Player Matchup

Susano
Susano
Diamond V
 
Susano
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Diamond V
DobbyQ
Medusa
Diamond V
Level 129
God Stats
9W - 4L
1,716 SR
Queue Stats
216W - 201L
1,991 MMR
Solo
Janus
Janus
Platinum I
Fontaneroooo
Janus
Platinum I
Level 123
God Stats
11W - 9L
1,732 SR
Queue Stats
201W - 190L
2,038 MMR
Solo
Ullr
Ullr
Diamond V
TtvMatcle
Ullr
Diamond V
Level 99
God Stats
7W - 2L
1,845 SR
Queue Stats
167W - 143L
2,098 MMR
Party 2
Sobek
Sobek
Diamond IV
mNoobey
Sobek
Diamond IV
Level 176
God Stats
13W - 15L
1,539 SR
Queue Stats
464W - 458L
2,026 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,666 SR
1,931 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,590 SR
1,941 MMR
Nemesis
Nemesis
Diamond III
 
Nemesis
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Diamond V
Dibidibidabadaba
Apollo
Diamond V
Level 85
God Stats
0W - 4L
1,166 SR
Queue Stats
88W - 64L
1,976 MMR
Solo
Persephone
Persephone
Diamond III
Doriamma
Persephone
Diamond III
Level 152
God Stats
13W - 11L
1,675 SR
Queue Stats
239W - 213L
2,089 MMR
Party 1
King Arthur
King Arthur
Diamond V
NameLessUser777
King Arthur
Diamond V
Level 120
God Stats
7W - 5L
1,646 SR
Queue Stats
192W - 190L
2,073 MMR
Solo
Fafnir
Fafnir
Diamond V
PINADA11
Fafnir
Diamond V
Level 134
God Stats
7W - 3L
1,965 SR
Queue Stats
324W - 324L
2,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
4 / 1 / 2
7,279
520
5,254
9,186
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
DobbyQ
Medusa
15
14 / 1 / 2
9,578
684
17,851
11,394
5,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
3 / 1 / 4
7,911
565
6,967
6,973
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
14
2 / 0 / 4
8,399
600
9,933
12,524
4,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
mNoobey
Sobek
13
0 / 0 / 12
8,372
598
7,400
11,334
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ThanatosAresHun BatzCamazotz

VS

Bans
SkadiAthenaBacchusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 2 / 1
7,202
514
5,608
12,306
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 8 / 0
6,147
439
4,041
13,949
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Doriamma
Persephone
13
1 / 2 / 1
8,154
582
7,361
7,812
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
NameLessUser777
King Arthur
10
0 / 7 / 0
6,072
434
7,034
18,146
11,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fafnir
PINADA11
Fafnir
9
0 / 4 / 1
6,407
458
4,972
13,368
13,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
23
Kills
3
3
Deaths
23
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
1
2
5
L
Nemesis
 
Nemesis
2
2
1
1.25
L
0
8
0
0
W
Medusa
DobbyQ
Medusa
14
1
2
15
L
Persephone
Doriamma
Persephone
1
2
1
0.75
W
3
1
4
5
L
King Arthur
NameLessUser777
King Arthur
0
7
0
0
L
Fafnir
PINADA11
Fafnir
0
4
1
0.13
W
Ullr
2
0
4
4
W
Sobek
mNoobey
Sobek
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,405
Damage
29,016
51,411
Taken
65,581
28,512
Mitigated
37,539
21,750
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
5,254
1,213
0
4,956
9,186
3,599
0
1,323
7,819
0
45,691
L
Nemesis
 
Nemesis
5,608
2,165
0
1,553
12,306
5,342
0
1,883
10,303
0
72,871
L
4,041
1,979
0
2,638
13,949
4,740
0
1,720
12,189
0
52,419
W
Medusa
DobbyQ
Medusa
17,851
7,500
0
4,817
11,394
5,573
2,087
1,996
9,325
0
83,369
L
Persephone
Doriamma
Persephone
7,361
235
0
2,474
7,812
2,869
0
4,009
3,472
63,904
1,205
W
6,967
570
0
1,830
6,973
2,755
765
4,087
2,520
59,548
0
L
King Arthur
NameLessUser777
King Arthur
7,034
1,131
0
1,246
18,146
11,020
0
1,179
16,931
0
44,730
L
Fafnir
PINADA11
Fafnir
4,972
1,611
0
3,166
13,368
13,568
0
4,194
9,006
16,571
923
W
Ullr
9,933
4,637
0
4,372
12,524
4,905
0
1,183
11,301
0
62,731
W
Sobek
mNoobey
Sobek
7,400
1,301
0
5,775
11,334
11,680
62
2,943
8,233
24,024
3,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,539
Gold Earned
33,982
441
Minions Killed
405
0
Camps Cleared
0
1,411,209
Distance Traveled
1,336,930
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,279
520
71
5
0
322,501
0
L
Nemesis
7,202
514
107
8
0
298,272
0
L
Apollo
6,147
439
85
6
0
229,493
0
W
Medusa
9,578
684
128
9
0
265,399
2
L
Persephone
8,154
582
135
10
0
288,992
2
W
Janus
7,911
565
106
8
0
293,480
2
L
King Arthur
6,072
434
60
4
0
242,118
2
L
Fafnir
6,407
458
18
1
0
278,055
2
W
Ullr
8,399
600
106
8
0
241,438
1
W
Sobek
8,372
598
30
2
0
288,391
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role