Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Goldeagle36
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,075 Elo+
Party 2
Pele
Pele
JestemDudek
Pele
Level 91
God Stats
1W - 4L
1,102 SR
Queue Stats
32W - 24L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
Jhroud
Sun Wukong
Level 69
God Stats
0W - 4L
1,106 SR
Queue Stats
7W - 13L
1,075 Elo+
Party 2
Danzaburou
Danzaburou
SirFinesser
Danzaburou
Level 63
God Stats
7W - 8L
1,549 SR
Queue Stats
66W - 63L
1,562 Elo+
Party 2
Team Averages
Level 55
1,351 SR
1,352 Elo+

VS

Team Averages
Level 80
1,400 SR
1,342 Elo+
Kuzenbo
Kuzenbo
AaronF11
Kuzenbo
Level 29
God Stats
1W - 2L
1,305 SR
Queue Stats
4W - 17L
1,130 Elo+
Party 1
Scylla
Scylla
GenuineSlime
Scylla
Level 158
God Stats
19W - 14L
1,564 SR
Queue Stats
785W - 741L
1,510 Elo+
Solo
Nut
Nut
Lunarci
Nut
Level 56
God Stats
3W - 7L
1,370 SR
Queue Stats
24W - 23L
1,347 Elo+
Solo
Arachne
Arachne
SkyEatsAirplane
Arachne
Level 47
God Stats
2W - 4L
1,260 SR
Queue Stats
6W - 21L
1,190 Elo+
Party 1
Bellona
Bellona
TheMoistLeaf
Bellona
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
63W - 49L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 1 / 3
6,931
462
4,070
11,893
9,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Goldeagle36
Poseidon
5
0 / 1 / 0
5,345
356
793
1,954
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 1
8,002
533
9,576
16,512
7,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Jhroud
Sun Wukong
13
0 / 2 / 0
7,599
507
4,720
17,780
14,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
SirFinesser
Danzaburou
12
1 / 1 / 3
6,795
453
6,806
9,076
3,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AaronF11
Kuzenbo
12
1 / 2 / 3
8,034
536
4,775
10,442
11,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
17
6 / 0 / 0
10,643
710
5,577
4,194
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nut
14
0 / 2 / 4
8,130
542
11,755
9,164
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 1 / 3
8,393
560
4,595
14,234
6,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TheMoistLeaf
Bellona
17
1 / 1 / 1
10,243
683
15,242
12,788
12,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
8
8
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
3
1.5
W
Kuzenbo
AaronF11
Kuzenbo
1
2
3
1.25
W
Scylla
6
0
0
6
L
Poseidon
Goldeagle36
Poseidon
0
1
0
0
L
5
3
1
1.83
L
Sun Wukong
Jhroud
Sun Wukong
0
2
0
0
W
Nut
0
2
4
1
L
Danzaburou
SirFinesser
Danzaburou
1
1
3
2.5
W
0
1
3
1.5
W
Bellona
TheMoistLeaf
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,965
Damage
41,944
57,215
Taken
50,822
36,301
Mitigated
34,894
14,149
Healing
23,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,070
470
0
1,485
11,893
9,862
0
3,049
8,784
21,802
0
W
Kuzenbo
AaronF11
Kuzenbo
4,775
2,205
0
2,626
10,442
11,167
386
2,813
7,629
21,432
1,891
W
Scylla
5,577
589
0
600
4,194
1,606
702
890
3,304
76,045
4,407
L
Poseidon
Goldeagle36
Poseidon
793
40
0
355
1,954
509
0
1,064
674
13,926
0
L
9,576
3,255
0
4,295
16,512
7,757
369
1,825
14,543
0
69,025
L
Sun Wukong
Jhroud
Sun Wukong
4,720
911
0
5,938
17,780
14,484
0
1,517
14,923
0
60,130
W
Nut
11,755
6,255
0
4,838
9,164
3,794
897
779
8,385
0
69,235
L
Danzaburou
SirFinesser
Danzaburou
6,806
3,269
0
2,076
9,076
3,689
0
2,204
6,836
0
54,773
W
4,595
2,501
0
9,647
14,234
6,061
0
495
13,739
0
84,738
W
Bellona
TheMoistLeaf
Bellona
15,242
4,247
0
5,964
12,788
12,266
105
0
12,788
0
90,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,672
Gold Earned
45,443
371
Minions Killed
583
0
Camps Cleared
0
1,280,138
Distance Traveled
1,583,112
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,931
462
24
2
0
307,837
0
W
Kuzenbo
8,034
536
23
2
0
312,475
1
W
Scylla
10,643
710
153
10
0
304,264
3
L
Poseidon
5,345
356
30
2
0
85,539
2
L
Pele
8,002
533
99
7
0
303,115
3
L
Sun Wukong
7,599
507
122
8
0
291,244
7
W
Nut
8,130
542
132
9
0
291,271
2
L
Danzaburou
6,795
453
96
6
0
292,403
0
W
Arachne
8,393
560
117
8
0
364,258
0
W
Bellona
10,243
683
158
11
0
310,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role