Player Matchup

Skadi
Skadi
Axew11
Skadi
Level 126
God Stats
18W - 14L
1,565 SR
Queue Stats
59W - 47L
1,524 Elo+
Party 2
Fafnir
Fafnir
CreeperDesttre
Fafnir
Level 145
God Stats
3W - 4L
1,520 SR
Queue Stats
295W - 299L
1,520 Elo+
Party 1
Hachiman
Hachiman
JoshJohn
Hachiman
Level 159
God Stats
29W - 15L
1,743 SR
Queue Stats
114W - 110L
1,577 Elo+
Solo
Tiamat
Tiamat
NoxNemesis
Tiamat
Level 108
God Stats
1W - 1L
1,521 SR
Queue Stats
118W - 101L
1,589 Elo+
Party 1
Camazotz
Camazotz
zFrosted
Camazotz
Level 132
God Stats
4W - 2L
1,739 SR
Queue Stats
62W - 50L
1,502 Elo+
Party 2
Team Averages
Level 134
1,618 SR
1,542 Elo+

VS

Team Averages
Level 141
1,583 SR
1,559 Elo+
Zeus
Zeus
D-SweetStuff04
Zeus
Level 191
God Stats
3W - 2L
1,508 SR
Queue Stats
263W - 232L
1,511 Elo+
Solo
Arachne
Arachne
JeTaiEuGinette
Arachne
Level 158
God Stats
17W - 8L
1,756 SR
Queue Stats
252W - 225L
1,530 Elo+
Solo
King Arthur
King Arthur
SteakANator
King Arthur
Level 60
God Stats
53W - 39L
1,695 SR
Queue Stats
203W - 163L
1,638 Elo+
Solo
Terra
Terra
TheShackASNack
Terra
Level 160
God Stats
1W - 0L
1,458 SR
Queue Stats
6W - 4L
1,643 Elo+
Solo
Medusa
Medusa
buddyimgoldn
Medusa
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 123L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Axew11
Skadi
10
1 / 2 / 1
5,396
491
3,354
7,545
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 2
5,853
532
3,172
5,962
5,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
JoshJohn
Hachiman
9
0 / 4 / 1
5,131
466
3,564
7,355
2,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
NoxNemesis
Tiamat
12
1 / 0 / 0
6,389
581
2,650
3,936
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
zFrosted
Camazotz
9
1 / 5 / 1
5,155
469
5,515
10,100
4,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,509
592
2,856
3,790
1,142
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 3
6,197
563
5,028
10,922
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
SteakANator
King Arthur
13
4 / 1 / 1
8,156
741
5,534
7,640
5,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 1 / 2
5,653
514
3,232
8,719
5,606
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
10
2 / 1 / 2
6,190
563
5,485
6,200
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
11
11
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
Axew11
Skadi
1
2
1
0.75
L
1
0
2
2
W
3
0
0
3
W
2
1
3
3.5
L
Hachiman
JoshJohn
Hachiman
0
4
1
0.13
L
Tiamat
NoxNemesis
Tiamat
1
0
0
1
W
King Arthur
SteakANator
King Arthur
4
1
1
4.5
W
0
1
2
1
W
Medusa
2
1
2
3
L
Camazotz
zFrosted
Camazotz
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,255
Damage
22,135
34,898
Taken
37,271
16,676
Mitigated
19,465
11,436
Healing
15,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Axew11
Skadi
3,354
1,456
0
3,133
7,545
2,452
0
585
6,960
0
41,119
L
3,172
1,106
0
2,772
5,962
5,512
0
1,149
4,813
15,117
0
W
2,856
342
0
2,065
3,790
1,142
0
597
2,975
48,692
0
W
5,028
2,891
0
6,866
10,922
4,381
0
1,654
9,122
0
47,106
L
Hachiman
JoshJohn
Hachiman
3,564
2,028
0
2,556
7,355
2,306
0
1,415
5,940
0
33,209
L
Tiamat
NoxNemesis
Tiamat
2,650
256
0
1,005
3,936
2,064
0
1,868
2,068
37,714
1,575
W
King Arthur
SteakANator
King Arthur
5,534
445
0
1,168
7,640
5,951
29
378
6,946
0
63,949
W
3,232
985
724
2,734
8,719
5,606
0
1,898
6,647
17,620
0
W
Medusa
5,485
1,856
0
1,499
6,200
2,385
308
837
5,321
0
44,217
L
Camazotz
zFrosted
Camazotz
5,515
2,017
0
1,970
10,100
4,342
0
1,071
9,029
0
32,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,924
Gold Earned
32,705
302
Minions Killed
356
0
Camps Cleared
0
1,049,647
Distance Traveled
1,159,325
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,396
491
76
7
0
223,729
0
L
Fafnir
5,853
532
21
2
0
209,119
4
W
Zeus
6,509
592
78
7
0
223,812
2
W
Arachne
6,197
563
86
8
0
274,144
0
L
Hachiman
5,131
466
63
6
0
206,955
0
L
Tiamat
6,389
581
91
8
0
217,153
2
W
King Arthur
8,156
741
111
10
0
200,329
0
W
Terra
5,653
514
19
2
0
254,373
0
W
Medusa
6,190
563
62
6
0
206,667
5
L
Camazotz
5,155
469
51
5
0
192,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role