Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
TYL Merlin
Eset
Level 237
God Stats
1W - 5L
1,500 SR
Queue Stats
247W - 242L
1,534 Elo+
Solo
Mercury
Mercury
TheEggplant
Mercury
Level 35
God Stats
4W - 7L
1,492 SR
Queue Stats
113W - 123L
1,415 Elo+
Party 2
Izanami
Izanami
emmetjones1964
Izanami
Level 57
God Stats
4W - 3L
1,392 SR
Queue Stats
354W - 339L
1,478 Elo+
Party 2
Athena
Athena
xXratthewXx
Athena
Level 48
God Stats
4W - 8L
1,500 SR
Queue Stats
469W - 446L
1,466 Elo+
Party 2
Team Averages
Level 125
1,477 SR
1,478 Elo+

VS

Team Averages
Level 130
1,457 SR
1,504 Elo+
Jormungandr
Jormungandr
CreamPiedKhepri
Jormungandr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Atlas
Atlas
TELLEZxc
Atlas
Level 159
God Stats
63W - 56L
1,537 SR
Queue Stats
167W - 153L
1,555 Elo+
Solo
Zhong Kui
Zhong Kui
gavnlol-_-
Zhong Kui
Level 88
God Stats
5W - 6L
1,389 SR
Queue Stats
474W - 464L
1,528 Elo+
Solo
Shiva
Shiva
math913city
Shiva
Level 106
God Stats
96W - 46L
1,613 SR
Queue Stats
187W - 170L
1,488 Elo+
Party 1
Artemis
Artemis
snyper murderer
Artemis
Level 151
God Stats
7W - 3L
1,246 SR
Queue Stats
499W - 494L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 2 / 1
5,123
512
3,823
8,162
5,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 3 / 2
6,390
639
7,060
6,281
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mercury
TheEggplant
Mercury
9
2 / 2 / 1
5,199
520
2,321
7,901
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 2 / 0
5,091
509
5,103
6,756
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
9
2 / 1 / 0
5,841
584
1,980
7,558
6,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CreamPiedKhepri
Jormungandr
12
0 / 0 / 3
6,790
679
4,607
7,632
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
TELLEZxc
Atlas
10
2 / 2 / 1
5,637
564
3,612
9,734
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
gavnlol-_-
Zhong Kui
11
6 / 2 / 1
6,423
642
4,579
7,772
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 1 / 1
5,114
511
5,616
9,444
3,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 1
5,277
528
3,666
4,151
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
10
10
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
1
0.25
W
Jormungandr
CreamPiedKhepri
Jormungandr
0
0
3
1.5
W
Atlas
TELLEZxc
Atlas
2
2
1
1.25
L
1
3
2
0.67
L
Mercury
TheEggplant
Mercury
2
2
1
1.25
L
0
2
0
0
W
Zhong Kui
gavnlol-_-
Zhong Kui
6
2
1
3.25
W
1
1
1
1.5
W
1
0
1
1.5
L
Athena
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,287
Damage
22,080
36,658
Taken
38,733
19,504
Mitigated
18,933
8,984
Healing
8,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,823
56
0
2,395
8,162
5,734
0
4,154
4,008
28,224
0
W
Jormungandr
CreamPiedKhepri
Jormungandr
4,607
2,275
0
2,649
7,632
4,618
0
3,163
3,969
52,514
3,039
W
Atlas
TELLEZxc
Atlas
3,612
1,586
0
1,245
9,734
3,900
0
5,651
3,569
26,536
0
L
7,060
1,700
0
1,824
6,281
2,420
0
4,329
1,952
45,109
2,284
L
Mercury
TheEggplant
Mercury
2,321
987
0
900
7,901
2,915
0
3,164
4,737
0
29,001
L
5,103
3,342
0
2,186
6,756
2,074
0
361
6,395
0
45,717
W
Zhong Kui
gavnlol-_-
Zhong Kui
4,579
954
0
1,356
7,772
5,372
0
960
6,710
44,812
2,989
W
5,616
632
275
1,715
9,444
3,768
0
1,385
8,059
0
35,056
W
3,666
765
0
1,271
4,151
1,275
0
188
3,963
0
32,624
L
Athena
1,980
1,017
0
1,679
7,558
6,361
0
518
7,040
17,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,644
Gold Earned
29,241
333
Minions Killed
297
0
Camps Cleared
0
958,608
Distance Traveled
1,016,158
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,123
512
96
10
0
123,136
0
W
Jormungandr
6,790
679
87
9
0
185,231
0
W
Atlas
5,637
564
42
4
0
206,753
5
L
Eset
6,390
639
87
9
0
179,316
6
L
Mercury
5,199
520
44
4
0
234,847
0
L
Izanami
5,091
509
77
8
0
206,398
0
W
Zhong Kui
6,423
642
67
7
0
211,286
2
W
Shiva
5,114
511
48
5
0
220,352
0
W
Artemis
5,277
528
53
5
0
192,536
0
L
Athena
5,841
584
29
3
0
214,911
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role