Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
PasteurisedMilk
Hun Batz
Level 109
God Stats
3W - 4L
1,419 SR
Queue Stats
86W - 87L
1,495 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RunTheScene
Kumbhakarna
Level 101
God Stats
9W - 9L
1,587 SR
Queue Stats
235W - 215L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
TrivialAsh
Cthulhu
Level 122
God Stats
210W - 182L
1,561 SR
Queue Stats
371W - 335L
1,534 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
thornando
Morgan Le Fay
Level 155
God Stats
8W - 0L
1,825 SR
Queue Stats
17W - 0L
1,998 Elo+
Party 2
Team Averages
Level 129
1,578 SR
1,608 Elo+

VS

Team Averages
Level 94
1,451 SR
1,537 Elo+
Ymir
Ymir
DudePist0n69
Ymir
Level 27
God Stats
8W - 12L
1,479 SR
Queue Stats
93W - 75L
1,526 Elo+
Party 4
Chronos
Chronos
ElseStudent849
Chronos
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 103L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gorbazaki
Cu Chulainn
Level 158
God Stats
6W - 6L
1,506 SR
Queue Stats
246W - 224L
1,509 Elo+
Party 4
Danzaburou
Danzaburou
Lugernero
Danzaburou
Level 64
God Stats
15W - 16L
1,399 SR
Queue Stats
212W - 192L
1,572 Elo+
Party 3
Ne Zha
Ne Zha
jumb1e
Ne Zha
Level 169
God Stats
4W - 9L
1,370 SR
Queue Stats
244W - 227L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 0 / 1
6,637
664
6,996
5,156
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hun Batz
11
3 / 1 / 6
6,318
632
6,621
9,077
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
RunTheScene
Kumbhakarna
10
0 / 0 / 6
5,130
513
2,539
6,537
4,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
TrivialAsh
Cthulhu
12
2 / 0 / 2
6,129
613
6,603
9,372
9,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
thornando
Morgan Le Fay
13
6 / 0 / 1
7,743
774
6,026
4,987
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,087
509
3,112
10,069
6,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 3 / 1
6,147
615
3,088
6,702
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Gorbazaki
Cu Chulainn
10
0 / 2 / 0
6,026
603
7,825
11,984
8,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Lugernero
Danzaburou
9
0 / 4 / 0
4,885
489
2,380
7,592
2,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
jumb1e
Ne Zha
11
1 / 3 / 0
5,357
536
4,774
8,876
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
16
Kills
1
1
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
1
5.5
L
0
4
0
0
L
0
3
1
0.17
L
Cu Chulainn
Gorbazaki
Cu Chulainn
0
2
0
0
L
Danzaburou
Lugernero
Danzaburou
0
4
0
0
W
Hun Batz
3
1
6
6
W
Kumbhakarna
RunTheScene
Kumbhakarna
0
0
6
3
W
Cthulhu
TrivialAsh
Cthulhu
2
0
2
3
L
Ne Zha
jumb1e
Ne Zha
1
3
0
0.33
W
Morgan Le Fay
thornando
Morgan Le Fay
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,785
Damage
21,179
35,129
Taken
45,223
21,699
Mitigated
22,818
11,674
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,996
3,253
0
2,706
5,156
1,953
716
754
4,402
0
46,025
L
3,112
893
0
1,671
10,069
6,056
0
2,402
7,497
15,818
1,122
L
3,088
990
0
948
6,702
2,113
0
3,725
2,935
46,608
745
L
Cu Chulainn
Gorbazaki
Cu Chulainn
7,825
2,148
0
3,559
11,984
8,646
0
4,874
7,066
0
51,410
L
Danzaburou
Lugernero
Danzaburou
2,380
862
0
1,478
7,592
2,563
0
1,793
5,627
0
28,585
W
Hun Batz
6,621
2,766
0
3,806
9,077
3,372
0
1,056
8,021
0
40,340
W
Kumbhakarna
RunTheScene
Kumbhakarna
2,539
28
0
1,098
6,537
4,449
0
2,005
4,532
17,848
52
W
Cthulhu
TrivialAsh
Cthulhu
6,603
812
99
2,668
9,372
9,911
0
376
8,996
45,557
567
L
Ne Zha
jumb1e
Ne Zha
4,774
1,719
0
4,476
8,876
3,440
0
1,390
7,380
0
41,022
W
Morgan Le Fay
thornando
Morgan Le Fay
6,026
587
0
1,297
4,987
2,014
88
1,796
3,191
59,735
2,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,957
Gold Earned
27,502
331
Minions Killed
331
0
Camps Cleared
0
1,084,854
Distance Traveled
1,029,795
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,637
664
80
8
0
214,672
0
L
Ymir
5,087
509
32
3
0
190,904
1
L
Chronos
6,147
615
94
9
0
210,260
0
L
Cu Chulainn
6,026
603
93
9
0
187,799
1
L
Danzaburou
4,885
489
44
4
0
190,334
0
W
Hun Batz
6,318
632
59
6
0
228,957
0
W
Kumbhakarna
5,130
513
19
2
0
209,528
0
W
Cthulhu
6,129
613
70
7
0
203,226
0
L
Ne Zha
5,357
536
68
7
0
250,498
0
W
Morgan Le Fay
7,743
774
103
10
0
228,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role