Player Matchup

Fafnir
Fafnir
BeanFlicker420
Fafnir
Level 109
God Stats
16W - 1L
2,061 SR
Queue Stats
69W - 30L
1,732 Elo+
Solo
Ra
Ra
Julian McCoy
Ra
Level 154
God Stats
18W - 18L
1,437 SR
Queue Stats
234W - 210L
1,525 Elo+
Party 1
Chaac
Chaac
SPEEDY IS MDG
Chaac
Level 71
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 1
Team Averages
Level 111
1,666 SR
1,586 Elo+

VS

Team Averages
Level 154
1,543 SR
1,537 Elo+
Vulcan
Vulcan
Squidward9
Vulcan
Level 112
God Stats
46W - 43L
1,531 SR
Queue Stats
206W - 200L
1,457 Elo+
Solo
Mulan
Mulan
UnGodly Dabs
Mulan
Level 179
God Stats
11W - 13L
1,478 SR
Queue Stats
91W - 92L
1,584 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xPenDragon5
Cu Chulainn
Level 171
God Stats
1W - 2L
1,621 SR
Queue Stats
134W - 152L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
9,299
715
12,984
13,754
11,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
4 / 2 / 2
10,166
782
9,781
10,028
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 4
8,103
623
5,170
9,942
10,727
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Squidward9
Vulcan
15
2 / 0 / 3
9,171
705
7,797
5,208
2,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

14
1 / 1 / 4
8,586
660
9,643
11,410
10,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
xPenDragon5
Cu Chulainn
14
2 / 5 / 3
9,195
707
12,511
15,333
11,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
6
Kills
5
5
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
4
2
2
2.5
W
0
1
4
2
L
Vulcan
Squidward9
Vulcan
2
0
3
3.5
L
1
1
4
3
L
Cu Chulainn
xPenDragon5
Cu Chulainn
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,935
Damage
29,951
33,724
Taken
31,951
27,200
Mitigated
23,968
9,738
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,984
4,330
0
2,302
13,754
11,836
650
2,364
10,198
20,381
5,339
W
9,781
317
2,132
3,758
10,028
4,637
42
2,268
7,264
61,425
2,172
W
5,170
552
147
1,399
9,942
10,727
0
3,222
6,103
0
21,056
L
Vulcan
Squidward9
Vulcan
7,797
174
0
753
5,208
2,175
0
3,699
1,355
46,675
0
L
9,643
1,085
0
1,450
11,410
10,678
0
7,226
4,055
0
19,711
L
Cu Chulainn
xPenDragon5
Cu Chulainn
12,511
2,264
0
1,993
15,333
11,115
0
9,423
5,774
0
43,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,568
Gold Earned
26,952
168
Minions Killed
163
0
Camps Cleared
0
811,273
Distance Traveled
740,920
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,299
715
32
2
0
275,400
0
W
Ra
10,166
782
122
9
0
296,649
0
W
Chaac
8,103
623
14
1
0
239,224
0
L
Vulcan
9,171
705
82
6
0
252,460
3
L
Mulan
8,586
660
25
2
0
237,427
0
L
Cu Chulainn
9,195
707
56
4
0
251,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role