Player Matchup

Anubis
Anubis
BigHugeWullyBoi
Anubis
Level 89
God Stats
0W - 2L
1,568 SR
Queue Stats
23W - 33L
1,495 Elo+
Party 2
Artemis
Artemis
Feralson
Artemis
Level 40
God Stats
3W - 2L
1,685 SR
Queue Stats
6W - 9L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
Jumpe_Yumm74
Sun Wukong
Level 113
God Stats
1W - 5L
1,502 SR
Queue Stats
125W - 110L
1,492 Elo+
Solo
Sylvanus
Sylvanus
TRBendyFork
Sylvanus
Level 104
God Stats
14W - 12L
1,798 SR
Queue Stats
34W - 38L
1,514 Elo+
Party 2
Thanatos
Thanatos
shrek2LecyBoGLOo
Thanatos
Level 109
God Stats
12W - 12L
1,565 SR
Queue Stats
51W - 53L
1,527 Elo+
Party 2
Team Averages
Level 91
1,623 SR
1,494 Elo+

VS

Team Averages
Level 86
1,582 SR
1,526 Elo+
Hun Batz
Hun Batz
DeluNaNoLb
Hun Batz
Level 42
God Stats
3W - 2L
1,679 SR
Queue Stats
81W - 76L
1,539 Elo+
Solo
Artemis
Artemis
Viking676
Artemis
Level 154
God Stats
12W - 8L
1,740 SR
Queue Stats
277W - 250L
1,542 Elo+
Solo
Ymir
Ymir
darth_lamer
Ymir
Level 54
God Stats
14W - 4L
1,818 SR
Queue Stats
355W - 351L
1,456 Elo+
Solo
Rama
Rama
maviskai
Rama
Level 91
God Stats
1W - 3L
1,153 SR
Queue Stats
109W - 115L
1,536 Elo+
Party 1
Eset
Eset
zDxrf
Eset
Level 90
God Stats
13W - 16L
1,521 SR
Queue Stats
160W - 144L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
5,305
531
4,863
8,547
4,363
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Feralson
Artemis
8
1 / 2 / 0
4,766
477
6,632
7,039
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Jumpe_Yumm74
Sun Wukong
10
0 / 2 / 0
5,977
598
4,099
9,332
6,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
TRBendyFork
Sylvanus
8
0 / 3 / 1
4,990
499
3,157
8,752
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 0
5,651
565
2,657
8,867
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DeluNaNoLb
Hun Batz
12
6 / 0 / 3
6,464
646
4,784
5,634
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
Viking676
Artemis
12
2 / 0 / 1
6,223
622
6,317
7,359
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 4
5,311
531
5,491
9,525
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
10
2 / 0 / 3
5,198
520
3,249
5,140
1,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
zDxrf
Eset
12
3 / 1 / 5
6,743
674
5,839
6,169
1,832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
14
14
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Hun Batz
DeluNaNoLb
Hun Batz
6
0
3
7.5
L
Artemis
Feralson
Artemis
1
2
0
0.5
L
Sun Wukong
Jumpe_Yumm74
Sun Wukong
0
2
0
0
L
Sylvanus
TRBendyFork
Sylvanus
0
3
1
0.17
W
Artemis
Viking676
Artemis
2
0
1
2.5
W
1
2
4
1.5
W
Rama
2
0
3
3.5
L
2
1
0
2
W
Eset
zDxrf
Eset
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,408
Damage
25,680
42,537
Taken
33,827
21,978
Mitigated
14,218
16,854
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,863
58
0
2,111
8,547
4,363
0
4,864
3,683
37,247
0
W
Hun Batz
DeluNaNoLb
Hun Batz
4,784
862
0
758
5,634
2,150
0
1,338
4,296
0
42,920
L
Artemis
Feralson
Artemis
6,632
2,750
0
1,213
7,039
2,517
0
2,417
4,622
0
25,271
L
Sun Wukong
Jumpe_Yumm74
Sun Wukong
4,099
785
0
2,689
9,332
6,385
0
0
9,332
0
46,283
L
Sylvanus
TRBendyFork
Sylvanus
3,157
813
614
2,246
8,752
5,588
0
3,379
5,373
16,709
2,340
W
Artemis
Viking676
Artemis
6,317
3,850
0
2,518
7,359
2,320
0
0
7,359
0
43,819
W
5,491
1,720
0
2,096
9,525
6,207
0
1,872
7,653
20,955
307
W
Rama
3,249
2,771
0
1,564
5,140
1,709
0
890
4,250
0
34,333
L
2,657
445
0
7,981
8,867
3,125
0
521
8,346
0
32,673
W
Eset
zDxrf
Eset
5,839
1,072
282
2,386
6,169
1,832
0
3,525
2,644
51,744
1,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,689
Gold Earned
29,939
270
Minions Killed
326
0
Camps Cleared
0
946,987
Distance Traveled
971,612
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,305
531
61
6
0
160,391
2
W
Hun Batz
6,464
646
63
6
0
245,369
0
L
Artemis
4,766
477
40
4
0
185,330
0
L
Sun Wukong
5,977
598
79
8
0
196,192
0
L
Sylvanus
4,990
499
20
2
0
171,300
0
W
Artemis
6,223
622
80
8
0
177,285
0
W
Ymir
5,311
531
28
3
0
173,785
0
W
Rama
5,198
520
52
5
0
187,367
1
L
Thanatos
5,651
565
70
7
0
233,774
0
W
Eset
6,743
674
103
10
0
187,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role