Player Matchup

Shiva
Shiva
Masters
BuffyDaBeast
Shiva
Masters
Level 159
God Stats
3W - 2L
1,475 SR
Queue Stats
334W - 259L
2,121 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
Scoot002
Morgan Le Fay
Diamond V
Level 147
God Stats
40W - 27L
1,733 SR
Queue Stats
193W - 184L
1,971 MMR
Party 1
Bacchus
Bacchus
Platinum I
Speeder57
Bacchus
Platinum I
Level 154
God Stats
11W - 14L
1,370 SR
Queue Stats
148W - 132L
1,808 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 153
1,526 SR
1,967 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 165
1,668 SR
2,056 MMR
Nox
Nox
Gold I
ColoradoRealtor
Nox
Gold I
Level 208
God Stats
3W - 5L
1,550 SR
Queue Stats
43W - 44L
1,645 MMR
Solo
Anhur
Anhur
Diamond I
EnderDrew
Anhur
Diamond I
Level 143
God Stats
11W - 14L
1,643 SR
Queue Stats
286W - 198L
2,261 MMR
Party 2
Mulan
Mulan
Diamond I
Justinx16
Mulan
Diamond I
Level 144
God Stats
39W - 18L
1,812 SR
Queue Stats
286W - 198L
2,261 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 6
12,701
847
20,847
21,476
18,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Scoot002
Morgan Le Fay
17
6 / 2 / 6
11,856
790
17,221
14,029
7,155
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Speeder57
Bacchus
16
0 / 2 / 12
10,400
693
9,483
15,480
20,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ThothNe ZhaAchillesOdinCthulhu

VS

Bans
KuzenboVulcanAgniPersephoneXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
9,318
621
4,556
11,050
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
EnderDrew
Anhur
15
0 / 6 / 4
10,106
674
13,207
17,423
7,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Justinx16
Mulan
16
5 / 3 / 1
11,448
763
15,618
25,302
28,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
16
Kills
5
6
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
2
6
6.5
L
0
7
3
0.21
L
Anhur
EnderDrew
Anhur
0
6
4
0.33
L
Mulan
Justinx16
Mulan
5
3
1
1.83
W
Morgan Le Fay
Scoot002
Morgan Le Fay
6
2
6
4.5
W
Bacchus
Speeder57
Bacchus
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,551
Damage
33,381
50,985
Taken
53,775
46,406
Mitigated
41,047
12,432
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,847
3,563
305
4,016
21,476
18,889
791
1,941
19,089
866
57,736
L
4,556
291
0
374
11,050
5,540
0
5,071
5,166
31,732
0
L
Anhur
EnderDrew
Anhur
13,207
9,444
0
3,459
17,423
7,208
0
7,532
9,211
0
50,180
L
Mulan
Justinx16
Mulan
15,618
1,959
0
8,911
25,302
28,299
0
12,994
10,889
0
29,601
W
Morgan Le Fay
Scoot002
Morgan Le Fay
17,221
1,821
0
4,229
14,029
7,155
1,393
458
12,982
65,893
1,599
W
Bacchus
Speeder57
Bacchus
9,483
435
0
3,882
15,480
20,362
376
2,202
12,856
24,991
3,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,957
Gold Earned
30,872
194
Minions Killed
158
0
Camps Cleared
0
954,613
Distance Traveled
829,631
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,701
847
54
4
0
333,817
0
L
Nox
9,318
621
55
4
0
259,915
1
L
Anhur
10,106
674
74
5
0
257,177
1
L
Mulan
11,448
763
29
2
0
312,539
3
W
Morgan Le Fay
11,856
790
106
7
0
311,031
0
W
Bacchus
10,400
693
34
2
0
309,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role