Player Matchup

Chiron
Chiron
PAMPA33
Chiron
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 89L
1,366 Elo+
Solo
Bacchus
Bacchus
Sir_Damasco
Bacchus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,449 Elo+
Party 1
Janus
Janus
UNST0
Janus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,449 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,422 Elo+

VS

Team Averages
Level 140
1,494 SR
1,463 Elo+
Thor
Thor
 
Thor
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Atráus
Hachiman
Level 127
God Stats
5W - 3L
1,483 SR
Queue Stats
185W - 164L
1,438 Elo+
Solo
Ra
Ra
Terr0
Ra
Level 158
God Stats
11W - 13L
1,499 SR
Queue Stats
30W - 43L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
PAMPA33
Chiron
12
1 / 1 / 0
6,351
794
3,666
7,338
3,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Sir_Damasco
Bacchus
5
0 / 0 / 1
5,044
631
1,708
1,098
736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
UNST0
Janus
11
1 / 2 / 1
6,286
786
3,523
4,795
2,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 1 / 3
6,195
774
2,595
5,664
3,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hachiman
Atráus
Hachiman
11
2 / 1 / 1
6,494
812
4,699
4,901
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ra
11
1 / 0 / 0
6,521
815
2,760
3,874
1,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
1
3
1.5
W
Hachiman
Atráus
Hachiman
2
1
1
2.5
L
Chiron
PAMPA33
Chiron
1
1
0
1
L
Bacchus
Sir_Damasco
Bacchus
0
0
1
0.5
W
Ra
1
0
0
1
L
Janus
UNST0
Janus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,897
Damage
10,054
13,231
Taken
14,439
6,312
Mitigated
6,612
3,683
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,595
364
0
590
5,664
3,419
627
2,446
3,205
0
20,019
W
Hachiman
Atráus
Hachiman
4,699
2,749
0
1,098
4,901
1,740
487
1,632
3,216
0
18,085
L
Chiron
PAMPA33
Chiron
3,666
1,434
306
1,892
7,338
3,080
0
1,659
5,424
0
26,314
L
Bacchus
Sir_Damasco
Bacchus
1,708
101
122
406
1,098
736
0
338
760
3,010
0
W
Ra
2,760
152
682
975
3,874
1,453
0
1,229
2,632
21,517
768
L
Janus
UNST0
Janus
3,523
207
0
957
4,795
2,496
0
547
4,027
18,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,681
Gold Earned
19,210
90
Minions Killed
106
0
Camps Cleared
0
330,367
Distance Traveled
468,995
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,195
774
25
3
0
148,066
0
W
Hachiman
6,494
812
29
4
0
165,454
0
L
Chiron
6,351
794
54
7
0
148,510
0
L
Bacchus
5,044
631
6
1
0
57,848
1
W
Ra
6,521
815
52
7
0
155,475
0
L
Janus
6,286
786
30
4
0
124,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role