Player Matchup

Poseidon
Poseidon
Gold II
DiMiHaη
Poseidon
Gold II
Level 159
God Stats
0W - 1L
1,303 SR
Queue Stats
139W - 130L
1,721 MMR
Party 1
Guan Yu
Guan Yu
Gold II
Kouve
Guan Yu
Gold II
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 97L
1,721 MMR
Party 1
Medusa
Medusa
Gold I
PandaPuncher
Medusa
Gold I
Level 155
God Stats
10W - 10L
1,777 SR
Queue Stats
139W - 130L
1,833 MMR
Party 2
Ravana
Ravana
Gold III
Riskyfortabisky
Ravana
Gold III
Level 105
God Stats
1W - 1L
1,693 SR
Queue Stats
19W - 17L
1,649 MMR
Party 2
Ra
Ra
Platinum V
wiIlpro
Ra
Platinum V
Level 129
God Stats
3W - 3L
1,646 SR
Queue Stats
222W - 215L
1,756 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,584 SR
1,736 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,606 SR
1,736 MMR
Jormungandr
Jormungandr
Platinum II
Ardis-24
Jormungandr
Platinum II
Level 197
God Stats
412W - 372L
1,635 SR
Queue Stats
607W - 611L
1,720 MMR
Solo
Sol
Sol
Platinum IV
Cr3ation1996
Sol
Platinum IV
Level 158
God Stats
2W - 8L
1,748 SR
Queue Stats
343W - 336L
1,750 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
DrognalHP
Cu Chulainn
Gold II
Level 128
God Stats
3W - 6L
1,281 SR
Queue Stats
79W - 66L
1,757 MMR
Solo
Horus
Horus
Gold II
UCLAWES
Horus
Gold II
Level 142
God Stats
3W - 0L
1,867 SR
Queue Stats
169W - 180L
1,728 MMR
Solo
Serqet
Serqet
Platinum III
zWestyz
Serqet
Platinum III
Level 115
God Stats
3W - 2L
1,497 SR
Queue Stats
255W - 250L
1,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DiMiHaη
Poseidon
12
2 / 4 / 0
8,112
427
3,798
7,016
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Guan Yu
Kouve
Guan Yu
14
1 / 4 / 1
8,470
446
5,512
21,141
22,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
16
4 / 6 / 0
9,944
523
18,909
19,489
7,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 3 / 1
9,331
491
6,336
12,794
6,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

4
0 / 3 / 0
6,165
324
370
4,525
1,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ix ChelThorBastetThanatos

VS

Bans
ThothCharybdisAchillesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ardis-24
Jormungandr
18
6 / 2 / 8
12,742
671
15,759
14,448
9,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 3 / 4
10,893
573
10,270
18,133
6,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
DrognalHP
Cu Chulainn
18
5 / 0 / 4
12,498
658
10,447
17,831
19,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Horus
UCLAWES
Horus
16
1 / 2 / 14
11,105
584
4,095
19,694
20,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Serqet
zWestyz
Serqet
18
6 / 1 / 5
11,907
627
9,983
18,463
9,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
8
Kills
20
20
Deaths
8
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ardis-24
Jormungandr
6
2
8
5
W
2
3
4
1.33
L
Poseidon
DiMiHaη
Poseidon
2
4
0
0.5
W
Cu Chulainn
DrognalHP
Cu Chulainn
5
0
4
7
L
Guan Yu
Kouve
Guan Yu
1
4
1
0.38
L
Medusa
4
6
0
0.67
L
1
3
1
0.5
W
Horus
UCLAWES
Horus
1
2
14
4
L
0
3
0
0
W
Serqet
zWestyz
Serqet
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,925
Damage
50,554
64,965
Taken
88,569
40,331
Mitigated
65,058
9,908
Healing
33,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ardis-24
Jormungandr
15,759
4,560
0
3,844
14,448
9,245
6,772
1,108
13,340
101,670
2,707
W
10,270
2,893
0
9,836
18,133
6,364
2,726
249
17,884
100,158
3,596
L
Poseidon
DiMiHaη
Poseidon
3,798
293
0
335
7,016
1,776
0
1,831
4,644
48,116
75
W
Cu Chulainn
DrognalHP
Cu Chulainn
10,447
3,069
0
5,298
17,831
19,772
275
2,593
15,238
217
93,529
L
Guan Yu
Kouve
Guan Yu
5,512
431
5
3,659
21,141
22,598
0
6,612
14,255
0
58,174
L
Medusa
18,909
7,075
0
2,099
19,489
7,657
0
8,399
9,453
0
89,222
L
6,336
637
0
2,578
12,794
6,450
0
5,897
6,503
0
89,310
W
Horus
UCLAWES
Horus
4,095
1,308
4,054
9,137
19,694
20,182
1,549
2,709
15,896
0
24,419
L
370
0
0
1,232
4,525
1,850
0
1,955
2,558
9,229
0
W
Serqet
zWestyz
Serqet
9,983
1,672
0
1,626
18,463
9,495
192
2,063
15,411
0
96,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,022
Gold Earned
59,145
505
Minions Killed
591
0
Camps Cleared
0
1,466,970
Distance Traveled
2,024,887
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,742
671
166
9
0
411,794
0
W
Sol
10,893
573
130
7
0
352,011
3
L
Poseidon
8,112
427
90
5
0
253,335
2
W
Cu Chulainn
12,498
658
130
7
0
348,024
5
L
Guan Yu
8,470
446
90
5
0
382,541
0
L
Medusa
9,944
523
146
8
0
347,740
0
L
Ravana
9,331
491
166
9
0
425,140
1
W
Horus
11,105
584
45
2
0
410,280
1
L
Ra
6,165
324
13
1
0
58,214
0
W
Serqet
11,907
627
120
6
0
502,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role