Player Matchup

Ix Chel
Ix Chel
Gold I
K0NE99
Ix Chel
Gold I
Level 104
God Stats
20W - 9L
1,575 SR
Queue Stats
27W - 15L
1,646 MMR
Party 1
Guan Yu
Guan Yu
Gold II
Oliiviukko
Guan Yu
Gold II
Level 122
God Stats
5W - 2L
1,760 SR
Queue Stats
36W - 24L
1,657 MMR
Party 1
Surtr
Surtr
Gold II
marjakeitto
Surtr
Gold II
Level 82
God Stats
24W - 14L
1,616 SR
Queue Stats
35W - 24L
1,657 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 103
1,650 SR
1,653 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 168
1,581 SR
1,612 MMR
Sobek
Sobek
Gold V
Bilkos_lces
Sobek
Gold V
Level 189
God Stats
0W - 1L
1,629 SR
Queue Stats
3W - 2L
1,667 MMR
Party 2
Martichoras
Martichoras
Bronze III
IIMCoyneX
Martichoras
Bronze III
Level 158
God Stats
0W - 1L
1,613 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold V
SomewhatAutistic
Chang'e
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,667 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
K0NE99
Ix Chel
15
2 / 2 / 11
9,223
838
13,265
7,437
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Guan Yu
Oliiviukko
Guan Yu
15
10 / 3 / 3
10,210
928
12,564
14,463
10,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 8
8,659
787
8,673
16,373
11,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
DiscordiaKumbhakarnaBaba Yaga

VS

Bans
HeraAphroditeHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 7
7,988
726
9,410
14,917
14,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
IIMCoyneX
Martichoras
13
2 / 5 / 6
8,296
754
8,642
11,347
3,629
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 6 / 3
9,077
825
10,114
10,986
2,900
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
14
Kills
8
8
Deaths
14
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
L
Martichoras
IIMCoyneX
Martichoras
2
5
6
1
W
Ix Chel
K0NE99
Ix Chel
2
2
11
3.75
W
Guan Yu
Oliiviukko
Guan Yu
10
3
3
3.83
L
5
6
3
1.08
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,502
Damage
28,166
38,273
Taken
37,250
24,485
Mitigated
20,885
13,419
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,410
663
0
2,948
14,917
14,356
252
7,776
6,686
16,681
2,159
L
Martichoras
IIMCoyneX
Martichoras
8,642
2,757
0
1,416
11,347
3,629
400
4,252
6,864
0
34,284
W
Ix Chel
K0NE99
Ix Chel
13,265
1,940
1,376
2,034
7,437
3,157
918
3,775
3,350
50,115
513
W
Guan Yu
Oliiviukko
Guan Yu
12,564
1,185
1,209
4,519
14,463
10,117
896
7,009
6,565
0
35,702
L
10,114
747
1,365
1,834
10,986
2,900
509
1,712
9,061
40,739
325
W
8,673
2,808
175
4,106
16,373
11,211
1,165
6,528
9,204
1,305
24,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,092
Gold Earned
25,361
137
Minions Killed
162
0
Camps Cleared
0
707,800
Distance Traveled
637,730
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,988
726
20
2
0
232,294
1
L
Martichoras
8,296
754
53
5
0
189,358
0
W
Ix Chel
9,223
838
72
7
0
232,227
0
W
Guan Yu
10,210
928
37
3
0
248,939
0
L
Chang'e
9,077
825
89
8
0
216,078
0
W
Surtr
8,659
787
28
3
0
226,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role