Player Matchup

He Bo
He Bo
Its_Nescius
He Bo
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,223 Elo+
Solo
Ares
Ares
LadyArtifice
Ares
Level 145
God Stats
3W - 6L
1,750 SR
Queue Stats
91W - 88L
1,501 Elo+
Solo
Shiva
Shiva
Legendary NUGS
Shiva
Level 153
God Stats
1W - 1L
1,699 SR
Queue Stats
260W - 271L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ure78
Ah Muzen Cab
Level 86
God Stats
12W - 4L
1,678 SR
Queue Stats
230W - 232L
1,536 Elo+
Solo
Merlin
Merlin
trigga_mike_89
Merlin
Level 99
God Stats
1W - 2L
1,332 SR
Queue Stats
163W - 177L
1,493 Elo+
Solo
Team Averages
Level 116
1,592 SR
1,440 Elo+

VS

Team Averages
Level 152
1,494 SR
1,510 Elo+
Zeus
Zeus
BeFriEndenU
Zeus
Level 156
God Stats
7W - 5L
1,695 SR
Queue Stats
474W - 502L
1,527 Elo+
Party 1
Ares
Ares
WarDevilNiku
Ares
Level 156
God Stats
5W - 3L
1,258 SR
Queue Stats
338W - 363L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
Xrated2nd
Zhong Kui
Level 129
God Stats
10W - 8L
1,702 SR
Queue Stats
431W - 475L
1,476 Elo+
Party 1
Ravana
Ravana
YIIIPE
Ravana
Level 159
God Stats
8W - 5L
1,605 SR
Queue Stats
1,059W - 1,086L
1,543 Elo+
Party 1
Merlin
Merlin
xSasix
Merlin
Level 159
God Stats
6W - 8L
1,209 SR
Queue Stats
454W - 443L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 4
8,491
772
9,406
9,887
4,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
1 / 3 / 5
7,411
674
4,159
10,253
11,391
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 5
7,322
666
7,250
13,389
14,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Ure78
Ah Muzen Cab
16
2 / 2 / 4
8,253
750
8,372
9,121
4,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 4 / 4
8,213
747
8,618
8,729
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 10
9,894
899
13,945
5,318
3,483
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
4 / 1 / 12
10,129
921
7,267
12,757
15,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Xrated2nd
Zhong Kui
13
3 / 4 / 3
8,323
757
6,856
8,641
7,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
YIIIPE
Ravana
15
5 / 4 / 10
9,347
850
8,610
12,634
10,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
xSasix
Merlin
15
3 / 2 / 9
8,803
800
7,615
7,673
4,912
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
10
Kills
19
19
Deaths
11
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
L
4
5
4
1.2
L
1
3
5
1.17
L
1
5
5
0.7
L
Ah Muzen Cab
Ure78
Ah Muzen Cab
2
2
4
2
W
4
1
12
10
W
Zhong Kui
Xrated2nd
Zhong Kui
3
4
3
1.13
W
Ravana
YIIIPE
Ravana
5
4
10
2.5
L
2
4
4
1
W
Merlin
xSasix
Merlin
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,805
Damage
44,293
51,379
Taken
47,023
38,819
Mitigated
40,922
9,674
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,945
830
358
731
5,318
3,483
639
2,373
2,801
31,558
1,709
L
9,406
91
0
479
9,887
4,441
0
6,238
3,649
19,635
0
L
4,159
0
619
302
10,253
11,391
0
7,207
3,046
6,572
0
L
7,250
1,008
1,721
2,800
13,389
14,391
0
8,571
4,818
0
8,853
L
Ah Muzen Cab
Ure78
Ah Muzen Cab
8,372
2,535
1,120
840
9,121
4,727
0
6,312
2,809
0
27,029
W
7,267
443
631
4,357
12,757
15,241
97
4,761
7,691
14,015
533
W
Zhong Kui
Xrated2nd
Zhong Kui
6,856
287
478
1,321
8,641
7,130
408
4,476
3,831
12,414
616
W
Ravana
YIIIPE
Ravana
8,610
1,100
1,819
2,562
12,634
10,156
0
7,351
5,000
0
14,588
L
8,618
176
1,050
743
8,729
3,869
120
6,532
2,197
24,161
0
W
Merlin
xSasix
Merlin
7,615
344
609
730
7,673
4,912
407
2,960
4,590
22,050
438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,690
Gold Earned
46,496
102
Minions Killed
161
0
Camps Cleared
0
1,025,300
Distance Traveled
1,110,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,894
899
57
5
0
229,417
0
L
He Bo
8,491
772
26
2
0
203,746
0
L
Ares
7,411
674
1
0
0
209,282
0
L
Shiva
7,322
666
7
1
0
204,384
0
L
Ah Muzen Cab
8,253
750
39
4
0
218,860
0
W
Ares
10,129
921
19
2
0
241,560
0
W
Zhong Kui
8,323
757
23
2
0
215,838
0
W
Ravana
9,347
850
15
1
0
214,141
0
L
Merlin
8,213
747
29
3
0
189,028
0
W
Merlin
8,803
800
47
4
0
209,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role