Player Matchup

Mulan
Mulan
Awohz
Mulan
Level 119
God Stats
4W - 10L
1,379 SR
Queue Stats
315W - 340L
1,487 Elo+
Solo
Susano
Susano
GenuineSlime
Susano
Level 158
God Stats
40W - 38L
1,586 SR
Queue Stats
776W - 728L
1,512 Elo+
Solo
King Arthur
King Arthur
Zehetsubo
King Arthur
Level 114
God Stats
27W - 19L
1,613 SR
Queue Stats
228W - 216L
1,517 Elo+
Party 1
Olorun
Olorun
silverwolves02
Olorun
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 39L
1,419 Elo+
Solo
Xbalanque
Xbalanque
socialissue233
Xbalanque
Level 42
God Stats
3W - 2L
1,695 SR
Queue Stats
245W - 239L
1,553 Elo+
Party 1
Team Averages
Level 110
1,555 SR
1,498 Elo+

VS

Team Averages
Level 114
1,586 SR
1,476 Elo+
Hou Yi
Hou Yi
FabulousFalcon
Hou Yi
Level 106
God Stats
4W - 2L
1,530 SR
Queue Stats
43W - 31L
1,481 Elo+
Solo
Ymir
Ymir
MEGAVOLT35
Ymir
Level 84
God Stats
3W - 2L
1,718 SR
Queue Stats
10W - 14L
1,315 Elo+
Solo
Merlin
Merlin
RAMPEWR
Merlin
Level 145
God Stats
9W - 8L
1,466 SR
Queue Stats
586W - 538L
1,548 Elo+
Solo
Ravana
Ravana
Shad0w_ReNder09
Ravana
Level 130
God Stats
7W - 5L
1,684 SR
Queue Stats
298W - 252L
1,548 Elo+
Solo
Mulan
Mulan
Tute1997
Mulan
Level 107
God Stats
5W - 6L
1,530 SR
Queue Stats
68W - 58L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Awohz
Mulan
8
1 / 3 / 1
4,769
477
5,660
9,406
4,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Susano
11
2 / 1 / 1
5,559
556
1,134
5,348
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
Zehetsubo
King Arthur
7
0 / 3 / 0
4,678
468
2,201
7,854
6,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 4 / 1
5,192
519
2,177
7,348
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
socialissue233
Xbalanque
9
0 / 3 / 1
4,688
469
2,647
6,063
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 4
5,336
534
6,295
6,684
2,578
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
4 / 0 / 3
6,008
601
2,930
6,209
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
RAMPEWR
Merlin
13
3 / 0 / 1
6,878
688
4,272
3,578
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 0
6,790
679
5,365
4,335
3,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Tute1997
Mulan
11
3 / 1 / 2
5,998
600
3,709
8,752
4,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
14
14
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mulan
Awohz
Mulan
1
3
1
0.5
W
1
2
4
1.5
L
Susano
2
1
1
2.5
W
4
0
3
5.5
W
Merlin
RAMPEWR
Merlin
3
0
1
3.5
W
3
0
0
3
W
Mulan
Tute1997
Mulan
3
1
2
4
L
King Arthur
Zehetsubo
King Arthur
0
3
0
0
L
0
4
1
0.13
L
Xbalanque
socialissue233
Xbalanque
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,819
Damage
22,571
36,019
Taken
29,558
17,050
Mitigated
16,988
6,019
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Awohz
Mulan
5,660
538
0
1,565
9,406
4,354
0
1,594
7,812
0
23,266
W
6,295
3,832
0
1,537
6,684
2,578
236
0
6,684
0
36,958
L
Susano
1,134
426
0
360
5,348
2,542
0
338
5,010
0
43,056
W
2,930
708
0
2,325
6,209
5,050
0
0
6,209
14,645
668
W
Merlin
RAMPEWR
Merlin
4,272
151
0
643
3,578
1,396
0
1,887
1,691
51,952
2,523
W
5,365
1,635
0
2,038
4,335
3,077
15
129
4,206
0
53,201
W
Mulan
Tute1997
Mulan
3,709
305
0
1,801
8,752
4,887
0
290
8,462
0
43,564
L
King Arthur
Zehetsubo
King Arthur
2,201
439
0
2,060
7,854
6,221
0
0
7,854
702
25,015
L
2,177
992
0
1,110
7,348
1,842
0
3,594
3,280
32,807
0
L
Xbalanque
socialissue233
Xbalanque
2,647
819
0
924
6,063
2,091
0
932
5,131
0
31,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,886
Gold Earned
31,010
271
Minions Killed
342
0
Camps Cleared
0
883,615
Distance Traveled
1,000,502
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,769
477
38
4
0
177,866
0
W
Hou Yi
5,336
534
55
6
0
176,098
0
L
Susano
5,559
556
81
8
0
226,725
0
W
Ymir
6,008
601
21
2
0
200,866
3
W
Merlin
6,878
688
113
11
0
214,452
0
W
Ravana
6,790
679
90
9
0
186,292
0
W
Mulan
5,998
600
63
6
0
222,794
2
L
King Arthur
4,678
468
48
5
0
146,306
0
L
Olorun
5,192
519
57
6
0
158,384
0
L
Xbalanque
4,688
469
47
5
0
174,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role