Player Matchup

Serqet
Serqet
Masters
 
Serqet
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum I
 
Agni
Platinum I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum V
AdultSituation
Jormungandr
Platinum V
Level 156
God Stats
5W - 2L
1,642 SR
Queue Stats
91W - 86L
1,919 MMR
Solo
Sobek
Sobek
Platinum I
Zz IMarley
Sobek
Platinum I
Level 195
God Stats
32W - 22L
1,942 SR
Queue Stats
416W - 411L
2,026 MMR
Party 2
Medusa
Medusa
Gold III
lFrenzy
Medusa
Gold III
Level 170
God Stats
6W - 4L
1,855 SR
Queue Stats
107W - 104L
1,667 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,688 SR
1,722 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 167
1,675 SR
1,813 MMR
Cu Chulainn
Cu Chulainn
Platinum II
 
Cu Chulainn
Platinum II
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond V
 
Nu Wa
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Platinum I
Shreksexual
Rama
Platinum I
Level 105
God Stats
5W - 1L
2,026 SR
Queue Stats
59W - 54L
1,919 MMR
Party 1
Awilix
Awilix
Diamond III
SnipDaTip
Awilix
Diamond III
Level 187
God Stats
2W - 3L
1,558 SR
Queue Stats
472W - 475L
2,214 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
sl0bbydobby
Baron Samedi
Platinum I
Level 147
God Stats
6W - 3L
1,789 SR
Queue Stats
201W - 184L
1,931 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
11 / 2 / 1
7,200
720
8,044
10,375
4,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
 
Agni
11
0 / 0 / 8
6,192
619
6,604
4,232
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
AdultSituation
Jormungandr
12
2 / 0 / 2
6,731
673
8,009
10,892
8,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
10
1 / 0 / 7
5,678
568
4,635
11,915
7,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
lFrenzy
Medusa
10
4 / 1 / 2
5,864
586
6,197
7,156
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaBacchusCthulhuBastetSun Wukong

VS

Bans
LancelotLokiGebThorBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 4 / 0
5,615
562
5,636
12,399
5,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
 
Nu Wa
8
0 / 4 / 2
5,098
510
3,360
6,084
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 2
5,227
523
6,991
9,642
3,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
SnipDaTip
Awilix
9
1 / 3 / 2
5,248
525
3,923
8,803
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
sl0bbydobby
Baron Samedi
10
2 / 3 / 0
6,353
635
4,513
8,584
5,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
18
Kills
3
3
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
11
2
1
5.75
W
Agni
 
Agni
0
0
8
4
L
Cu Chulainn
 
Cu Chulainn
0
4
0
0
L
Nu Wa
 
Nu Wa
0
4
2
0.25
W
Jormungandr
AdultSituation
Jormungandr
2
0
2
3
L
0
4
2
0.25
L
Awilix
SnipDaTip
Awilix
1
3
2
0.67
W
Sobek
1
0
7
4.5
W
Medusa
lFrenzy
Medusa
4
1
2
5
L
Baron Samedi
sl0bbydobby
Baron Samedi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,489
Damage
24,423
44,570
Taken
45,512
24,827
Mitigated
20,391
17,557
Healing
12,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
8,044
2,815
0
2,203
10,375
4,883
0
1,942
8,433
0
48,299
W
Agni
 
Agni
6,604
669
0
1,297
4,232
1,411
0
1,947
2,285
48,064
1,235
L
Cu Chulainn
 
Cu Chulainn
5,636
1,587
0
3,834
12,399
5,419
0
7,359
5,040
0
43,271
L
Nu Wa
 
Nu Wa
3,360
700
0
385
6,084
2,085
0
2,373
3,479
30,685
0
W
Jormungandr
AdultSituation
Jormungandr
8,009
3,544
0
4,858
10,892
8,188
56
191
10,701
48,840
3,413
L
6,991
5,496
0
2,981
9,642
3,595
0
2,884
6,708
0
44,481
L
Awilix
SnipDaTip
Awilix
3,923
1,427
0
1,624
8,803
3,521
0
1,651
6,466
0
36,041
W
Sobek
4,635
540
1,284
5,196
11,915
7,725
0
1,489
10,426
20,218
0
W
Medusa
lFrenzy
Medusa
6,197
2,768
0
2,719
7,156
2,620
0
1,785
5,371
0
35,217
L
Baron Samedi
sl0bbydobby
Baron Samedi
4,513
586
1,232
2,378
8,584
5,771
0
3,561
4,699
18,303
1,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,665
Gold Earned
27,541
335
Minions Killed
309
0
Camps Cleared
0
1,082,719
Distance Traveled
1,017,646
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,200
720
68
7
0
245,098
0
W
Agni
6,192
619
98
10
0
227,034
5
L
Cu Chulainn
5,615
562
79
8
0
192,214
0
L
Nu Wa
5,098
510
61
6
0
208,169
2
W
Jormungandr
6,731
673
90
9
0
174,780
0
L
Rama
5,227
523
78
8
0
188,285
0
L
Awilix
5,248
525
57
6
0
241,068
0
W
Sobek
5,678
568
20
2
0
220,513
2
W
Medusa
5,864
586
59
6
0
215,294
2
L
Baron Samedi
6,353
635
34
3
0
187,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role