Player Matchup

Janus
Janus
CaptainShaft69
Janus
Level 67
God Stats
8W - 7L
1,323 SR
Queue Stats
83W - 89L
1,352 Elo+
Party 2
Kali
Kali
ImWXSHXD
Kali
Level 25
God Stats
15W - 7L
1,439 SR
Queue Stats
141W - 136L
1,300 Elo+
Party 2
Ares
Ares
LaLiLuLeLol
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Neyme
Jing Wei
Level 124
God Stats
101W - 71L
1,556 SR
Queue Stats
471W - 391L
1,623 Elo+
Party 1
King Arthur
King Arthur
temmie_da_boss
King Arthur
Level 66
God Stats
3W - 5L
1,361 SR
Queue Stats
366W - 339L
1,546 Elo+
Solo
Team Averages
Level 57
1,436 SR
1,464 Elo+

VS

Team Averages
Level 123
1,548 SR
1,522 Elo+
Surtr
Surtr
DEUS MARCELO
Surtr
Level 86
God Stats
11W - 7L
1,288 SR
Queue Stats
64W - 73L
1,486 Elo+
Solo
Eset
Eset
DanTheMan2
Eset
Level 126
God Stats
1W - 3L
1,461 SR
Queue Stats
21W - 20L
1,454 Elo+
Solo
Ishtar
Ishtar
MeiSeung
Ishtar
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 183L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
PsiloSaibot
Kuzenbo
Level 135
God Stats
2W - 1L
1,807 SR
Queue Stats
95W - 69L
1,629 Elo+
Solo
Bastet
Bastet
xMrsSmith04x
Bastet
Level 121
God Stats
2W - 1L
1,682 SR
Queue Stats
139W - 115L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
6,761
563
2,902
5,504
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
12
6 / 0 / 0
6,805
567
4,419
10,639
4,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 1 / 5
5,564
464
3,667
7,308
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
Neyme
Jing Wei
13
2 / 0 / 5
6,832
569
5,588
7,025
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
temmie_da_boss
King Arthur
11
0 / 0 / 0
6,283
524
4,275
11,804
10,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,360
530
6,361
7,901
5,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 1 / 0
6,210
518
4,694
4,271
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
MeiSeung
Ishtar
9
0 / 4 / 1
5,558
463
3,778
9,865
3,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
PsiloSaibot
Kuzenbo
8
0 / 3 / 1
5,566
464
4,175
9,278
8,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
11
0 / 1 / 0
5,659
472
3,841
8,013
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
1
1
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
0
0
0
0
L
1
1
0
1
W
Kali
6
0
0
6
W
1
1
5
3.5
L
Ishtar
MeiSeung
Ishtar
0
4
1
0.13
W
Jing Wei
Neyme
Jing Wei
2
0
5
4.5
L
Kuzenbo
PsiloSaibot
Kuzenbo
0
3
1
0.17
W
King Arthur
temmie_da_boss
King Arthur
0
0
0
0
L
Bastet
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,851
Damage
22,849
42,280
Taken
39,328
24,668
Mitigated
22,577
14,393
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,902
324
0
1,546
5,504
1,980
0
2,187
3,317
55,477
1,553
L
6,361
2,644
0
2,175
7,901
5,754
0
85
7,816
755
40,221
L
4,694
184
97
1,261
4,271
1,315
0
904
3,283
53,264
0
W
Kali
4,419
2,379
0
7,899
10,639
4,365
0
3,258
7,381
0
45,603
W
3,667
801
0
932
7,308
5,274
0
2,824
4,484
9,766
0
L
Ishtar
MeiSeung
Ishtar
3,778
2,021
0
2,017
9,865
3,595
0
1,330
8,535
0
35,296
W
Jing Wei
Neyme
Jing Wei
5,588
3,634
0
2,460
7,025
2,537
0
468
6,557
0
61,001
L
Kuzenbo
PsiloSaibot
Kuzenbo
4,175
1,805
0
1,270
9,278
8,592
0
3,640
5,499
16,733
1,950
W
King Arthur
temmie_da_boss
King Arthur
4,275
521
0
1,556
11,804
10,512
0
431
11,373
85
51,427
L
Bastet
3,841
568
0
2,768
8,013
3,321
0
341
7,632
0
51,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,245
Gold Earned
29,353
400
Minions Killed
331
0
Camps Cleared
0
1,219,949
Distance Traveled
1,249,902
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,761
563
123
10
0
249,681
0
L
Surtr
6,360
530
71
6
0
240,928
4
L
Eset
6,210
518
89
7
0
245,072
3
W
Kali
6,805
567
73
6
0
270,067
2
W
Ares
5,564
464
8
1
0
217,981
0
L
Ishtar
5,558
463
65
5
0
213,639
2
W
Jing Wei
6,832
569
103
9
0
233,087
2
L
Kuzenbo
5,566
464
28
2
0
259,622
0
W
King Arthur
6,283
524
93
8
0
249,133
0
L
Bastet
5,659
472
78
7
0
290,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role