Player Matchup

Mulan
Mulan
Platinum IV
ILoseBuffs
Mulan
Platinum IV
Level 181
God Stats
32W - 37L
1,757 SR
Queue Stats
555W - 643L
1,847 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
KING NASTY NAS
Tsukuyomi
Platinum II
Level 294
God Stats
97W - 96L
1,562 SR
Queue Stats
406W - 415L
1,882 MMR
Solo
Olorun
Olorun
Platinum IV
Old Jams
Olorun
Platinum IV
Level 175
God Stats
1W - 0L
1,876 SR
Queue Stats
173W - 202L
1,848 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 217
1,732 SR
1,859 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,531 SR
1,627 MMR
Ix Chel
Ix Chel
Masters
 
Ix Chel
Masters
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold III
DeeCoalition
Da Ji
Gold III
Level 156
God Stats
1W - 2L
1,592 SR
Queue Stats
272W - 251L
1,544 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum III
Itsbooney
Kuzenbo
Platinum III
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 142L
1,837 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
1 / 1 / 7
10,013
770
8,771
15,018
12,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
KING NASTY NAS
Tsukuyomi
15
2 / 3 / 6
9,685
745
13,644
12,170
5,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Old Jams
Olorun
16
5 / 0 / 3
10,336
795
9,868
9,884
5,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
AgniAchillesNe ZhaThothBaron Samedi

VS

Bans
CthulhuXbalanqueXing TianArtemisBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
2 / 1 / 1
8,993
692
11,528
7,873
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 3
8,800
677
5,883
11,599
6,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kuzenbo
Itsbooney
Kuzenbo
13
0 / 3 / 2
7,970
613
6,834
17,070
17,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
8
Kills
3
4
Deaths
8
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
1
1
2.5
L
1
4
3
0.63
W
Mulan
1
1
7
4.5
L
Kuzenbo
Itsbooney
Kuzenbo
0
3
2
0.33
W
Tsukuyomi
KING NASTY NAS
Tsukuyomi
2
3
6
1.67
W
Olorun
Old Jams
Olorun
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,283
Damage
24,245
37,072
Taken
36,542
23,282
Mitigated
27,687
15,668
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
11,528
624
2,525
2,523
7,873
3,892
0
2,258
5,569
42,332
0
L
5,883
892
0
972
11,599
6,767
0
3,391
7,875
0
20,340
W
Mulan
8,771
1,264
0
5,505
15,018
12,550
552
6,421
7,953
0
35,262
L
Kuzenbo
Itsbooney
Kuzenbo
6,834
2,057
0
3,675
17,070
17,028
45
4,235
12,369
24,478
1,349
W
Tsukuyomi
KING NASTY NAS
Tsukuyomi
13,644
2,383
0
3,081
12,170
5,029
665
5,622
6,102
0
52,652
W
Olorun
Old Jams
Olorun
9,868
2,746
1,452
5,630
9,884
5,703
1,711
4,263
5,357
55,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,034
Gold Earned
25,763
207
Minions Killed
151
0
Camps Cleared
0
767,991
Distance Traveled
752,498
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,993
692
84
6
0
264,711
0
L
Da Ji
8,800
677
37
3
0
249,982
0
W
Mulan
10,013
770
64
5
0
265,201
1
L
Kuzenbo
7,970
613
30
2
0
237,805
0
W
Tsukuyomi
9,685
745
74
6
0
260,333
0
W
Olorun
10,336
795
69
5
0
242,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role