Player Matchup

Neith
Neith
 
Neith
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Lupin-bjm
Ao Kuang
Level 85
God Stats
36W - 29L
1,515 SR
Queue Stats
430W - 414L
1,534 Elo+
Solo
Vulcan
Vulcan
RASinicOLA
Vulcan
Level 252
God Stats
2W - 1L
1,506 SR
Queue Stats
574W - 563L
1,458 Elo+
Party 1
Ymir
Ymir
SR1E0N
Ymir
Level 41
God Stats
4W - 5L
1,897 SR
Queue Stats
77W - 77L
1,450 Elo+
Solo
Kali
Kali
iSLeeeeB
Kali
Level 146
God Stats
4W - 2L
1,879 SR
Queue Stats
296W - 297L
1,556 Elo+
Party 1
Team Averages
Level 144
1,659 SR
1,500 Elo+

VS

Team Averages
Level 96
1,443 SR
1,471 Elo+
Tyr
Tyr
Agent_Smitm
Tyr
Level 102
God Stats
0W - 2L
1,205 SR
Queue Stats
71W - 75L
1,502 Elo+
Party 2
Nox
Nox
EduReiis
Nox
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 140L
1,531 Elo+
Solo
Artemis
Artemis
KingPlay
Artemis
Level 127
God Stats
11W - 4L
1,522 SR
Queue Stats
49W - 50L
1,466 Elo+
Party 3
Bacchus
Bacchus
TheJoker2623
Bacchus
Level 17
God Stats
0W - 3L
1,299 SR
Queue Stats
16W - 19L
1,346 Elo+
Party 2
Ne Zha
Ne Zha
Weachirix
Ne Zha
Level 85
God Stats
1W - 1L
1,689 SR
Queue Stats
72W - 66L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 2
6,178
618
7,799
6,979
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ao Kuang
Lupin-bjm
Ao Kuang
11
4 / 2 / 1
7,065
707
5,796
9,813
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
RASinicOLA
Vulcan
11
1 / 1 / 4
6,487
649
5,051
4,380
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
SR1E0N
Ymir
11
1 / 0 / 2
6,162
616
3,566
6,897
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
12
6 / 0 / 1
6,656
666
3,888
9,990
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,648
465
3,343
7,425
3,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 1
4,881
488
2,808
6,535
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
KingPlay
Artemis
7
0 / 0 / 0
4,375
438
5,098
6,231
2,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
TheJoker2623
Bacchus
7
0 / 3 / 0
4,562
456
2,578
9,651
8,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Weachirix
Ne Zha
9
3 / 5 / 0
5,482
548
4,320
10,397
4,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
15
Kills
3
3
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
L
0
4
2
0.25
L
0
3
1
0.17
L
Artemis
KingPlay
Artemis
0
0
0
0
W
Ao Kuang
Lupin-bjm
Ao Kuang
4
2
1
2.25
W
Vulcan
RASinicOLA
Vulcan
1
1
4
3
W
Ymir
SR1E0N
Ymir
1
0
2
2
L
Bacchus
TheJoker2623
Bacchus
0
3
0
0
L
Ne Zha
Weachirix
Ne Zha
3
5
0
0.6
W
Kali
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,100
Damage
18,147
38,059
Taken
40,239
20,244
Mitigated
21,020
16,998
Healing
8,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,799
3,380
0
3,345
6,979
2,475
893
1,138
5,841
0
45,885
L
3,343
762
0
1,681
7,425
3,264
0
4,606
2,819
0
17,664
L
2,808
197
0
1,446
6,535
2,463
0
3,562
2,973
27,932
882
L
Artemis
KingPlay
Artemis
5,098
1,410
0
895
6,231
2,023
0
977
5,254
0
27,706
W
Ao Kuang
Lupin-bjm
Ao Kuang
5,796
1,564
0
4,326
9,813
6,159
649
0
9,813
36,768
3,242
W
Vulcan
RASinicOLA
Vulcan
5,051
262
0
458
4,380
1,611
0
1,596
2,544
39,079
780
W
Ymir
SR1E0N
Ymir
3,566
612
0
2,538
6,897
5,986
162
1,295
5,602
25,330
1,295
L
Bacchus
TheJoker2623
Bacchus
2,578
440
0
2,960
9,651
8,694
0
2,428
7,223
14,627
0
L
Ne Zha
Weachirix
Ne Zha
4,320
1,702
0
1,605
10,397
4,576
0
2,615
7,782
0
26,698
W
Kali
3,888
1,596
0
6,331
9,990
4,013
0
814
9,082
0
54,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,548
Gold Earned
23,948
343
Minions Killed
188
0
Camps Cleared
0
975,511
Distance Traveled
925,825
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,178
618
72
7
0
168,280
0
L
Tyr
4,648
465
26
3
0
175,963
0
L
Nox
4,881
488
64
6
0
180,308
0
L
Artemis
4,375
438
39
4
0
189,224
0
W
Ao Kuang
7,065
707
61
6
0
147,740
0
W
Vulcan
6,487
649
68
7
0
217,105
3
W
Ymir
6,162
616
56
6
0
199,772
1
L
Bacchus
4,562
456
15
2
0
196,708
0
L
Ne Zha
5,482
548
44
4
0
183,622
0
W
Kali
6,656
666
86
9
0
242,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role