Player Matchup

Bacchus
Bacchus
IXSoulCatcherXI
Bacchus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,135 Elo+
Party 2
Anubis
Anubis
OD Malenia
Anubis
Level 159
God Stats
2W - 2L
1,373 SR
Queue Stats
255W - 254L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
Steezin406
Tsukuyomi
Level 56
God Stats
11W - 7L
1,656 SR
Queue Stats
194W - 199L
1,466 Elo+
Solo
Izanami
Izanami
asanchezjr29
Izanami
Level 8
God Stats
1W - 1L
1,289 SR
Queue Stats
2W - 4L
1,218 Elo+
Party 2
King Arthur
King Arthur
dylaneitor13
King Arthur
Level 35
God Stats
1W - 2L
1,242 SR
Queue Stats
2W - 4L
1,244 Elo+
Solo
Team Averages
Level 72
1,412 SR
1,309 Elo+

VS

Team Averages
Level 59
1,457 SR
1,356 Elo+
Neith
Neith
Better420
Neith
Level 48
God Stats
8W - 8L
1,533 SR
Queue Stats
118W - 114L
1,440 Elo+
Solo
Athena
Athena
FH lite
Athena
Level 88
God Stats
10W - 14L
1,524 SR
Queue Stats
124W - 192L
1,424 Elo+
Party 1
Ne Zha
Ne Zha
Sir Ravish
Ne Zha
Level 48
God Stats
1W - 3L
1,515 SR
Queue Stats
131W - 288L
1,282 Elo+
Party 1
Sol
Sol
Y163381
Sol
Level 5
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 5L
1,311 Elo+
Party 1
Kukulkan
Kukulkan
xKolbmister
Kukulkan
Level 105
God Stats
31W - 61L
1,415 SR
Queue Stats
112W - 310L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 2
6,033
603
3,572
6,637
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
OD Malenia
Anubis
13
0 / 0 / 1
6,928
693
1,284
2,626
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
Steezin406
Tsukuyomi
11
1 / 0 / 3
5,794
579
4,139
7,843
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
asanchezjr29
Izanami
10
2 / 1 / 3
6,133
613
4,489
5,950
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
dylaneitor13
King Arthur
9
2 / 5 / 0
5,572
557
3,462
10,400
7,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Better420
Neith
9
1 / 4 / 0
5,114
511
3,980
7,457
2,544
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
FH lite
Athena
8
0 / 1 / 1
5,122
512
1,785
6,137
4,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Sir Ravish
Ne Zha
9
1 / 1 / 1
5,167
517
3,118
8,114
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
11
4 / 2 / 1
7,084
708
8,044
8,236
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
xKolbmister
Kukulkan
12
0 / 0 / 0
5,811
581
674
2,046
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
6
6
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Better420
Neith
1
4
0
0.25
L
Athena
FH lite
Athena
0
1
1
0.5
W
3
0
2
4
W
Anubis
OD Malenia
Anubis
0
0
1
0.5
L
Ne Zha
Sir Ravish
Ne Zha
1
1
1
1.5
W
Tsukuyomi
Steezin406
Tsukuyomi
1
0
3
2.5
L
Sol
4
2
1
2.25
W
Izanami
asanchezjr29
Izanami
2
1
3
3.5
W
King Arthur
dylaneitor13
King Arthur
2
5
0
0.4
L
Kukulkan
xKolbmister
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,946
Damage
17,601
33,456
Taken
31,990
19,058
Mitigated
13,640
9,862
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Better420
Neith
3,980
2,145
0
2,633
7,457
2,544
0
1,595
5,862
0
30,307
L
Athena
FH lite
Athena
1,785
671
0
1,783
6,137
4,438
97
1,410
4,727
14,820
1,802
W
3,572
886
0
2,616
6,637
5,533
0
966
5,671
16,358
0
W
Anubis
OD Malenia
Anubis
1,284
46
0
1,439
2,626
1,262
138
477
2,149
65,331
2,021
L
Ne Zha
Sir Ravish
Ne Zha
3,118
1,063
0
1,111
8,114
3,376
0
677
7,437
0
30,389
W
Tsukuyomi
Steezin406
Tsukuyomi
4,139
1,327
0
4,827
7,843
2,762
0
1,209
6,634
0
39,921
L
Sol
8,044
3,153
0
3,661
8,236
2,671
0
0
8,236
42,293
9,314
W
Izanami
asanchezjr29
Izanami
4,489
3,390
0
480
5,950
1,933
817
674
5,276
0
45,919
W
King Arthur
dylaneitor13
King Arthur
3,462
804
0
500
10,400
7,568
0
6,042
4,358
0
21,006
L
Kukulkan
xKolbmister
Kukulkan
674
166
0
355
2,046
611
0
1,105
941
44,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,460
Gold Earned
28,298
325
Minions Killed
277
0
Camps Cleared
0
1,069,921
Distance Traveled
973,438
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,114
511
45
5
0
143,685
0
L
Athena
5,122
512
33
3
0
230,884
0
W
Bacchus
6,033
603
17
2
0
213,628
0
W
Anubis
6,928
693
126
13
0
216,542
3
L
Ne Zha
5,167
517
44
4
0
252,322
0
W
Tsukuyomi
5,794
579
71
7
0
239,611
1
L
Sol
7,084
708
67
7
0
172,000
0
W
Izanami
6,133
613
78
8
0
205,224
0
W
King Arthur
5,572
557
33
3
0
194,916
0
L
Kukulkan
5,811
581
88
9
0
174,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role