Player Matchup

Amaterasu
Amaterasu
Gold IV
DraculaBryan
Amaterasu
Gold IV
Level 117
God Stats
12W - 10L
1,531 SR
Queue Stats
300W - 306L
1,352 MMR
Solo
Lancelot
Lancelot
Gold I
Espartan242
Lancelot
Gold I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 113L
1,395 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Ghetto Cowboy31
Hou Yi
Silver I
Level 127
God Stats
0W - 2L
1,250 SR
Queue Stats
103W - 120L
1,299 MMR
Solo
Chang'e
Chang'e
Gold V
TwitchOsorrowX
Chang'e
Gold V
Level 126
God Stats
3W - 1L
1,837 SR
Queue Stats
614W - 633L
1,321 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
promastic
Kuzenbo
Gold V
Level 107
God Stats
0W - 2L
1,283 SR
Queue Stats
102W - 104L
1,328 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,480 SR
1,339 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,473 SR
1,341 MMR
Cupid
Cupid
Gold IV
CristoferCB14
Cupid
Gold IV
Level 155
God Stats
8W - 6L
1,500 SR
Queue Stats
338W - 323L
1,339 MMR
Solo
Thor
Thor
Silver I
Markypoo12
Thor
Silver I
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 148L
1,298 MMR
Solo
Ix Chel
Ix Chel
Gold V
fusionwolf8
Ix Chel
Gold V
Level 161
God Stats
6W - 9L
1,388 SR
Queue Stats
105W - 110L
1,361 MMR
Solo
Ares
Ares
Gold V
joandavidsebas
Ares
Gold V
Level 129
God Stats
16W - 14L
1,519 SR
Queue Stats
272W - 275L
1,343 MMR
Solo
Skadi
Skadi
Bronze III
soyurr56
Skadi
Bronze III
Level 108
God Stats
1W - 1L
1,457 SR
Queue Stats
7W - 9L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DraculaBryan
Amaterasu
7
1 / 0 / 0
3,939
657
2,801
5,816
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Lancelot
Espartan242
Lancelot
6
0 / 1 / 2
3,474
579
1,345
4,174
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 0 / 0
3,765
628
1,718
4,188
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 3 / 0
3,560
593
1,111
5,123
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
promastic
Kuzenbo
3
0 / 1 / 2
3,124
521
758
2,567
1,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaNu WaBake Kujira

VS

Bans
JanusMorgan Le FayThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,870
645
2,630
2,213
623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 1
3,938
656
2,710
4,503
1,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ix Chel
fusionwolf8
Ix Chel
8
4 / 0 / 0
4,459
743
3,878
2,194
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 1 / 1
4,003
667
1,466
3,499
2,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
soyurr56
Skadi
7
0 / 0 / 1
3,570
595
1,911
1,948
579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
5
5
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Amaterasu
DraculaBryan
Amaterasu
1
0
0
1
L
Lancelot
Espartan242
Lancelot
0
1
2
1
L
2
0
0
2
W
0
1
1
0.5
L
0
3
0
0
W
Ix Chel
fusionwolf8
Ix Chel
4
0
0
4
W
0
1
1
0.5
L
Kuzenbo
promastic
Kuzenbo
0
1
2
1
W
Skadi
soyurr56
Skadi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,733
Damage
12,595
21,868
Taken
14,357
8,579
Mitigated
6,321
10,124
Healing
5,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,630
1,088
0
632
2,213
623
0
332
1,881
0
25,399
L
Amaterasu
DraculaBryan
Amaterasu
2,801
762
0
3,007
5,816
2,327
0
0
5,466
0
21,187
L
Lancelot
Espartan242
Lancelot
1,345
462
0
2,482
4,174
1,514
0
407
3,723
0
16,646
L
1,718
1,202
0
1,920
4,188
1,334
0
684
3,504
0
19,763
W
2,710
1,025
0
1,182
4,503
1,840
0
0
4,503
0
20,020
L
1,111
0
40
1,741
5,123
1,436
0
3,187
1,552
13,840
0
W
Ix Chel
fusionwolf8
Ix Chel
3,878
630
50
771
2,194
753
0
1,024
1,170
20,444
0
W
1,466
375
0
1,483
3,499
2,526
0
426
3,073
12,763
0
L
Kuzenbo
promastic
Kuzenbo
758
407
0
934
2,567
1,968
0
638
1,929
3,943
0
W
Skadi
soyurr56
Skadi
1,911
861
0
904
1,948
579
0
87
1,861
0
18,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,862
Gold Earned
19,840
138
Minions Killed
177
0
Camps Cleared
0
545,911
Distance Traveled
585,148
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,870
645
56
9
0
110,525
0
L
Amaterasu
3,939
657
38
6
0
137,928
2
L
Lancelot
3,474
579
36
6
0
147,496
0
L
Hou Yi
3,765
628
28
5
0
102,200
0
W
Thor
3,938
656
36
6
0
108,299
0
L
Chang'e
3,560
593
33
6
0
102,807
0
W
Ix Chel
4,459
743
38
6
0
120,617
0
W
Ares
4,003
667
10
2
0
120,773
0
L
Kuzenbo
3,124
521
3
1
0
55,480
0
W
Skadi
3,570
595
37
6
0
124,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role