Player Matchup

Chaac
Chaac
Silver II
GirthyChapin
Chaac
Silver II
Level 155
God Stats
54W - 55L
1,499 SR
Queue Stats
261W - 277L
1,118 MMR
Solo
Athena
Athena
Silver II
RoxasFoxes
Athena
Silver II
Level 157
God Stats
4W - 3L
1,616 SR
Queue Stats
153W - 167L
1,098 MMR
Solo
Zeus
Zeus
Bronze IV
SnowySoup
Zeus
Bronze IV
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,267 MMR
Party 1
Charybdis
Charybdis
Silver II
pattroni28
Charybdis
Silver II
Level 144
God Stats
2W - 3L
1,436 SR
Queue Stats
111W - 129L
1,007 MMR
Solo
Kali
Kali
Bronze IV
vortex fires
Kali
Bronze IV
Level 80
God Stats
0W - 2L
1,588 SR
Queue Stats
5W - 14L
1,267 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,528 SR
1,152 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,500 SR
1,151 MMR
Merlin
Merlin
Silver V
ELVER000
Merlin
Silver V
Level 67
God Stats
15W - 14L
1,508 SR
Queue Stats
187W - 187L
1,281 MMR
Solo
King Arthur
King Arthur
Silver II
Envy_Discordia
King Arthur
Silver II
Level 148
God Stats
12W - 11L
1,424 SR
Queue Stats
46W - 63L
1,129 MMR
Solo
Susano
Susano
Gold V
Hoodrich_Playboi
Susano
Gold V
Level 102
God Stats
187W - 208L
1,481 SR
Queue Stats
551W - 557L
1,228 MMR
Solo
Geb
Geb
Silver I
P3nguini
Geb
Silver I
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 62L
1,107 MMR
Solo
Medusa
Medusa
Silver I
RubenRM109169
Medusa
Silver I
Level 128
God Stats
18W - 9L
1,585 SR
Queue Stats
273W - 281L
1,013 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,646
509
15,552
19,354
19,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
RoxasFoxes
Athena
12
4 / 4 / 0
8,047
473
7,888
21,573
23,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
14
1 / 4 / 0
8,566
504
5,710
9,551
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
pattroni28
Charybdis
12
0 / 7 / 3
7,233
425
4,728
12,656
5,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
0 / 3 / 3
7,220
425
5,076
16,398
8,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
AresAwilixSkadiBake Kujira

VS

Bans
CthulhuCliodhnaJanusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ELVER000
Merlin
16
2 / 2 / 4
9,349
550
7,642
5,967
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Envy_Discordia
King Arthur
15
1 / 0 / 2
9,087
535
10,514
18,390
15,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 0 / 4
9,673
569
11,299
14,151
6,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
1 / 2 / 10
8,131
478
4,638
12,913
10,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
10 / 1 / 3
10,512
618
18,445
11,615
5,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
5
Kills
19
19
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
ELVER000
Merlin
2
2
4
2
W
King Arthur
Envy_Discordia
King Arthur
1
0
2
2
L
0
1
0
0
W
5
0
4
7
W
1
2
10
3
L
Athena
RoxasFoxes
Athena
4
4
0
1
W
10
1
3
11.5
L
Zeus
1
4
0
0.25
L
Charybdis
pattroni28
Charybdis
0
7
3
0.21
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,954
Damage
52,538
79,532
Taken
63,036
58,810
Mitigated
41,727
20,881
Healing
16,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ELVER000
Merlin
7,642
22
0
500
5,967
2,552
0
2,279
3,688
73,384
0
W
King Arthur
Envy_Discordia
King Arthur
10,514
980
0
2,382
18,390
15,974
0
926
16,193
0
75,250
L
15,552
2,689
0
6,754
19,354
19,039
0
1,100
18,254
0
83,047
W
11,299
2,873
0
9,079
14,151
6,857
0
4,345
9,759
0
97,196
W
4,638
687
0
894
12,913
10,879
0
3,502
9,118
20,264
0
L
Athena
RoxasFoxes
Athena
7,888
1,926
0
5,046
21,573
23,125
0
3,957
17,616
36,239
3,002
W
18,445
7,902
0
3,860
11,615
5,465
922
3,405
8,209
0
101,730
L
Zeus
5,710
752
0
2,329
9,551
3,350
0
3,246
6,305
60,783
1,316
L
Charybdis
pattroni28
Charybdis
4,728
1,772
0
2,005
12,656
5,109
0
1,833
10,823
0
55,847
L
5,076
1,906
0
4,747
16,398
8,187
0
2,144
14,254
0
60,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,712
Gold Earned
46,752
479
Minions Killed
568
0
Camps Cleared
0
1,632,399
Distance Traveled
1,785,153
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,349
550
134
8
0
331,897
4
W
King Arthur
9,087
535
139
8
0
335,166
9
L
Chaac
8,646
509
130
8
0
324,092
0
W
Susano
9,673
569
130
8
0
407,341
0
W
Geb
8,131
478
22
1
0
389,984
5
L
Athena
8,047
473
48
3
0
350,220
4
W
Medusa
10,512
618
143
8
0
320,765
2
L
Zeus
8,566
504
123
7
0
297,547
7
L
Charybdis
7,233
425
92
5
0
290,848
4
L
Kali
7,220
425
86
5
0
369,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role