Player Matchup

Bacchus
Bacchus
Wh1tErAiN89
Bacchus
Level 124
God Stats
35W - 32L
1,521 SR
Queue Stats
74W - 68L
1,463 Elo+
Party 3
Gilgamesh
Gilgamesh
masum95
Gilgamesh
Level 153
God Stats
1W - 1L
1,318 SR
Queue Stats
137W - 133L
1,442 Elo+
Solo
Danzaburou
Danzaburou
richie91587
Danzaburou
Level 155
God Stats
2W - 2L
1,311 SR
Queue Stats
149W - 156L
1,469 Elo+
Party 3
Bastet
Bastet
totjava
Bastet
Level 67
God Stats
17W - 15L
1,661 SR
Queue Stats
543W - 560L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xOXPandasXOx
Morgan Le Fay
Level 78
God Stats
6W - 5L
1,613 SR
Queue Stats
195W - 217L
1,409 Elo+
Party 1
Team Averages
Level 115
1,485 SR
1,451 Elo+

VS

Team Averages
Level 104
1,593 SR
1,391 Elo+
Janus
Janus
Dashie6
Janus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,382 Elo+
Solo
Neith
Neith
Visual_MoFo319
Neith
Level 100
God Stats
0W - 1L
1,771 SR
Queue Stats
0W - 4L
1,294 Elo+
Party 2
Ravana
Ravana
XxSpiderxX1986
Ravana
Level 159
God Stats
8W - 5L
1,703 SR
Queue Stats
598W - 581L
1,474 Elo+
Solo
Raijin
Raijin
cowboi23
Raijin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 58L
1,541 Elo+
Solo
Sylvanus
Sylvanus
yanoluirl
Sylvanus
Level 108
God Stats
1W - 4L
1,492 SR
Queue Stats
1W - 6L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Wh1tErAiN89
Bacchus
15
3 / 0 / 13
10,216
538
7,469
8,110
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
masum95
Gilgamesh
16
3 / 4 / 7
10,625
559
11,237
23,547
17,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
richie91587
Danzaburou
17
8 / 1 / 5
11,220
591
19,670
13,905
6,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
totjava
Bastet
18
13 / 1 / 6
11,798
621
14,578
18,240
8,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
xOXPandasXOx
Morgan Le Fay
18
2 / 4 / 14
10,492
552
8,481
12,059
5,616
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dashie6
Janus
14
2 / 4 / 2
8,540
449
10,741
13,214
10,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 7 / 2
6,947
366
3,186
14,020
6,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
6 / 4 / 2
9,392
494
15,694
15,888
9,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
cowboi23
Raijin
14
1 / 8 / 4
8,634
454
6,554
15,128
6,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
yanoluirl
Sylvanus
12
1 / 6 / 1
6,975
367
7,898
21,128
18,207
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
29
Kills
10
10
Deaths
29
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Dashie6
Janus
2
4
2
0.75
L
0
7
2
0.14
W
Bacchus
Wh1tErAiN89
Bacchus
3
0
13
9.5
L
6
4
2
1.75
L
Raijin
cowboi23
Raijin
1
8
4
0.38
W
Gilgamesh
masum95
Gilgamesh
3
4
7
1.63
W
Danzaburou
richie91587
Danzaburou
8
1
5
10.5
W
Bastet
totjava
Bastet
13
1
6
16
W
Morgan Le Fay
xOXPandasXOx
Morgan Le Fay
2
4
14
2.25
L
Sylvanus
yanoluirl
Sylvanus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,435
Damage
44,073
75,861
Taken
79,378
46,511
Mitigated
50,675
18,094
Healing
14,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Dashie6
Janus
10,741
572
0
2,038
13,214
10,844
0
1,146
12,058
49,062
0
L
3,186
1,645
76
542
14,020
6,191
0
1,931
12,089
0
39,401
W
Bacchus
Wh1tErAiN89
Bacchus
7,469
574
0
3,588
8,110
8,387
0
2,724
5,348
29,825
1,724
L
15,694
4,721
0
2,990
15,888
9,084
0
3,066
12,799
0
79,274
L
Raijin
cowboi23
Raijin
6,554
797
0
2,124
15,128
6,349
189
4,245
10,865
60,514
2,081
W
Gilgamesh
masum95
Gilgamesh
11,237
3,458
0
4,889
23,547
17,815
271
7,284
15,325
0
76,694
W
Danzaburou
richie91587
Danzaburou
19,670
7,678
0
3,905
13,905
6,455
2,817
4,824
9,007
0
97,870
W
Bastet
totjava
Bastet
14,578
3,703
0
4,693
18,240
8,238
0
5,544
12,364
0
97,713
W
Morgan Le Fay
xOXPandasXOx
Morgan Le Fay
8,481
535
0
1,019
12,059
5,616
308
3,805
8,214
78,871
0
L
Sylvanus
yanoluirl
Sylvanus
7,898
2,117
1,500
4,785
21,128
18,207
0
5,240
15,840
28,634
2,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,351
Gold Earned
40,488
549
Minions Killed
375
0
Camps Cleared
0
1,953,022
Distance Traveled
1,620,653
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,540
449
90
5
0
381,272
4
L
Neith
6,947
366
44
2
0
283,211
0
W
Bacchus
10,216
538
39
2
0
397,366
1
L
Ravana
9,392
494
101
5
0
381,996
0
L
Raijin
8,634
454
98
5
0
308,851
7
W
Gilgamesh
10,625
559
111
6
0
350,025
0
W
Danzaburou
11,220
591
170
9
0
350,838
3
W
Bastet
11,798
621
127
7
0
477,335
1
W
Morgan Le Fay
10,492
552
102
5
0
377,458
3
L
Sylvanus
6,975
367
42
2
0
265,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role