Player Matchup

Chronos
Chronos
Silver IV
AttractedCastle
Chronos
Silver IV
Level 122
God Stats
53W - 47L
1,460 SR
Queue Stats
265W - 284L
894 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
InsultingPillow
Kuzenbo
Silver IV
Level 60
God Stats
25W - 28L
1,443 SR
Queue Stats
164W - 195L
933 MMR
Solo
Nu Wa
Nu Wa
Silver III
Krehmer
Nu Wa
Silver III
Level 124
God Stats
4W - 7L
1,372 SR
Queue Stats
116W - 166L
928 MMR
Solo
Bastet
Bastet
Silver III
Samuelp344
Bastet
Silver III
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 166L
915 MMR
Solo
Danzaburou
Danzaburou
Silver III
thekingofme1208
Danzaburou
Silver III
Level 166
God Stats
6W - 6L
1,505 SR
Queue Stats
791W - 838L
927 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,456 SR
920 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,455 SR
918 MMR
Ymir
Ymir
Silver III
Dozey08
Ymir
Silver III
Level 60
God Stats
31W - 26L
1,518 SR
Queue Stats
92W - 107L
874 MMR
Solo
Artemis
Artemis
Silver III
Enovoc
Artemis
Silver III
Level 107
God Stats
6W - 7L
1,282 SR
Queue Stats
59W - 71L
961 MMR
Solo
Awilix
Awilix
Silver III
FlGregRoll
Awilix
Silver III
Level 127
God Stats
9W - 4L
1,773 SR
Queue Stats
118W - 135L
940 MMR
Party 1
Sylvanus
Sylvanus
Silver III
Inatimate
Sylvanus
Silver III
Level 122
God Stats
2W - 2L
1,193 SR
Queue Stats
197W - 204L
841 MMR
Solo
Ix Chel
Ix Chel
Silver III
TheOnlyHybrid
Ix Chel
Silver III
Level 58
God Stats
23W - 23L
1,510 SR
Queue Stats
122W - 137L
975 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,632
474
3,005
8,207
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 0
6,165
440
4,548
12,445
12,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Krehmer
Nu Wa
12
1 / 3 / 1
6,607
472
5,822
8,916
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Samuelp344
Bastet
9
1 / 3 / 0
5,757
411
5,082
10,551
3,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
thekingofme1208
Danzaburou
11
0 / 2 / 0
6,000
429
3,993
9,916
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AphroditeZeusAresAthena

VS

Bans
BellonaPoseidonArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dozey08
Ymir
14
4 / 1 / 0
9,164
655
4,842
8,634
5,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Enovoc
Artemis
14
0 / 0 / 2
7,541
539
6,101
4,818
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
FlGregRoll
Awilix
13
4 / 0 / 1
7,595
543
4,759
10,018
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Inatimate
Sylvanus
12
2 / 0 / 2
7,086
506
6,783
13,099
10,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
14
3 / 2 / 2
8,561
612
9,712
8,821
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
13
13
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Ymir
Dozey08
Ymir
4
1
0
4
W
Artemis
Enovoc
Artemis
0
0
2
1
W
Awilix
FlGregRoll
Awilix
4
0
1
4.5
W
Sylvanus
Inatimate
Sylvanus
2
0
2
3
L
0
2
0
0
L
Nu Wa
Krehmer
Nu Wa
1
3
1
0.5
L
Bastet
Samuelp344
Bastet
1
3
0
0.33
W
Ix Chel
3
2
2
2
L
Danzaburou
thekingofme1208
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,450
Damage
32,197
50,035
Taken
45,390
24,836
Mitigated
25,779
10,151
Healing
17,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,005
552
0
1,722
8,207
2,984
0
3,721
4,096
44,159
1,354
W
Ymir
Dozey08
Ymir
4,842
1,199
0
3,049
8,634
5,148
2
2,804
5,830
57,381
1,469
W
Artemis
Enovoc
Artemis
6,101
2,578
0
2,838
4,818
1,953
815
1,968
2,850
0
52,516
W
Awilix
FlGregRoll
Awilix
4,759
1,458
0
4,153
10,018
4,267
59
2,348
7,670
0
49,965
W
Sylvanus
Inatimate
Sylvanus
6,783
2,739
945
3,536
13,099
10,200
0
3,046
10,053
32,607
13,776
L
4,548
1,412
0
2,856
12,445
12,116
0
4,364
7,991
25,482
1,537
L
Nu Wa
Krehmer
Nu Wa
5,822
941
0
780
8,916
2,864
0
7,072
1,298
50,530
0
L
Bastet
Samuelp344
Bastet
5,082
1,702
0
1,853
10,551
3,486
0
2,563
7,786
0
34,346
W
Ix Chel
9,712
625
635
2,252
8,821
4,211
336
2,487
6,334
76,906
3,679
L
Danzaburou
thekingofme1208
Danzaburou
3,993
1,180
0
2,940
9,916
3,386
0
1,554
8,362
0
43,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,161
Gold Earned
39,947
313
Minions Killed
504
0
Camps Cleared
0
1,198,815
Distance Traveled
1,367,718
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,632
474
70
5
0
183,713
3
W
Ymir
9,164
655
112
8
0
244,161
0
W
Artemis
7,541
539
93
7
0
262,785
0
W
Awilix
7,595
543
81
6
0
349,439
0
W
Sylvanus
7,086
506
72
5
0
249,007
1
L
Kuzenbo
6,165
440
22
2
0
287,184
5
L
Nu Wa
6,607
472
87
6
0
226,275
0
L
Bastet
5,757
411
51
4
0
266,566
2
W
Ix Chel
8,561
612
146
10
0
262,326
0
L
Danzaburou
6,000
429
83
6
0
235,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role