Player Matchup

Bellona
Bellona
 
Bellona
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BadJokker
Ao Kuang
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,416 Elo+
Party 2
Atlas
Atlas
aCubanboy
Atlas
Level 57
God Stats
0W - 1L
1,418 SR
Queue Stats
4W - 2L
1,648 Elo+
Party 2
Anubis
Anubis
fonsforo
Anubis
Level 108
God Stats
15W - 14L
1,530 SR
Queue Stats
267W - 264L
1,393 Elo+
Solo
Heimdallr
Heimdallr
zVitorZKL
Heimdallr
Level 89
God Stats
3W - 2L
1,855 SR
Queue Stats
238W - 225L
1,421 Elo+
Solo
Team Averages
Level 104
1,561 SR
1,476 Elo+

VS

Team Averages
Level 88
1,442 SR
1,474 Elo+
Ares
Ares
CuZ_Im_DDC
Ares
Level 78
God Stats
4W - 3L
1,702 SR
Queue Stats
56W - 36L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
Easter1999
Baron Samedi
Level 129
God Stats
5W - 5L
1,498 SR
Queue Stats
262W - 241L
1,471 Elo+
Solo
Sol
Sol
JayOnTheMoon
Sol
Level 83
God Stats
4W - 6L
1,318 SR
Queue Stats
47W - 48L
1,479 Elo+
Party 1
Fenrir
Fenrir
Sweatxxr
Fenrir
Level 67
God Stats
2W - 2L
1,192 SR
Queue Stats
190W - 182L
1,467 Elo+
Solo
Anubis
Anubis
XxTheAvengerxX28
Anubis
Level 83
God Stats
21W - 19L
1,501 SR
Queue Stats
47W - 51L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 1 / 3
7,610
544
5,498
14,223
15,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
BadJokker
Ao Kuang
14
3 / 4 / 1
7,325
523
6,577
14,728
6,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Atlas
aCubanboy
Atlas
10
2 / 5 / 3
6,202
443
5,940
11,095
6,208
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
fonsforo
Anubis
10
0 / 6 / 0
6,678
477
3,352
9,963
4,715
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Heimdallr
zVitorZKL
Heimdallr
14
4 / 1 / 2
7,779
556
10,006
10,686
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 8
8,291
592
8,116
12,688
11,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Easter1999
Baron Samedi
15
7 / 0 / 4
8,658
618
10,216
9,167
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 3 / 2
7,569
541
5,783
10,788
4,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Sweatxxr
Fenrir
13
0 / 2 / 3
7,685
549
8,314
14,444
9,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 2 / 6
7,358
526
7,510
8,913
4,261
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
17
17
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
3
1.5
L
Ao Kuang
BadJokker
Ao Kuang
3
4
1
0.88
W
3
2
8
3.5
W
Baron Samedi
Easter1999
Baron Samedi
7
0
4
9
W
4
3
2
1.67
W
Fenrir
Sweatxxr
Fenrir
0
2
3
0.75
W
3
2
6
3
L
Atlas
aCubanboy
Atlas
2
5
3
0.7
L
Anubis
fonsforo
Anubis
0
6
0
0
L
Heimdallr
zVitorZKL
Heimdallr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,373
Damage
39,939
60,695
Taken
56,000
37,138
Mitigated
33,720
14,480
Healing
18,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,498
2,167
0
4,247
14,223
15,079
0
3,375
10,836
0
54,237
L
Ao Kuang
BadJokker
Ao Kuang
6,577
1,939
0
3,221
14,728
6,994
0
5,946
8,777
70,181
1,697
W
8,116
892
0
2,929
12,688
11,323
135
3,155
9,533
31,343
3,895
W
Baron Samedi
Easter1999
Baron Samedi
10,216
266
495
3,538
9,167
4,723
215
3,988
5,179
55,575
0
W
5,783
2,006
0
4,073
10,788
4,132
0
3,716
7,072
46,219
4,148
W
Fenrir
Sweatxxr
Fenrir
8,314
2,405
0
3,400
14,444
9,281
572
2,523
11,921
0
59,277
W
7,510
599
0
4,159
8,913
4,261
512
2,204
6,709
50,325
0
L
Atlas
aCubanboy
Atlas
5,940
2,421
0
1,209
11,095
6,208
0
7,581
3,514
22,698
0
L
Anubis
fonsforo
Anubis
3,352
307
0
2,456
9,963
4,715
0
7,489
2,474
39,966
1,908
L
Heimdallr
zVitorZKL
Heimdallr
10,006
4,863
0
3,347
10,686
4,142
0
6,860
3,826
0
60,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,594
Gold Earned
39,561
408
Minions Killed
390
0
Camps Cleared
0
1,285,212
Distance Traveled
1,429,818
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,610
544
103
7
0
241,242
0
L
Ao Kuang
7,325
523
98
7
0
314,578
0
W
Ares
8,291
592
41
3
0
279,378
4
W
Baron Samedi
8,658
618
87
6
0
289,031
5
W
Sol
7,569
541
77
6
0
287,308
2
W
Fenrir
7,685
549
110
8
0
260,998
0
W
Anubis
7,358
526
75
5
0
313,103
0
L
Atlas
6,202
443
25
2
0
271,611
1
L
Anubis
6,678
477
83
6
0
194,768
0
L
Heimdallr
7,779
556
99
7
0
263,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role