Player Matchup

Nox
Nox
ToastyPenguinn
Nox
Level 46
God Stats
8W - 11L
1,575 SR
Queue Stats
89W - 69L
1,436 Elo+
Party 2
Anhur
Anhur
TrenchCAT_2
Anhur
Level 89
God Stats
4W - 10L
1,476 SR
Queue Stats
177W - 171L
1,495 Elo+
Solo
Ymir
Ymir
piejosh
Ymir
Level 117
God Stats
5W - 8L
1,612 SR
Queue Stats
57W - 55L
1,411 Elo+
Party 2
Team Averages
Level 84
1,554 SR
1,447 Elo+

VS

Team Averages
Level 126
1,535 SR
1,501 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Frank U5319
Baron Samedi
Level 87
God Stats
4W - 2L
1,595 SR
Queue Stats
11W - 6L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
irvingleo91
Tsukuyomi
Level 144
God Stats
14W - 11L
1,509 SR
Queue Stats
330W - 320L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
7,899
658
5,761
11,016
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 2
7,320
610
4,115
7,249
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
piejosh
Ymir
12
0 / 7 / 1
7,290
608
4,128
18,354
17,986
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 1 / 13
8,913
743
9,026
11,236
11,736
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Frank U5319
Baron Samedi
15
6 / 1 / 7
10,029
836
9,083
5,242
2,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
irvingleo91
Tsukuyomi
14
7 / 0 / 6
10,000
833
13,050
8,111
3,353
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
13
13
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
13
6.5
W
Baron Samedi
Frank U5319
Baron Samedi
6
1
7
9.5
L
2
5
0
0.4
L
0
1
2
1
W
Tsukuyomi
irvingleo91
Tsukuyomi
7
0
6
10
L
Ymir
piejosh
Ymir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,004
Damage
31,159
36,619
Taken
24,589
24,821
Mitigated
17,545
1,983
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,026
1,184
0
961
11,236
11,736
576
4,291
6,945
26,012
3,794
W
Baron Samedi
Frank U5319
Baron Samedi
9,083
496
1,356
2,276
5,242
2,456
651
3,428
1,814
37,973
0
L
5,761
1,017
0
520
11,016
4,499
0
5,577
5,439
20,069
703
L
4,115
1,868
0
1,433
7,249
2,336
0
3,693
3,556
0
15,207
W
Tsukuyomi
irvingleo91
Tsukuyomi
13,050
2,933
0
2,535
8,111
3,353
549
2,900
5,211
0
36,897
L
Ymir
piejosh
Ymir
4,128
588
0
30
18,354
17,986
0
7,954
10,400
21,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,509
Gold Earned
28,942
84
Minions Killed
136
0
Camps Cleared
0
489,321
Distance Traveled
732,021
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,913
743
47
4
0
235,682
0
W
Baron Samedi
10,029
836
48
4
0
222,288
0
L
Nox
7,899
658
31
3
0
177,898
0
L
Anhur
7,320
610
17
1
0
140,948
0
W
Tsukuyomi
10,000
833
41
3
0
274,051
0
L
Ymir
7,290
608
36
3
0
170,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role