,805
0
559
9,970
0
33,737
W
4,944
944
252
3,083
4,623
2,326
0
0
4,623
60,125
883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,062
Gold Earned
24,205
349
Minions Killed
244
0
Camps Cleared
0
1,000,669
Distance Traveled
924,066
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,271
627
90
9
0
172,655
0
L
Janus
5,478
548
66
7
0
175,104
0
W
Fafnir
5,621
562
11
1
0
190,866
5
W
Erlang Shen
6,110
611
61
6
0
234,554
2
L
Baron Samedi
4,834
483
28
3
0
194,753
4
L
Nike
4,805
481
49
5
0
168,495
0
L
Neith
4,150
415
33
3
0
166,785
0
W
Hades
5,840
584
89
9
0
202,673
0
L
Pele
4,938
494
68
7
0
218,929
0
W
Ra
7,220
722
98
10
0
199,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role