Player Matchup

Kukulkan
Kukulkan
Fusionexul
Kukulkan
Level 60
God Stats
4W - 5L
1,316 SR
Queue Stats
51W - 24L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
Retatered
Cthulhu
Level 72
God Stats
36W - 11L
1,689 SR
Queue Stats
71W - 25L
1,604 Elo+
Party 2
Horus
Horus
YourWorstEnema
Horus
Level 82
God Stats
13W - 4L
1,706 SR
Queue Stats
70W - 23L
1,650 Elo+
Party 2
Team Averages
Level 71
1,571 SR
1,593 Elo+

VS

Team Averages
Level 68
1,473 SR
1,310 Elo+
Apollo
Apollo
Agrach
Apollo
Level 48
God Stats
0W - 2L
1,611 SR
Queue Stats
6W - 15L
1,262 Elo+
Party 1
Ra
Ra
GodAchelois1
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 77L
1,405 Elo+
Solo
Sylvanus
Sylvanus
Guardian305291
Sylvanus
Level 29
God Stats
1W - 3L
1,308 SR
Queue Stats
6W - 15L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fusionexul
Kukulkan
14
3 / 0 / 5
8,486
771
9,135
4,132
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
Retatered
Cthulhu
13
3 / 0 / 6
8,116
738
9,942
10,477
10,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 6
8,206
746
6,471
9,420
4,976
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Agrach
Apollo
12
0 / 2 / 1
6,930
630
5,188
7,472
2,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 0
7,238
658
7,956
10,284
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
11
0 / 3 / 1
6,703
609
3,398
13,778
12,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
Agrach
Apollo
0
2
1
0.25
W
Kukulkan
Fusionexul
Kukulkan
3
0
5
5.5
L
1
4
0
0.25
L
Sylvanus
0
3
1
0.17
W
Cthulhu
Retatered
Cthulhu
3
0
6
6
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,548
Damage
16,542
24,029
Taken
31,534
16,930
Mitigated
19,110
7,867
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Agrach
Apollo
5,188
2,466
0
949
7,472
2,592
0
3,363
3,837
0
25,834
W
Kukulkan
Fusionexul
Kukulkan
9,135
1,355
75
473
4,132
1,707
529
2,330
1,631
44,584
702
L
7,956
248
698
3,812
10,284
4,378
0
5,614
4,335
35,559
474
L
Sylvanus
3,398
1,219
184
1,582
13,778
12,140
0
8,536
4,509
7,332
707
W
Cthulhu
Retatered
Cthulhu
9,942
969
476
2,257
10,477
10,247
140
5,099
4,992
20,124
952
W
6,471
3,414
1,831
2,755
9,420
4,976
615
2,683
6,472
0
14,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,808
Gold Earned
20,871
147
Minions Killed
115
0
Camps Cleared
0
572,758
Distance Traveled
502,137
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,930
630
45
4
0
171,692
0
W
Kukulkan
8,486
771
88
8
0
185,977
0
L
Ra
7,238
658
55
5
0
182,370
2
L
Sylvanus
6,703
609
15
1
0
148,075
0
W
Cthulhu
8,116
738
26
2
0
204,129
0
W
Horus
8,206
746
33
3
0
182,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role