Player Matchup

Nu Wa
Nu Wa
Centeria
Nu Wa
Level 90
God Stats
5W - 6L
1,510 SR
Queue Stats
278W - 297L
1,507 Elo+
Solo
Cerberus
Cerberus
Jokergodin
Cerberus
Level 78
God Stats
3W - 3L
1,526 SR
Queue Stats
51W - 46L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
guiantunes_1995
Danzaburou
Level 84
God Stats
1W - 1L
1,316 SR
Queue Stats
51W - 46L
1,423 Elo+
Party 1
Susano
Susano
henriverde
Susano
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,423 Elo+
Party 1
Sun Wukong
Sun Wukong
pvtsantos
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,423 Elo+
Party 1
Team Averages
Level 80
1,470 SR
1,440 Elo+

VS

Team Averages
Level 97
1,377 SR
1,474 Elo+
Discordia
Discordia
Hongosidoso
Discordia
Level 83
God Stats
5W - 4L
1,372 SR
Queue Stats
441W - 420L
1,437 Elo+
Solo
Nu Wa
Nu Wa
Pummelrübe
Nu Wa
Level 62
God Stats
2W - 6L
1,202 SR
Queue Stats
312W - 318L
1,428 Elo+
Solo
Hun Batz
Hun Batz
bigchocomilko
Hun Batz
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 97L
1,555 Elo+
Party 2
Hercules
Hercules
leethax0r
Hercules
Level 117
God Stats
5W - 6L
1,311 SR
Queue Stats
103W - 101L
1,566 Elo+
Party 2
Sobek
Sobek
martin9098
Sobek
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 79L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Centeria
Nu Wa
15
1 / 2 / 4
7,785
779
9,447
6,650
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Jokergodin
Cerberus
13
0 / 2 / 7
7,049
705
5,593
12,095
15,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
guiantunes_1995
Danzaburou
14
2 / 3 / 5
7,859
786
7,811
8,774
3,793
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
henriverde
Susano
11
2 / 5 / 2
7,041
704
4,880
10,418
4,848
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
pvtsantos
Sun Wukong
13
2 / 4 / 4
7,341
734
5,165
11,400
7,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hongosidoso
Discordia
14
4 / 1 / 8
8,542
854
9,675
4,674
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 11
8,159
816
10,872
3,625
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
bigchocomilko
Hun Batz
16
7 / 1 / 9
9,581
958
12,062
8,292
6,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
leethax0r
Hercules
15
4 / 2 / 12
9,568
957
8,192
14,548
14,124
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
14
1 / 4 / 12
8,605
861
4,126
12,582
14,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
7
Kills
16
16
Deaths
9
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Centeria
Nu Wa
1
2
4
1.5
W
Discordia
Hongosidoso
Discordia
4
1
8
8
L
Cerberus
Jokergodin
Cerberus
0
2
7
1.75
W
0
1
11
5.5
W
Hun Batz
bigchocomilko
Hun Batz
7
1
9
11.5
L
Danzaburou
guiantunes_1995
Danzaburou
2
3
5
1.5
L
Susano
henriverde
Susano
2
5
2
0.6
W
Hercules
leethax0r
Hercules
4
2
12
5
W
Sobek
1
4
12
1.75
L
Sun Wukong
pvtsantos
Sun Wukong
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,896
Damage
44,927
49,337
Taken
43,721
34,722
Mitigated
39,379
15,882
Healing
15,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Centeria
Nu Wa
9,447
1,328
1,105
1,980
6,650
2,740
0
3,368
3,145
31,336
0
W
Discordia
Hongosidoso
Discordia
9,675
146
947
635
4,674
2,029
765
1,112
3,562
18,805
0
L
Cerberus
Jokergodin
Cerberus
5,593
388
1,418
3,753
12,095
15,419
0
5,198
6,399
14,541
0
W
10,872
4,081
920
466
3,625
1,996
1,172
1,130
2,495
25,902
506
W
Hun Batz
bigchocomilko
Hun Batz
12,062
1,218
1,697
1,430
8,292
6,462
1,254
2,829
5,463
0
26,706
L
Danzaburou
guiantunes_1995
Danzaburou
7,811
2,050
331
2,694
8,774
3,793
0
4,244
4,247
0
27,364
L
Susano
henriverde
Susano
4,880
800
329
1,682
10,418
4,848
0
5,077
4,959
0
10,322
W
Hercules
leethax0r
Hercules
8,192
2,240
1,041
6,762
14,548
14,124
343
6,056
8,492
0
12,544
W
Sobek
4,126
550
453
1,213
12,582
14,768
266
3,913
8,669
8,649
1,188
L
Sun Wukong
pvtsantos
Sun Wukong
5,165
277
332
2,258
11,400
7,922
0
4,699
6,407
0
14,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,075
Gold Earned
44,455
136
Minions Killed
122
0
Camps Cleared
0
949,986
Distance Traveled
1,034,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,785
779
43
4
0
175,241
0
W
Discordia
8,542
854
20
2
0
183,227
0
L
Cerberus
7,049
705
21
2
0
215,867
0
W
Nu Wa
8,159
816
35
4
0
204,310
0
W
Hun Batz
9,581
958
41
4
0
226,485
0
L
Danzaburou
7,859
786
49
5
0
186,026
0
L
Susano
7,041
704
8
1
0
191,498
0
W
Hercules
9,568
957
9
1
0
215,394
0
W
Sobek
8,605
861
17
2
0
204,728
0
L
Sun Wukong
7,341
734
15
2
0
181,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role