Player Matchup

Kumbhakarna
Kumbhakarna
Ambiental
Kumbhakarna
Level 140
God Stats
1W - 0L
1,251 SR
Queue Stats
81W - 88L
1,516 Elo+
Solo
Apollo
Apollo
AngelFenix
Apollo
Level 91
God Stats
1W - 0L
1,709 SR
Queue Stats
126W - 137L
1,447 Elo+
Solo
Sobek
Sobek
COFFEE7408
Sobek
Level 133
God Stats
2W - 2L
1,393 SR
Queue Stats
133W - 176L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
LegalizeJ4h
Cthulhu
Level 158
God Stats
3W - 0L
1,753 SR
Queue Stats
125W - 153L
1,514 Elo+
Party 1
Chang'e
Chang'e
TILTADOx_-
Chang'e
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,377 Elo+
Party 1
Team Averages
Level 129
1,521 SR
1,441 Elo+

VS

Team Averages
Level 119
1,506 SR
1,462 Elo+
Horus
Horus
 
Horus
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FlavioFalaschi
Apollo
Level 145
God Stats
6W - 14L
1,355 SR
Queue Stats
133W - 278L
1,376 Elo+
Solo
Hou Yi
Hou Yi
easypro96
Hou Yi
Level 126
God Stats
11W - 12L
1,674 SR
Queue Stats
543W - 510L
1,465 Elo+
Solo
Fenrir
Fenrir
merlin5002
Fenrir
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
227W - 241L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ambiental
Kumbhakarna
15
1 / 0 / 12
8,945
895
6,603
17,116
17,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
AngelFenix
Apollo
15
5 / 0 / 8
8,531
853
12,387
9,176
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sobek
12
2 / 4 / 7
7,977
798
5,729
17,476
21,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cthulhu
LegalizeJ4h
Cthulhu
16
6 / 1 / 7
9,063
906
15,934
14,364
17,519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
TILTADOx_-
Chang'e
13
1 / 1 / 9
7,524
752
4,676
10,410
6,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 3 / 3
6,647
665
6,403
10,587
10,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
 
Ao Kuang
12
1 / 2 / 4
6,564
656
9,490
12,103
12,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 4 / 3
7,730
773
9,310
10,332
5,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
easypro96
Hou Yi
14
1 / 2 / 5
6,792
679
14,887
7,635
3,846
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
merlin5002
Fenrir
12
2 / 4 / 4
6,675
668
4,459
9,885
8,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
15
Kills
6
6
Deaths
15
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
3
0.83
L
Ao Kuang
 
Ao Kuang
1
2
4
1.5
W
Kumbhakarna
Ambiental
Kumbhakarna
1
0
12
7
W
Apollo
AngelFenix
Apollo
5
0
8
9
W
Sobek
2
4
7
1.38
L
1
4
3
0.63
W
Cthulhu
LegalizeJ4h
Cthulhu
6
1
7
9.5
W
Chang'e
TILTADOx_-
Chang'e
1
1
9
5.5
L
Hou Yi
easypro96
Hou Yi
1
2
5
1.75
L
Fenrir
merlin5002
Fenrir
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,329
Damage
44,549
68,542
Taken
50,542
69,420
Mitigated
42,223
38,242
Healing
18,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,403
1,589
3,285
3,502
10,587
10,734
0
5,701
4,886
2,501
6,356
L
Ao Kuang
 
Ao Kuang
9,490
1,742
223
2,820
12,103
12,964
0
7,716
4,387
11,843
0
W
Kumbhakarna
Ambiental
Kumbhakarna
6,603
548
4,048
4,182
17,116
17,619
0
2,227
14,762
11,945
1,242
W
Apollo
AngelFenix
Apollo
12,387
7,213
1,179
2,113
9,176
6,190
1,363
2,318
6,637
0
32,577
W
Sobek
5,729
579
554
2,737
17,476
21,986
0
1,673
15,586
7,805
244
L
9,310
3,504
466
2,388
10,332
5,899
0
6,437
3,895
0
29,239
W
Cthulhu
LegalizeJ4h
Cthulhu
15,934
760
3,762
2,316
14,364
17,519
34
1,824
12,331
33,195
1,537
W
Chang'e
TILTADOx_-
Chang'e
4,676
679
12,479
4,872
10,410
6,106
277
2,118
8,201
8,232
0
L
Hou Yi
easypro96
Hou Yi
14,887
7,976
647
1,237
7,635
3,846
0
4,965
2,670
0
27,058
L
Fenrir
merlin5002
Fenrir
4,459
1,281
1,426
2,213
9,885
8,780
0
6,702
3,183
0
7,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,040
Gold Earned
34,408
125
Minions Killed
72
0
Camps Cleared
0
1,029,519
Distance Traveled
818,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,647
665
0
0
0
139,072
0
L
Ao Kuang
6,564
656
4
0
0
171,391
0
W
Kumbhakarna
8,945
895
16
2
0
206,764
0
W
Apollo
8,531
853
50
5
0
209,473
0
W
Sobek
7,977
798
5
1
0
189,506
0
L
Apollo
7,730
773
44
4
0
151,054
0
W
Cthulhu
9,063
906
41
4
0
220,497
0
W
Chang'e
7,524
752
13
1
0
203,279
0
L
Hou Yi
6,792
679
24
2
0
173,144
0
L
Fenrir
6,675
668
0
0
0
183,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role