Player Matchup

Neith
Neith
 
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BrannierxD
Bacchus
Level 128
God Stats
1W - 0L
1,202 SR
Queue Stats
52W - 54L
1,482 Elo+
Solo
Hun Batz
Hun Batz
HalfOzMouse
Hun Batz
Level 158
God Stats
11W - 11L
1,630 SR
Queue Stats
305W - 330L
1,550 Elo+
Party 1
Hercules
Hercules
Once_And_Then
Hercules
Level 103
God Stats
9W - 8L
1,543 SR
Queue Stats
191W - 173L
1,519 Elo+
Solo
Sol
Sol
TheSupplanter
Sol
Level 155
God Stats
2W - 9L
1,380 SR
Queue Stats
229W - 282L
1,478 Elo+
Party 1
Team Averages
Level 125
1,451 SR
1,506 Elo+

VS

Team Averages
Level 116
1,469 SR
1,538 Elo+
Mulan
Mulan
 
Mulan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BallsakWarrior
Hachiman
Level 124
God Stats
0W - 2L
1,330 SR
Queue Stats
42W - 37L
1,565 Elo+
Party 2
Persephone
Persephone
OG_LINXSTER
Persephone
Level 129
God Stats
11W - 12L
1,659 SR
Queue Stats
620W - 595L
1,555 Elo+
Solo
Fenrir
Fenrir
Recqz
Fenrir
Level 147
God Stats
3W - 7L
1,355 SR
Queue Stats
151W - 135L
1,506 Elo+
Solo
Guan Yu
Guan Yu
gonadmonster
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 0 / 4
7,386
616
6,587
7,701
3,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
BrannierxD
Bacchus
10
1 / 2 / 2
6,150
513
5,468
9,002
10,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
HalfOzMouse
Hun Batz
12
5 / 1 / 1
6,757
563
8,094
8,897
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Once_And_Then
Hercules
12
1 / 2 / 1
7,239
603
5,046
10,079
6,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
0 / 0 / 1
6,927
577
2,892
8,661
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 1 / 0
6,885
574
6,562
11,688
6,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
12
1 / 1 / 0
6,872
573
6,188
7,396
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
OG_LINXSTER
Persephone
10
0 / 3 / 1
5,862
489
4,761
6,852
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Recqz
Fenrir
12
2 / 3 / 1
6,273
523
3,671
13,692
7,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
gonadmonster
Guan Yu
10
0 / 0 / 3
5,973
498
6,252
10,253
9,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
8
Kills
5
5
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
4
3
L
Mulan
 
Mulan
2
1
0
2
L
Hachiman
1
1
0
1
W
Bacchus
BrannierxD
Bacchus
1
2
2
1
W
Hun Batz
HalfOzMouse
Hun Batz
5
1
1
5.5
L
Persephone
OG_LINXSTER
Persephone
0
3
1
0.17
W
Hercules
Once_And_Then
Hercules
1
2
1
0.75
L
Fenrir
Recqz
Fenrir
2
3
1
0.83
W
0
0
1
0.5
L
Guan Yu
gonadmonster
Guan Yu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,087
Damage
27,434
44,340
Taken
49,881
26,104
Mitigated
27,392
16,576
Healing
17,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,587
1,558
0
2,017
7,701
3,156
0
2,318
5,383
0
67,521
L
Mulan
 
Mulan
6,562
1,319
0
5,073
11,688
6,103
0
0
11,688
0
47,059
L
Hachiman
6,188
3,906
0
3,577
7,396
2,963
0
3,341
4,055
0
61,181
W
Bacchus
BrannierxD
Bacchus
5,468
977
145
3,530
9,002
10,075
0
1,223
7,779
26,173
0
W
Hun Batz
HalfOzMouse
Hun Batz
8,094
2,078
0
750
8,897
3,573
0
1,253
7,644
0
45,785
L
Persephone
OG_LINXSTER
Persephone
4,761
350
0
1,074
6,852
2,160
0
678
6,167
41,809
754
W
Hercules
Once_And_Then
Hercules
5,046
2,094
0
3,910
10,079
6,830
0
0
10,079
0
53,205
L
Fenrir
Recqz
Fenrir
3,671
1,063
0
2,778
13,692
7,151
0
1,382
12,310
0
52,175
W
2,892
921
0
6,224
8,661
2,470
0
0
8,661
57,450
5,261
L
Guan Yu
gonadmonster
Guan Yu
6,252
1,345
908
3,785
10,253
9,015
0
2,759
7,494
0
28,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,459
Gold Earned
31,865
441
Minions Killed
368
0
Camps Cleared
0
1,274,047
Distance Traveled
1,219,752
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,386
616
121
10
0
239,420
0
L
Mulan
6,885
574
81
7
0
233,975
0
L
Hachiman
6,872
573
107
9
0
203,513
0
W
Bacchus
6,150
513
29
2
0
274,845
1
W
Hun Batz
6,757
563
71
6
0
299,847
0
L
Persephone
5,862
489
61
5
0
263,404
0
W
Hercules
7,239
603
98
8
0
218,698
0
L
Fenrir
6,273
523
85
7
0
247,298
0
W
Sol
6,927
577
122
10
0
241,237
0
L
Guan Yu
5,973
498
34
3
0
271,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role