Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Coleous_Maximus
Ah Muzen Cab
Level 141
God Stats
3W - 2L
1,594 SR
Queue Stats
23W - 25L
1,526 Elo+
Solo
Amaterasu
Amaterasu
Dr_Glocktopus3
Amaterasu
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 83L
1,382 Elo+
Solo
Chang'e
Chang'e
Hazelle_World
Chang'e
Level 136
God Stats
6W - 3L
1,500 SR
Queue Stats
404W - 381L
1,500 Elo+
Solo
Da Ji
Da Ji
negrasaky_3
Da Ji
Level 128
God Stats
2W - 3L
1,323 SR
Queue Stats
195W - 177L
1,451 Elo+
Solo
Team Averages
Level 147
1,483 SR
1,472 Elo+

VS

Team Averages
Level 117
1,570 SR
1,524 Elo+
Cu Chulainn
Cu Chulainn
Chief Keith5602
Cu Chulainn
Level 106
God Stats
0W - 2L
1,275 SR
Queue Stats
146W - 142L
1,521 Elo+
Party 1
Ao Kuang
Ao Kuang
Kronos Babie
Ao Kuang
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 108L
1,510 Elo+
Party 1
Izanami
Izanami
Lazy42Haze0
Izanami
Level 117
God Stats
3W - 1L
1,828 SR
Queue Stats
15W - 16L
1,472 Elo+
Solo
Sol
Sol
RutherfordbHaye5
Sol
Level 152
God Stats
1W - 1L
1,738 SR
Queue Stats
150W - 145L
1,536 Elo+
Party 1
Atlas
Atlas
deathAssasin47
Atlas
Level 106
God Stats
2W - 3L
1,510 SR
Queue Stats
35W - 30L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 0 / 5
7,914
528
3,092
8,356
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Coleous_Maximus
Ah Muzen Cab
15
2 / 2 / 3
8,743
583
9,175
14,476
6,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
Dr_Glocktopus3
Amaterasu
16
3 / 0 / 4
10,075
672
11,320
15,290
13,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
15
6 / 0 / 2
8,940
596
9,005
12,338
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
7 / 1 / 5
9,142
609
10,905
18,016
9,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chief Keith5602
Cu Chulainn
13
0 / 6 / 0
7,483
499
9,093
16,788
17,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Kronos Babie
Ao Kuang
13
1 / 6 / 0
7,107
474
5,254
17,983
6,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Lazy42Haze0
Izanami
12
0 / 2 / 0
7,191
479
3,844
7,362
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 1
7,996
533
11,858
10,599
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 2 / 0
6,691
446
5,656
12,156
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
19
Kills
3
3
Deaths
19
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
5
3.5
L
Cu Chulainn
Chief Keith5602
Cu Chulainn
0
6
0
0
W
Ah Muzen Cab
Coleous_Maximus
Ah Muzen Cab
2
2
3
1.75
W
Amaterasu
Dr_Glocktopus3
Amaterasu
3
0
4
5
W
Chang'e
6
0
2
7
L
Ao Kuang
Kronos Babie
Ao Kuang
1
6
0
0.17
L
Izanami
Lazy42Haze0
Izanami
0
2
0
0
L
1
3
1
0.5
L
1
2
0
0.5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,497
Damage
35,705
68,476
Taken
64,888
40,110
Mitigated
40,336
31,217
Healing
19,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,092
502
5,706
5,245
8,356
5,774
368
3,876
4,480
24,516
0
L
Cu Chulainn
Chief Keith5602
Cu Chulainn
9,093
1,723
0
3,702
16,788
17,330
0
75
16,713
0
59,747
W
Ah Muzen Cab
Coleous_Maximus
Ah Muzen Cab
9,175
2,032
0
1,822
14,476
6,119
1,012
9,142
5,334
0
74,814
W
Amaterasu
Dr_Glocktopus3
Amaterasu
11,320
5,085
0
8,257
15,290
13,788
0
1,832
12,635
0
82,543
W
Chang'e
9,005
264
651
4,967
12,338
4,963
756
1,934
10,366
65,496
4,200
L
Ao Kuang
Kronos Babie
Ao Kuang
5,254
1,097
0
6,839
17,983
6,420
0
2,026
15,957
36,961
2,920
L
Izanami
Lazy42Haze0
Izanami
3,844
2,640
0
1,504
7,362
2,983
0
4,262
3,100
0
55,148
L
11,858
4,282
0
3,280
10,599
3,820
985
376
10,223
61,938
15,200
L
5,656
2,225
199
3,688
12,156
9,783
0
4,428
7,728
26,965
0
W
10,905
2,907
0
4,569
18,016
9,466
517
5,397
12,408
0
80,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,814
Gold Earned
36,468
531
Minions Killed
440
0
Camps Cleared
0
1,626,826
Distance Traveled
1,344,825
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,914
528
41
3
0
304,148
4
L
Cu Chulainn
7,483
499
104
7
0
279,433
2
W
Ah Muzen Cab
8,743
583
119
8
0
327,216
0
W
Amaterasu
10,075
672
142
9
0
321,170
0
W
Chang'e
8,940
596
117
8
0
343,180
0
L
Ao Kuang
7,107
474
60
4
0
322,154
0
L
Izanami
7,191
479
103
7
0
227,934
2
L
Sol
7,996
533
136
9
0
265,013
0
L
Atlas
6,691
446
37
2
0
250,291
0
W
Da Ji
9,142
609
112
7
0
331,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role