Player Matchup

Yemoja
Yemoja
Dylexink
Yemoja
Level 148
God Stats
0W - 1L
1,270 SR
Queue Stats
185W - 191L
1,511 Elo+
Solo
Hou Yi
Hou Yi
Elmourice25
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,435 Elo+
Solo
Hades
Hades
Im a girl 9483
Hades
Level 129
God Stats
1W - 2L
1,587 SR
Queue Stats
162W - 149L
1,500 Elo+
Solo
Janus
Janus
jreyess222
Janus
Level 79
God Stats
76W - 68L
1,564 SR
Queue Stats
172W - 181L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
steIio
Tsukuyomi
Level 158
God Stats
9W - 9L
1,502 SR
Queue Stats
163W - 144L
1,523 Elo+
Solo
Team Averages
Level 128
1,484 SR
1,503 Elo+

VS

Team Averages
Level 94
1,676 SR
1,546 Elo+
Cthulhu
Cthulhu
Acctiviti
Cthulhu
Level 128
God Stats
98W - 82L
1,559 SR
Queue Stats
213W - 192L
1,513 Elo+
Solo
Vulcan
Vulcan
Askocs
Vulcan
Level 94
God Stats
11W - 4L
1,775 SR
Queue Stats
20W - 13L
1,628 Elo+
Solo
Bakasura
Bakasura
THS Drako
Bakasura
Level 68
God Stats
22W - 19L
1,626 SR
Queue Stats
279W - 269L
1,452 Elo+
Solo
Ra
Ra
Tboss05
Ra
Level 75
God Stats
7W - 2L
1,694 SR
Queue Stats
98W - 85L
1,533 Elo+
Solo
Neith
Neith
jfpinzon83
Neith
Level 104
God Stats
6W - 5L
1,725 SR
Queue Stats
67W - 44L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dylexink
Yemoja
11
0 / 1 / 2
6,982
465
2,286
10,196
8,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
8
0 / 3 / 0
5,420
361
1,742
7,199
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 2 / 1
8,125
542
7,492
14,958
8,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
13
1 / 1 / 2
7,461
497
9,397
8,977
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
steIio
Tsukuyomi
15
3 / 0 / 1
8,265
551
7,325
9,940
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Acctiviti
Cthulhu
12
0 / 0 / 4
7,655
510
4,363
7,688
4,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
Askocs
Vulcan
14
1 / 5 / 2
8,435
562
11,637
10,104
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
THS Drako
Bakasura
12
0 / 1 / 3
6,729
449
6,488
12,572
5,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 2 / 0
8,226
548
5,541
9,716
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
5 / 1 / 1
8,798
587
9,351
6,413
2,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
9
Kills
7
7
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Acctiviti
Cthulhu
0
0
4
2
W
Vulcan
Askocs
Vulcan
1
5
2
0.4
L
Yemoja
Dylexink
Yemoja
0
1
2
1
L
Hou Yi
0
3
0
0
L
5
2
1
2.75
W
Bakasura
THS Drako
Bakasura
0
1
3
1.5
W
1
2
0
0.5
W
Neith
5
1
1
5.5
L
Janus
1
1
2
2
L
Tsukuyomi
steIio
Tsukuyomi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,242
Damage
37,380
51,270
Taken
46,493
26,322
Mitigated
20,703
18,731
Healing
15,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Acctiviti
Cthulhu
4,363
713
1,607
2,089
7,688
4,894
0
2,683
4,892
42,971
1,160
W
Vulcan
Askocs
Vulcan
11,637
595
0
951
10,104
4,035
639
6,873
3,201
64,855
959
L
Yemoja
Dylexink
Yemoja
2,286
515
1,854
3,195
10,196
8,124
0
4,991
4,701
22,897
628
L
Hou Yi
1,742
1,019
0
41
7,199
2,595
0
517
6,682
0
19,778
L
7,492
782
48
6,146
14,958
8,451
132
9,530
5,079
66,076
0
W
Bakasura
THS Drako
Bakasura
6,488
3,875
0
6,320
12,572
5,365
0
3,512
8,764
0
32,553
W
5,541
495
807
1,410
9,716
3,680
156
4,798
4,458
69,183
1,005
W
Neith
9,351
4,145
0
2,278
6,413
2,729
0
407
6,006
0
72,519
L
Janus
9,397
424
0
2,476
8,977
3,261
0
3,312
4,856
61,689
0
L
Tsukuyomi
steIio
Tsukuyomi
7,325
1,702
0
4,971
9,940
3,891
646
2,431
7,119
0
80,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,253
Gold Earned
39,843
409
Minions Killed
455
0
Camps Cleared
0
1,411,217
Distance Traveled
1,568,403
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,655
510
56
4
0
303,784
1
W
Vulcan
8,435
562
97
6
0
299,803
0
L
Yemoja
6,982
465
34
2
0
294,919
5
L
Hou Yi
5,420
361
27
2
0
161,874
0
L
Hades
8,125
542
106
7
0
243,594
2
W
Bakasura
6,729
449
73
5
0
371,191
2
W
Ra
8,226
548
121
8
0
320,507
0
W
Neith
8,798
587
108
7
0
273,118
3
L
Janus
7,461
497
130
9
0
336,780
6
L
Tsukuyomi
8,265
551
112
7
0
374,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role