Player Matchup

Xing Tian
Xing Tian
Gold V
JDeCoste21
Xing Tian
Gold V
Level 153
God Stats
7W - 3L
1,509 SR
Queue Stats
104W - 111L
1,368 MMR
Solo
Olorun
Olorun
Silver III
Meglidir
Olorun
Silver III
Level 109
God Stats
0W - 2L
1,672 SR
Queue Stats
5W - 9L
1,399 MMR
Solo
Janus
Janus
Bronze III
Scrubmastakilla
Janus
Bronze III
Level 74
God Stats
0W - 1L
1,309 SR
Queue Stats
2W - 5L
1,400 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
jampimania
Baron Samedi
Silver I
Level 148
God Stats
22W - 13L
1,541 SR
Queue Stats
72W - 80L
1,271 MMR
Party 1
Cupid
Cupid
Silver II
xXNOVA26Xx
Cupid
Silver II
Level 127
God Stats
2W - 3L
1,454 SR
Queue Stats
6W - 6L
1,498 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,497 SR
1,387 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,583 SR
1,420 MMR
Yu Huang
Yu Huang
Gold I
 
Yu Huang
Gold I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Gold III
Dyl6335
Arachne
Gold III
Level 144
God Stats
9W - 4L
1,649 SR
Queue Stats
148W - 153L
1,411 MMR
Party 3
Maui
Maui
Silver I
KingPeepeepoopoo
Maui
Silver I
Level 153
God Stats
30W - 32L
1,684 SR
Queue Stats
165W - 179L
1,361 MMR
Solo
Skadi
Skadi
Gold V
pepaw30
Skadi
Gold V
Level 65
God Stats
21W - 16L
1,582 SR
Queue Stats
87W - 98L
1,328 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JDeCoste21
Xing Tian
13
0 / 1 / 0
7,276
560
3,643
9,457
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
Meglidir
Olorun
11
0 / 4 / 1
6,400
492
3,761
10,703
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 4 / 0
6,049
465
2,786
9,096
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
jampimania
Baron Samedi
8
1 / 5 / 0
5,729
441
3,772
13,187
8,998
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
10
0 / 5 / 1
5,949
458
7,303
12,021
4,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CthulhuThorThothNu Wa

VS

Bans
Ao KuangThanatosSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
1 / 1 / 3
7,293
561
7,669
6,681
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
 
Kuzenbo
14
0 / 0 / 1
7,100
546
5,812
7,412
5,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
Dyl6335
Arachne
15
13 / 0 / 3
8,559
658
11,423
10,466
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 7
6,772
521
4,626
10,605
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
pepaw30
Skadi
12
3 / 0 / 7
6,955
535
9,837
7,039
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
19
19
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
1
3
2.5
W
Kuzenbo
 
Kuzenbo
0
0
1
0.5
W
Arachne
Dyl6335
Arachne
13
0
3
14.5
L
Xing Tian
JDeCoste21
Xing Tian
0
1
0
0
W
2
1
7
5.5
L
Olorun
Meglidir
Olorun
0
4
1
0.13
L
1
4
0
0.25
L
Baron Samedi
jampimania
Baron Samedi
1
5
0
0.2
W
Skadi
pepaw30
Skadi
3
0
7
6.5
L
Cupid
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,265
Damage
39,367
54,464
Taken
42,203
23,887
Mitigated
24,137
18,017
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
7,669
609
0
683
6,681
2,631
0
3,536
3,145
47,308
1,993
W
Kuzenbo
 
Kuzenbo
5,812
2,531
0
1,734
7,412
5,971
0
3,149
3,815
54,034
2,299
W
Arachne
Dyl6335
Arachne
11,423
7,148
0
8,458
10,466
4,468
63
2,252
8,214
0
73,381
L
Xing Tian
JDeCoste21
Xing Tian
3,643
583
0
1,139
9,457
4,392
0
5,617
3,840
50,111
0
W
4,626
792
0
4,138
10,605
8,209
0
2,573
8,032
12,990
1,520
L
Olorun
Meglidir
Olorun
3,761
1,669
180
4,474
10,703
3,317
793
5,425
4,722
43,045
2,309
L
2,786
178
0
3,009
9,096
2,823
308
2,433
6,383
38,716
0
L
Baron Samedi
jampimania
Baron Samedi
3,772
582
1,137
2,821
13,187
8,998
0
1,691
11,496
21,049
888
W
Skadi
pepaw30
Skadi
9,837
3,031
0
1,697
7,039
2,858
0
1,772
5,267
0
55,533
L
Cupid
7,303
4,066
1,070
4,187
12,021
4,357
552
1,531
10,490
0
39,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,403
Gold Earned
36,679
360
Minions Killed
386
0
Camps Cleared
0
1,137,405
Distance Traveled
1,299,436
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,293
561
93
7
0
238,612
5
W
Kuzenbo
7,100
546
99
8
0
237,893
1
W
Arachne
8,559
658
106
8
0
310,852
0
L
Xing Tian
7,276
560
113
9
0
210,116
0
W
Maui
6,772
521
14
1
0
260,833
6
L
Olorun
6,400
492
92
7
0
217,268
0
L
Janus
6,049
465
61
5
0
268,294
0
L
Baron Samedi
5,729
441
25
2
0
226,924
2
W
Skadi
6,955
535
74
6
0
251,246
0
L
Cupid
5,949
458
69
5
0
214,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role