Player Matchup

Tyr
Tyr
 
Tyr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AbeliaVerice
Hel
Level 140
God Stats
6W - 6L
1,753 SR
Queue Stats
360W - 340L
1,554 Elo+
Party 1
Sol
Sol
AresBF
Sol
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 144L
1,547 Elo+
Party 1
Neith
Neith
Hisoka--420
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
carnicero15
Kuzenbo
Level 169
God Stats
0W - 1L
1,317 SR
Queue Stats
13W - 15L
1,569 Elo+
Party 3
Team Averages
Level 100
1,514 SR
1,534 Elo+

VS

Team Averages
Level 117
1,522 SR
1,526 Elo+
Rama
Rama
Insidious08
Rama
Level 66
God Stats
9W - 10L
1,609 SR
Queue Stats
216W - 188L
1,589 Elo+
Solo
Nemesis
Nemesis
KJLucilfer
Nemesis
Level 128
God Stats
18W - 19L
1,647 SR
Queue Stats
164W - 173L
1,544 Elo+
Party 2
Hades
Hades
LeoCs2204
Hades
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 165L
1,527 Elo+
Solo
Fafnir
Fafnir
STRIKER_0047
Fafnir
Level 140
God Stats
8W - 17L
1,333 SR
Queue Stats
181W - 195L
1,448 Elo+
Party 2
Chiron
Chiron
kxj007
Chiron
Level 146
God Stats
3W - 3L
1,523 SR
Queue Stats
76W - 86L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 2 / 1
8,532
533
10,493
13,633
9,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 1
7,724
483
6,622
11,065
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
AresBF
Sol
13
2 / 6 / 6
8,421
526
12,575
16,213
5,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 7 / 1
6,026
377
3,147
14,017
4,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
carnicero15
Kuzenbo
12
5 / 4 / 2
8,612
538
7,723
14,643
16,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 4
9,149
572
13,155
13,640
5,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
KJLucilfer
Nemesis
16
11 / 2 / 3
9,480
593
9,058
12,789
5,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hades
LeoCs2204
Hades
14
0 / 2 / 3
8,183
511
4,920
14,119
11,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
12
0 / 1 / 8
8,545
534
4,990
11,325
12,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
kxj007
Chiron
16
6 / 0 / 5
9,611
601
12,313
13,893
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
10
Kills
23
23
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
2
1
1.25
L
1
4
1
0.38
L
Sol
AresBF
Sol
2
6
6
0.83
L
0
7
1
0.07
W
6
5
4
1.6
W
Nemesis
KJLucilfer
Nemesis
11
2
3
6.25
W
Hades
LeoCs2204
Hades
0
2
3
0.75
W
Fafnir
0
1
8
4
L
Kuzenbo
carnicero15
Kuzenbo
5
4
2
1.5
W
Chiron
kxj007
Chiron
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,560
Damage
44,436
69,571
Taken
65,766
38,841
Mitigated
41,096
17,960
Healing
23,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,493
2,365
0
4,467
13,633
9,570
0
4,895
8,738
0
61,317
L
6,622
148
1,167
2,830
11,065
3,669
0
574
10,491
64,437
0
L
Sol
AresBF
Sol
12,575
5,020
0
6,186
16,213
5,142
0
2,636
13,577
61,438
1,308
L
3,147
1,046
0
1,525
14,017
4,225
0
263
13,754
0
31,604
W
13,155
9,408
0
4,212
13,640
5,853
1,282
9,012
4,628
0
76,153
W
Nemesis
KJLucilfer
Nemesis
9,058
4,055
0
1,377
12,789
5,971
0
3,686
9,103
0
80,631
W
Hades
LeoCs2204
Hades
4,920
1,328
160
7,740
14,119
11,439
0
1,164
12,955
51,468
0
W
Fafnir
4,990
1,005
0
3,329
11,325
12,163
10
5,841
5,484
21,364
1,256
L
Kuzenbo
carnicero15
Kuzenbo
7,723
2,591
0
1,785
14,643
16,235
21
1,330
13,313
27,075
1,417
W
Chiron
kxj007
Chiron
12,313
3,962
323
6,021
13,893
5,670
246
7,000
6,893
0
79,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,315
Gold Earned
44,968
365
Minions Killed
461
0
Camps Cleared
0
1,461,547
Distance Traveled
1,550,675
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,532
533
95
6
0
291,085
1
L
Hel
7,724
483
111
7
0
298,690
4
L
Sol
8,421
526
96
6
0
277,870
4
L
Neith
6,026
377
39
2
0
289,687
0
W
Rama
9,149
572
121
8
0
267,192
0
W
Nemesis
9,480
593
100
6
0
370,747
0
W
Hades
8,183
511
90
6
0
261,296
3
W
Fafnir
8,545
534
22
1
0
338,673
0
L
Kuzenbo
8,612
538
24
2
0
304,215
0
W
Chiron
9,611
601
128
8
0
312,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role