Player Matchup

Achilles
Achilles
 
Achilles
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Boogie120
Thanatos
Level 63
God Stats
10W - 7L
1,601 SR
Queue Stats
259W - 235L
1,512 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MAGICIANSRED12
Morgan Le Fay
Level 66
God Stats
4W - 1L
1,712 SR
Queue Stats
22W - 21L
1,404 Elo+
Solo
Anhur
Anhur
XxJONAGALAXYxX
Anhur
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 214L
1,395 Elo+
Solo
Osiris
Osiris
pinhopc
Osiris
Level 140
God Stats
61W - 65L
1,523 SR
Queue Stats
335W - 327L
1,431 Elo+
Solo
Team Averages
Level 97
1,567 SR
1,449 Elo+

VS

Team Averages
Level 76
1,508 SR
1,431 Elo+
Tiamat
Tiamat
DocSunshine
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,393 Elo+
Solo
Nut
Nut
JolieOlie69
Nut
Level 68
God Stats
5W - 8L
1,502 SR
Queue Stats
149W - 140L
1,470 Elo+
Party 2
Vulcan
Vulcan
RolLeo3568
Vulcan
Level 60
God Stats
11W - 18L
1,492 SR
Queue Stats
35W - 50L
1,439 Elo+
Solo
Guan Yu
Guan Yu
fbplayer88
Guan Yu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,407 Elo+
Party 2
Awilix
Awilix
iDaReaper503
Awilix
Level 84
God Stats
18W - 17L
1,546 SR
Queue Stats
158W - 188L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
4 / 2 / 1
5,709
519
6,410
11,046
8,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Boogie120
Thanatos
11
6 / 1 / 2
6,676
607
5,451
9,831
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
MAGICIANSRED12
Morgan Le Fay
11
1 / 1 / 5
6,653
605
5,498
4,687
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 1
6,112
556
898
6,893
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
pinhopc
Osiris
13
3 / 0 / 1
7,432
676
6,343
7,046
5,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 5 / 0
5,068
461
1,690
7,567
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 1 / 1
6,229
566
4,650
5,534
1,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
RolLeo3568
Vulcan
10
1 / 2 / 3
6,057
551
9,670
4,655
1,247
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
fbplayer88
Guan Yu
11
0 / 3 / 0
5,807
528
1,883
9,696
7,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
12
1 / 3 / 2
6,106
555
3,906
10,123
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
5
5
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
1
2.25
W
Thanatos
Boogie120
Thanatos
6
1
2
7
L
Tiamat
0
5
0
0
L
3
1
1
3.5
W
Morgan Le Fay
MAGICIANSRED12
Morgan Le Fay
1
1
5
3.5
L
Vulcan
RolLeo3568
Vulcan
1
2
3
1.25
W
0
1
1
0.5
L
Guan Yu
fbplayer88
Guan Yu
0
3
0
0
L
Awilix
1
3
2
0.67
W
Osiris
pinhopc
Osiris
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,600
Damage
21,799
39,503
Taken
37,575
21,402
Mitigated
16,877
20,459
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,410
939
0
3,594
11,046
8,269
0
4,415
6,631
0
19,760
W
Thanatos
Boogie120
Thanatos
5,451
1,745
0
9,810
9,831
3,711
0
1,634
8,197
0
45,232
L
Tiamat
1,690
285
0
849
7,567
3,250
0
3,232
4,335
14,602
273
L
4,650
2,621
0
750
5,534
1,793
0
0
5,534
0
40,597
W
Morgan Le Fay
MAGICIANSRED12
Morgan Le Fay
5,498
142
0
296
4,687
1,787
0
1,888
2,799
37,941
1,157
L
Vulcan
RolLeo3568
Vulcan
9,670
435
0
750
4,655
1,247
0
1,204
3,451
33,761
0
W
898
248
0
2,553
6,893
2,574
516
3,226
3,667
0
53,489
L
Guan Yu
fbplayer88
Guan Yu
1,883
145
0
2,856
9,696
7,212
0
0
8,840
0
40,961
L
Awilix
3,906
1,102
0
3,996
10,123
3,375
0
1,056
9,067
0
48,486
W
Osiris
pinhopc
Osiris
6,343
1,963
0
4,206
7,046
5,061
0
0
7,046
0
56,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,582
Gold Earned
29,267
367
Minions Killed
296
0
Camps Cleared
0
1,101,619
Distance Traveled
1,190,783
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,709
519
27
2
0
237,325
0
W
Thanatos
6,676
607
67
6
0
268,320
0
L
Tiamat
5,068
461
29
3
0
212,459
0
L
Nut
6,229
566
73
7
0
219,138
0
W
Morgan Le Fay
6,653
605
76
7
0
209,993
2
L
Vulcan
6,057
551
47
4
0
234,862
5
W
Anhur
6,112
556
97
9
0
188,598
0
L
Guan Yu
5,807
528
61
6
0
239,737
0
L
Awilix
6,106
555
86
8
0
284,587
0
W
Osiris
7,432
676
100
9
0
197,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role