Player Matchup

Hades
Hades
Alphamax-_-
Hades
Level 98
God Stats
9W - 5L
1,504 SR
Queue Stats
69W - 78L
1,389 Elo+
Solo
Charybdis
Charybdis
DOMWISE444
Charybdis
Level 28
God Stats
2W - 3L
1,263 SR
Queue Stats
101W - 123L
1,403 Elo+
Party 1
Ah Puch
Ah Puch
H muozic
Ah Puch
Level 31
God Stats
6W - 17L
1,386 SR
Queue Stats
9W - 22L
1,406 Elo+
Solo
Danzaburou
Danzaburou
KurseIIV
Danzaburou
Level 42
God Stats
61W - 49L
1,422 SR
Queue Stats
468W - 486L
1,308 Elo+
Solo
Zeus
Zeus
hunterc127
Zeus
Level 47
God Stats
24W - 30L
1,415 SR
Queue Stats
115W - 153L
1,400 Elo+
Party 1
Team Averages
Level 49
1,398 SR
1,381 Elo+

VS

Team Averages
Level 60
1,466 SR
1,418 Elo+
Medusa
Medusa
DarkBomer2007
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,364 Elo+
Party 2
Tiamat
Tiamat
KailiFuon
Tiamat
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,374 Elo+
Party 2
Set
Set
OA1_fally0801
Set
Level 83
God Stats
0W - 2L
1,300 SR
Queue Stats
6W - 6L
1,517 Elo+
Solo
Cerberus
Cerberus
Sabuthetyrant
Cerberus
Level 88
God Stats
6W - 16L
1,264 SR
Queue Stats
557W - 609L
1,375 Elo+
Solo
Ra
Ra
gabrielR_I
Ra
Level 45
God Stats
7W - 11L
1,765 SR
Queue Stats
340W - 363L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 11
9,109
1,139
10,950
7,114
5,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DOMWISE444
Charybdis
14
6 / 4 / 6
9,490
1,186
12,208
8,124
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
H muozic
Ah Puch
14
0 / 2 / 11
8,262
1,033
6,526
4,577
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
KurseIIV
Danzaburou
14
6 / 1 / 6
10,018
1,252
11,971
9,600
4,452
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
3 / 3 / 7
9,070
1,134
8,413
9,541
4,975
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Team 1 Tickets

294

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
8,040
1,005
6,422
9,617
4,010
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
KailiFuon
Tiamat
14
1 / 2 / 4
8,589
1,074
8,229
9,663
6,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 3
8,929
1,116
8,501
14,398
8,212
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Sabuthetyrant
Cerberus
13
1 / 2 / 2
7,875
984
2,036
9,704
7,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 5 / 2
8,791
1,099
9,102
13,055
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
17
Kills
10
10
Deaths
17
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
Charybdis
DOMWISE444
Charybdis
6
4
6
2.25
L
3
2
0
1.5
W
Ah Puch
H muozic
Ah Puch
0
2
11
2.75
L
Tiamat
KailiFuon
Tiamat
1
2
4
1.5
W
Danzaburou
KurseIIV
Danzaburou
6
1
6
9
L
3
6
3
0.75
L
Cerberus
Sabuthetyrant
Cerberus
1
2
2
1
L
2
5
2
0.6
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,068
Damage
34,290
38,956
Taken
56,437
20,188
Mitigated
31,989
9,773
Healing
4,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,950
819
276
3,998
7,114
5,314
0
4,281
2,833
27,271
0
W
Charybdis
DOMWISE444
Charybdis
12,208
5,118
0
828
8,124
3,472
0
4,242
3,882
0
22,261
L
6,422
2,486
0
221
9,617
4,010
0
4,484
5,091
0
12,852
W
Ah Puch
H muozic
Ah Puch
6,526
491
0
591
4,577
1,975
0
2,083
2,494
14,084
0
L
Tiamat
KailiFuon
Tiamat
8,229
763
0
923
9,663
6,015
0
4,044
5,599
19,129
0
W
Danzaburou
KurseIIV
Danzaburou
11,971
4,936
0
2,094
9,600
4,452
0
4,514
5,086
0
26,122
L
8,501
3,968
0
305
14,398
8,212
0
5,617
8,761
0
25,630
L
Cerberus
Sabuthetyrant
Cerberus
2,036
122
384
1,561
9,704
7,944
0
5,380
4,242
7,169
0
L
9,102
136
613
560
13,055
5,808
0
6,103
6,920
25,723
0
W
8,413
2,040
0
1,986
9,541
4,975
0
4,158
5,294
25,510
1,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,949
Gold Earned
42,224
157
Minions Killed
145
8
Camps Cleared
1
716,182
Distance Traveled
690,773
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,109
1,139
44
6
2
150,900
0
W
Charybdis
9,490
1,186
24
3
0
139,421
0
L
Medusa
8,040
1,005
16
2
1
157,856
0
W
Ah Puch
8,262
1,033
16
2
1
137,098
0
L
Tiamat
8,589
1,074
27
3
0
161,315
0
W
Danzaburou
10,018
1,252
20
3
5
156,535
0
L
Set
8,929
1,116
35
4
0
156,570
1
L
Cerberus
7,875
984
9
1
0
48,990
0
L
Ra
8,791
1,099
58
7
0
166,042
0
W
Zeus
9,070
1,134
53
7
0
132,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role