Player Matchup

Baron Samedi
Baron Samedi
Fangedcobra363
Baron Samedi
Level 45
God Stats
25W - 30L
1,485 SR
Queue Stats
30W - 33L
1,400 Elo+
Party 2
Bastet
Bastet
NUKE 7K
Bastet
Level 64
God Stats
0W - 4L
1,201 SR
Queue Stats
34W - 35L
1,413 Elo+
Party 2
Zeus
Zeus
geewiz814
Zeus
Level 38
God Stats
28W - 22L
1,531 SR
Queue Stats
34W - 34L
1,420 Elo+
Party 2
Team Averages
Level 49
1,406 SR
1,411 Elo+

VS

Team Averages
Level 108
1,506 SR
1,438 Elo+
Hercules
Hercules
End Hate8219
Hercules
Level 129
God Stats
4W - 9L
1,291 SR
Queue Stats
862W - 884L
1,424 Elo+
Party 1
Skadi
Skadi
Got Gurth8038
Skadi
Level 132
God Stats
14W - 8L
1,630 SR
Queue Stats
226W - 238L
1,409 Elo+
Party 1
Ao Kuang
Ao Kuang
chumchum69
Ao Kuang
Level 63
God Stats
51W - 40L
1,596 SR
Queue Stats
129W - 108L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fangedcobra363
Baron Samedi
14
2 / 4 / 5
9,490
633
10,833
11,670
5,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
NUKE 7K
Bastet
14
3 / 7 / 5
9,977
665
9,208
15,707
6,176
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
17
4 / 5 / 5
11,008
734
14,969
11,544
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
End Hate8219
Hercules
14
0 / 4 / 6
9,487
632
3,023
18,486
13,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
7 / 3 / 4
12,518
835
9,444
11,150
3,982
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
chumchum69
Ao Kuang
17
9 / 3 / 5
12,884
859
16,434
16,795
7,592
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
9
Kills
16
16
Deaths
10
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
End Hate8219
Hercules
0
4
6
0.75
L
Baron Samedi
Fangedcobra363
Baron Samedi
2
4
5
1.13
W
7
3
4
3
L
Bastet
NUKE 7K
Bastet
3
7
5
0.79
W
Ao Kuang
chumchum69
Ao Kuang
9
3
5
3.83
L
Zeus
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,010
Damage
28,901
38,921
Taken
46,431
16,010
Mitigated
25,368
6,480
Healing
15,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
End Hate8219
Hercules
3,023
548
0
7,056
18,486
13,794
160
10,920
7,055
0
14,939
L
Baron Samedi
Fangedcobra363
Baron Samedi
10,833
1,268
529
1,941
11,670
5,574
330
5,173
6,480
27,910
266
W
9,444
2,075
0
992
11,150
3,982
2,074
6,144
4,786
0
42,768
L
Bastet
NUKE 7K
Bastet
9,208
3,998
0
2,964
15,707
6,176
854
5,942
9,705
0
38,417
W
Ao Kuang
chumchum69
Ao Kuang
16,434
6,561
0
7,566
16,795
7,592
863
7,775
8,662
70,323
2,606
L
Zeus
14,969
1,199
0
1,046
11,544
4,260
210
5,183
6,340
44,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,475
Gold Earned
34,889
138
Minions Killed
177
0
Camps Cleared
0
754,912
Distance Traveled
795,497
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,487
632
17
1
0
284,858
2
L
Baron Samedi
9,490
633
40
3
0
246,244
0
W
Skadi
12,518
835
77
5
0
270,452
0
L
Bastet
9,977
665
35
2
0
261,057
0
W
Ao Kuang
12,884
859
83
6
0
240,187
0
L
Zeus
11,008
734
63
4
0
247,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role