Player Matchup

Kukulkan
Kukulkan
Clasp
Kukulkan
Level 46
God Stats
1W - 2L
1,526 SR
Queue Stats
16W - 18L
1,496 Elo+
Party 1
Izanami
Izanami
Den6H9KA
Izanami
Level 67
God Stats
2W - 1L
1,754 SR
Queue Stats
192W - 200L
1,480 Elo+
Solo
Cerberus
Cerberus
luxorkameo
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,496 Elo+
Party 1
Team Averages
Level 58
1,593 SR
1,491 Elo+

VS

Team Averages
Level 94
1,573 SR
1,473 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BottleNo1
Apollo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Vulcan
Vulcan
beowolftheking
Vulcan
Level 109
God Stats
4W - 3L
1,719 SR
Queue Stats
92W - 87L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Clasp
Kukulkan
13
1 / 2 / 1
8,194
683
3,209
6,564
2,794
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Den6H9KA
Izanami
12
0 / 1 / 1
7,365
614
3,476
8,773
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
luxorkameo
Cerberus
12
1 / 2 / 0
7,241
603
4,880
13,694
12,112
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 0 / 3
9,174
765
7,817
6,051
1,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
BottleNo1
Apollo
16
2 / 0 / 3
9,596
800
12,227
7,162
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 2
8,086
674
6,156
5,443
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
5
5
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
3
3.5
W
Apollo
BottleNo1
Apollo
2
0
3
3.5
L
Kukulkan
Clasp
Kukulkan
1
2
1
0.75
L
Izanami
Den6H9KA
Izanami
0
1
1
0.5
W
1
2
2
1
L
Cerberus
luxorkameo
Cerberus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,565
Damage
26,200
29,031
Taken
18,656
18,560
Mitigated
6,895
2,412
Healing
4,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,817
360
0
362
6,051
1,819
212
3,267
2,784
44,596
343
W
Apollo
BottleNo1
Apollo
12,227
5,918
0
3,238
7,162
3,199
264
1,962
5,200
0
55,396
L
Kukulkan
Clasp
Kukulkan
3,209
0
0
250
6,564
2,794
0
3,627
2,730
31,027
187
L
Izanami
Den6H9KA
Izanami
3,476
2,313
0
1,499
8,773
3,654
0
3,508
4,985
0
28,390
W
6,156
129
0
699
5,443
1,877
250
2,899
2,544
23,804
0
L
Cerberus
luxorkameo
Cerberus
4,880
107
0
663
13,694
12,112
0
5,582
7,419
9,875
54

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,800
Gold Earned
26,856
146
Minions Killed
195
0
Camps Cleared
0
724,232
Distance Traveled
702,370
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,174
765
75
6
0
226,692
0
W
Apollo
9,596
800
90
8
0
251,059
0
L
Kukulkan
8,194
683
73
6
0
227,524
1
L
Izanami
7,365
614
53
4
0
246,491
2
W
Vulcan
8,086
674
30
3
0
224,619
1
L
Cerberus
7,241
603
20
2
0
250,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role